How to use
Main Header
Parameter | Input |
---|---|
1 | The move's type. |
2 | Colspan. Number of games in which the move has been taught by Move Tutors. |
Sub-Headers
Generation I
Parameter | Input |
---|---|
1 | Pokémon Stadium (Japanese) yes or no. |
2 | Pokémon Stadium (English) yes or no. |
Generation II
This template has no parameters, and should only be used if the move was taught by a Move Tutor in Pokémon Crystal.
Generation III
Parameter | Input |
---|---|
1 | Pokémon FireRed and LeafGreen yes or no. |
2 | Pokémon Emerald yes or no. |
3 | Pokémon XD: Gale of Darkness yes or no. |
Generation IV
Parameter | Input |
---|---|
1 | Pokémon Diamond and Pearl yes or no. |
2 | Pokémon Platinum yes or no. |
3 | Pokémon HeartGold and SoulSilver yes or no. |
Generation V
Parameter | Input |
---|---|
1 | Pokémon Black and White yes or no. |
2 | Pokémon Black 2 and White 2 yes or no. |
Generation VI
Parameter | Input |
---|---|
1 | Pokémon X and Y yes or no. |
2 | Pokémon Omega Ruby and Alpha Sapphire yes or no. |
Generation VII
Parameter | Input |
---|---|
1 | Pokémon Sun and Moon yes or no. |
2 | Pokémon Ultra Sun and Ultra Moon yes or no. |
Entries
There is currently a total of 12 versions of the entry template that can be used: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.
Parameter | Input |
---|---|
1 | National Pokédex number. |
2 | Species name. |
3 | Number of Egg Groups the species has. |
4 | Egg Group #1. |
5 | Egg Group #2. |
6 | Game 1, ✔ or leave blank. (Versions 1-12) |
7 | Game 2, ✔ or leave blank. (Versions 2-12) |
8 | Game 3, ✔ or leave blank. (Versions 3-12) |
9 | Game 4, ✔ or leave blank. (Versions 4-12) |
10 | Game 5, ✔ or leave blank. (Versions 5-12) |
11 | Game 6, ✔ or leave blank. (Versions 6-12) |
12 | Game 7, ✔ or leave blank. (Versions 7-12) |
13 | Game 8, ✔ or leave blank. (Versions 8-12) |
14 | Game 9, ✔ or leave blank. (Versions 9-12) |
15 | Game 10, ✔ or leave blank. (Versions 10-12) |
16 | Game 11, ✔ or leave blank. (Versions 11-12) |
17 | Game 12, ✔ or leave blank. (Version 12) |
STAB | Same-type attack bonus notation. ''' if the species gains STAB for the move, '' if an evolution or alternate form gains STAB.
|
Parameter | Input |
---|---|
1 | The move's type. |
2 | Colspan. Number of games in which the move has been taught by Move Tutors. |
Example
{{Movehead/Tutor|Fire|10}} {{Movehead/Tutor/2}} {{Movehead/Tutor/3|yes|yes|yes}} {{Movehead/Tutor/4|yes|yes|yes}} {{Movehead/Tutor/5|yes|no}} {{Movehead/Tutor/6|no|yes}} {{Movehead/Tutor/7|no|yes}} {{Moveentry/10|004|Charmander|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB='''}} {{Movefoot|Fire|10}}
Results in:
# | Pokémon | Types | Egg Groups | Game | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C | FRLG | E | XD | DP | Pt | HGSS | BW | ORAS | USUM | ||||||
0004 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |