Talk:Shuckle (Pokémon): Difference between revisions

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→‎Trivia Damage: reply to Arcorann
m (→‎Trivia Damage: reply to Arcorann)
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:I've re-added the damage from the Rollout page, which I previously had properly calculated (half a year ago). [[User:Kaphotics|Kaphotics]] ([[User talk:Kaphotics|talk]]) 01:19, 30 January 2013 (UTC)
:I've re-added the damage from the Rollout page, which I previously had properly calculated (half a year ago). [[User:Kaphotics|Kaphotics]] ([[User talk:Kaphotics|talk]]) 01:19, 30 January 2013 (UTC)
::Doesn't the page on Helping Hand state that it stacks in Triple Battles? And Pure Power and Huge Power double base attack, it says so both on its page here and on the B/W Damage Formula page. Even ignoring the Me First boost and using only one Helping Hand, I still get (((2*100/5+2)*960*{{tt|1.5|Helping Hand}}*614*{{tt|2*1.5|Pure Power and Flower Gift}}*{{tt|4|+6 attack boost}}/1)/50+2)*{{tt|2|Critical hit}}*{{tt|1.5|STAB}}*{{tt|4|Type weakness}}*{{tt|2|Metronome}} = 213,896,016 after allowing for downward rounding. [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 02:11, 30 January 2013 (UTC)
::Doesn't the page on Helping Hand state that it stacks in Triple Battles? And Pure Power and Huge Power double base attack, it says so both on its page here and on the B/W Damage Formula page. Even ignoring the Me First boost and using only one Helping Hand, I still get (((2*100/5+2)*960*{{tt|1.5|Helping Hand}}*614*{{tt|2*1.5|Pure Power and Flower Gift}}*{{tt|4|+6 attack boost}}/1)/50+2)*{{tt|2|Critical hit}}*{{tt|1.5|STAB}}*{{tt|4|Type weakness}}*{{tt|2|Metronome}} = 213,896,016 after allowing for downward rounding. [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 02:11, 30 January 2013 (
:::Helping Hand: Trigger 21e5ff0 ~ Modifier: 0x1800 ~ If user has been the target of Helping Hand this turn.
::::Helping Hand doesn't stack with itself; it's just a check to see if the attacking Pokemon has been "helped"
:::Huge Power and Pure Power do in fact double the base attack; but it never mentions skill swapping. At second glance, I'm probably wrong on this; VS. Player source doesn't reduce the modifier even if it has been Skill Swapped. So sure, it's 0x2000
You can't just simply multiply everything together. Modifiers have to be chained which leads to discrepancies in damage. The underlying reason we debug'd for was to get the exact output the game would for faithful interpretation of battles :) All that was wrong with the old trivia was that it was using Me First and an extra Helping Hand (1.5 * 1.5 = 2.25); 481,000,000/2.25 ~ 213,000,000. Not sure if the chaining method results in a similar difference.
 
I'm pretty sure your train of thought and modifiers being used are correct; if you calculate it out using the method described on the article (rather than using the DPPt approximation) then you should have the actual number. Feel free to add it... I'm just lazy. [[User:Kaphotics|Kaphotics]] ([[User talk:Kaphotics|talk]]) 05:21, 30 January 2013 (UTC)
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