Talk:In-battle effect item: Difference between revisions

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When Metronome the move is used while holding Metronome the item, does it properly affect the randomly selected move so that by the 11th time the move is used, any attack selected is doing 100% more (double) damage? ––[[User:Wikifixer|Wikifixer]] 18:29, 5 February 2010 (UTC)
When Metronome the move is used while holding Metronome the item, does it properly affect the randomly selected move so that by the 11th time the move is used, any attack selected is doing 100% more (double) damage? ––[[User:Wikifixer|Wikifixer]] 18:29, 5 February 2010 (UTC)
:No. Because {{m|Metronome}} calls up a random move, the hold item Metronome would only work if you got the same move twice in a row, which most likely won't happen. '''[[Team Rocket|<small><span style="color: #550000;">R.A.</span></small>]] [[User:Rocket Admin Hunter Blade|<small><font color="#FF2400">Hunter</font></small>]] [[User Talk:Rocket Admin Hunter Blade|<small><font color="#FF2400">Blade</font></small>]]''' 22:13, 5 February 2010 (UTC)
:No. Because {{m|Metronome}} calls up a random move, the hold item Metronome would only work if you got the same move twice in a row, which most likely won't happen. '''[[Team Rocket|<small><span style="color: #550000;">R.A.</span></small>]] [[User:Rocket Admin Hunter Blade|<small><font color="#FF2400">Hunter</font></small>]] [[User Talk:Rocket Admin Hunter Blade|<small><font color="#FF2400">Blade</font></small>]]''' 22:13, 5 February 2010 (UTC)
== "Critical Hit Ratio"(accuracy) ==
This does not make sense. Could someone field-test whether the Zoom Lens boosts one or the other? Thanks--[[User:Muk-a-matic|Muk-a-matic-Maketh the Muk go round...]] 02:24, 14 February 2010 (UTC)
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