Talk:Move variations: Difference between revisions

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Hasn't it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I'd say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)
Hasn't it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I'd say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)
== Ignore base power differences, if the rest of the move is similar? ==
There may be one or two other examples of this, but the main one I'm thinking about is Zap Cannon in relation to DynamicPunch and Purgatory. Just because the base power of Zap was increased to 120 shouldn't disqualify it from being a variation of the other two moves, because they all have the same, and probably more important and notable properties of 50% accuracy and the guaranteed infliction of a status ailment (type/ability permitting).
Also, as an aside, why disqualify Surf from being similar to Tbolt, Flamer, Ice Beam and Slime Wave? It's also the Base 95, fully accurate move of it's type... '''[[User:TheChrisD|<font color="green" face="Verdana">TheChrisD</font>]]''' <sup>[[User_talk:TheChrisD|<font color="lime">Rants</font>]]•[[Special:Contributions/TheChrisD|<font color="lime">Edits</font>]]</sup> 02:21, 25 January 2011 (UTC)
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