Template talk:Movehead/Tutor

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How to use

Main Header

Parameter Input
1 The move's type.
2 Colspan. Number of games in which the move has been taught by Move Tutors.

Sub-Headers

Generation I

Parameter Input
1 Pokémon Stadium (Japanese) yes or no.
2 Pokémon Stadium (English) yes or no.

Generation II

This template has no parameters, and should only be used if the move was taught by a Move Tutor in Pokémon Crystal.

Generation III

Parameter Input
1 Pokémon FireRed and LeafGreen yes or no.
2 Pokémon Emerald yes or no.
3 Pokémon XD: Gale of Darkness yes or no.

Generation IV

Parameter Input
1 Pokémon Diamond and Pearl yes or no.
2 Pokémon Platinum yes or no.
3 Pokémon HeartGold and SoulSilver yes or no.

Generation V

Parameter Input
1 Pokémon Black and White yes or no.
2 Pokémon Black 2 and White 2 yes or no.

Generation VI

Parameter Input
1 Pokémon X and Y yes or no.
2 Pokémon Omega Ruby and Alpha Sapphire yes or no.

Generation VII

Parameter Input
1 Pokémon Sun and Moon yes or no.
2 Pokémon Ultra Sun and Ultra Moon yes or no.

Entries

There is currently a total of 12 versions of the entry template that can be used: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.

Parameter Input
1 National Pokédex number.
2 Species name.
3 Number of Egg Groups the species has.
4 Egg Group #1.
5 Egg Group #2.
6 Game 1, ✔ or leave blank. (Versions 1-12)
7 Game 2, ✔ or leave blank. (Versions 2-12)
8 Game 3, ✔ or leave blank. (Versions 3-12)
9 Game 4, ✔ or leave blank. (Versions 4-12)
10 Game 5, ✔ or leave blank. (Versions 5-12)
11 Game 6, ✔ or leave blank. (Versions 6-12)
12 Game 7, ✔ or leave blank. (Versions 7-12)
13 Game 8, ✔ or leave blank. (Versions 8-12)
14 Game 9, ✔ or leave blank. (Versions 9-12)
15 Game 10, ✔ or leave blank. (Versions 10-12)
16 Game 11, ✔ or leave blank. (Versions 11-12)
17 Game 12, ✔ or leave blank. (Version 12)
STAB Same-type attack bonus notation. ''' if the species gains STAB for the move, '' if an evolution or alternate form gains STAB.

Footer

Parameter Input
1 The move's type.
2 Colspan. Number of games in which the move has been taught by Move Tutors.

Example

{{Movehead/Tutor|Fire|10}}
{{Movehead/Tutor/2}}
{{Movehead/Tutor/3|yes|yes|yes}}
{{Movehead/Tutor/4|yes|yes|yes}}
{{Movehead/Tutor/5|yes|no}}
{{Movehead/Tutor/6|no|yes}}
{{Movehead/Tutor/7|no|yes}}
{{Moveentry/10|004|Charmander|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Movefoot|Fire|10}}

Results in:

# Pokémon Types Egg Groups Game
C FRLG E XD DP Pt HGSS BW B2W2 XY ORAS SM USUM PE
0004     Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.
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