Talk:Pomeg glitch: Difference between revisions

m (Undo revision 2516120 by Aaay (talk)Please do not resign unsigned comments)
 
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== Past slot 6 ==
== Past slot 6 ==


In Generation I, by gamesharking to allow access beyond slot 6, you can find a lot of interesting things<nowiki>:</nowiki> pokemon with glitchy nicknames, pokemon with -- attacks, and even pokemon with a positive amount of HP and functional moves that have PP. Gamesharking for extended item menus also reveals interesting things. Are there any pokemon which appear past slot 6 in Gen III whose data is actually other data (like the player's position)? Is it possible to obtain variants of ?????????? by swapping them in from beyond slot 6? {{unsigned|Aaay}}
In Generation I, by gamesharking to allow access beyond slot 6, you can find a lot of interesting things<nowiki>:</nowiki> pokemon with glitchy nicknames, pokemon with -- attacks, and even pokemon with a positive amount of HP and functional moves that have PP. Gamesharking (or item underflow glitching) for extended item menus also reveals interesting things. Are there any pokemon which appear past slot 6 in Gen III whose data is actually other data (like the player's position)? Is it possible to obtain variants of ?????????? by swapping them in from beyond slot 6? [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 17:50, 14 October 2016 (UTC)
:Also, if data past slot 6 extends into other data, is it possible to go really far down the pokemon list past slot 255 and make the game try to load data that is literally not there (make it point to somewhere past the end of the data on the console)? [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 17:50, 14 October 2016 (UTC)
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