Talk:In-battle effect item: Difference between revisions

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If a Pokémon is under the effects of a Flame Orb or Toxic Orb, is it possible to heal that Pokémon of their Burn or Badly Poisoned status condition? And if it is, does the Orb's respective status condition come back? [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:05, 10 February 2014 (UTC)
If a Pokémon is under the effects of a Flame Orb or Toxic Orb, is it possible to heal that Pokémon of their Burn or Badly Poisoned status condition? And if it is, does the Orb's respective status condition come back? [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:05, 10 February 2014 (UTC)
:At the end of each turn, the Toxic/Flame Orb will poison/burn any Pokémon holding it. As such, if the status is healed, the Pokémon will be burned again at the end of the turn. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 08:17, 28 July 2014 (UTC)


== Using Amulet Coins in Colosseum Challenges ==
== Using Amulet Coins in Colosseum Challenges ==
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The flavor text says it prevents the user from using status moves...Does that mean any move that is counted in the status category, or only moves that effect the Pokémon or Opponent's stats? Like, if I were to have a Pokémon with Block and Double Team as moves hold the Assault Vest...would Block and/or Double Team be unusable so long as Assault Vest is held? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:19, 21 March 2014 (UTC)
The flavor text says it prevents the user from using status moves...Does that mean any move that is counted in the status category, or only moves that effect the Pokémon or Opponent's stats? Like, if I were to have a Pokémon with Block and Double Team as moves hold the Assault Vest...would Block and/or Double Team be unusable so long as Assault Vest is held? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:19, 21 March 2014 (UTC)
:The wearer will only be able to use physical or special moves, so yes, it will prevent moves like Block and Double Team from being used by the wearer. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 03:07, 21 March 2014 (UTC)
:The wearer will only be able to use physical or special moves, so yes, it will prevent moves like Block and Double Team from being used by the wearer. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 03:07, 21 March 2014 (UTC)
== Scope Lens name translation ==
The entry says the Japanese name for "Scope Lens" translates to "Brandpunt Lens" in English, but this isn't correct, is it? Doesn't it actually translate to "Focus Lens"?--[[User:Joec|Joec]] ([[User talk:Joec|talk]]) 01:27, 20 April 2014 (UTC)
:According to Google Translate, you are correct, but I don't think that's the most reliable translation method out there. I think "brandpunt" might be a synonym for focus, though - this Wikipedia article[http://nl.wikipedia.org/wiki/Brandpunt_%28optica%29] mentions both words in close proximity but I can't read the language. [[User:Aggron989|<span style="color:#858585;">''AGG''</span>]][[User talk:Aggron989|<span style="color:#858585;">''RON''</span>]][[Special:Contributions/Aggron989|<span style="color:#444444;">''989''</span>]] 01:55, 20 April 2014 (UTC)
::You're right, Joec. The Japanese word comes from the Dutch "brandpunt", but "brandpunt" isn't a proper English translation. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:17, 20 April 2014 (UTC)
== Snowball and Luminous Moss ==
According to the page, Snowballs and Luminous Moss can't be sold. However, they actually can be sold for 100 per unit at any Pokémart. Is that portion of the article intended to be left like that or was that information just never brought up? [[User:Shadowkat777|Shadowkat777]] ([[User talk:Shadowkat777|talk]]) 23:08, 7 June 2014 (UTC)
:It hasn't been brought up. Anyways, it's fixed now. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 00:03, 8 June 2014 (UTC)
::Ok, thank you very much. Sorry if that came off as mean though. I didn't intend for it to, and rereading my question it made me sound like I was being a jerk. Again, my apologies and thank you for doing that. [[User:Shadowkat777|Shadowkat777]] ([[User talk:Shadowkat777|talk]]) 17:34, 8 June 2014 (UTC)
== Berserk Gene and Mewtwo? ==
Mewtwo is not encounterable in the wild in gold, silver, and crystal. However, if by a glitch or cheating device mewtwo is encountered, there is a 5% chance it will be holding the berserk gene and will automatically use it upon being encountered. I have tested this. Since Mewtwo was programmed with a possible held item, it would appear it was planned to appear in the wild in GSC at some point. Should this be noted somewhere? I think it's an interesting bit of trivia. And even if Mewtwo can't normally be encountered, his holding the Berserk Gene is programmed into the game. [[User:Nokota|Nokota]] ([[User talk:Nokota|talk]]) 02:53, 14 June 2014 (UTC)
== Destiny Knot IVs ==
I bred a 6IV male Charmander with a 3IV Kangaskhan and the resultant offspring sometimes had 5IVs but I would got some that had 4 or rarely 3. Assuming I have everything correct, this would show the Destiny Knot does not guarantee that 5 of the holder's IVs will be passed down. Am I right? Also, I used the Kiloude City stats judge to determine the IVs of the offspring.--[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 21:31, 27 July 2014 (UTC)
:Yes, Destiny Knot does not guarantee that 5 of the ''holder's'' IVs will be passed down. But it does guarantee that 5 of the ''parents<nowiki>'</nowiki>'' IVs will be passed down, meaning that the offspring may not inherit IVs only from Charmander holding the Destiny Knot, but also from its other parent, Kangaskhan. And that's actually what's written in this article.--'''[[User:Dennou Zenshi|<font color="#AB0909">電</font><font color="#063A73">禅</font>]]<small>[[User talk:Dennou Zenshi|<font color="#fff" face="Tahoma"><span style="text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml">Den Zen</span></font>]]</small>''' 21:50, 27 July 2014 (UTC)
== Choice Band ==
The description of the Choice Band in Generation III kinda confuses me. Does it power up the move you use, regardless of its type? Or does it increase the attack like in later generations? The first one makes more sense to me (it would match the description). The second one doesn't seem to make that much sense, because if you used, say, a Fire-type move you would be just locked into it without any advantage (remember, all Fire-type moves were Special in Gen. III). --[[User:Telinc1|Telinc1]] ([[User talk:Telinc1|talk]]) 20:59, 21 December 2014 (UTC)
== King's Rock (2) ==
If you look at the discussion earlier in this page ("King's Rock"), King's Rock wasn't meant to be added to this page due to its [[Evolution-inducing held item|special situation]]. Yet it was. Additionally, Razor Fang and Claw are not on this page, which would make sense considering the previous argument. I think it should be removed. The only exception to this rule besides King's Rock right now is Metal Coat, and that's only because it makes sense with the other [[type-enhancing item]]s. I'd remove it, but would like some discussion before doing so. In any case, I'll be relinking so that King's Rock links to the evolution-inducing held item page instead. [[User:Ht14|<span style="color:#FF1111"><sup>'''''ht'''''</sup></span>]][[User talk:Ht14|<span style="color:#11BB11"><small>''14''</small></span>]] 19:15, 19 January 2015 (UTC)
:I sort of feel that King's Rock is a little special. I think (to my knowledge/sense) King's Rock is an item that is more likely than most items to be used in battles, so maybe someone will expect to find it here or something.
:On the other hand, I don't know that I'm against having it (and Razor Claw and Razor Fang) on both pages. I could swear we do it for some other items too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:18, 19 January 2015 (UTC)
::The question then becomes what will King's Rock (and the other aforementioned items) redirect to: In-battle effect item or Evolution-inducing held item? I would personally like it to redirect to the latter (as it is right now). Obviously these items don't warrant their own articles, but there should be some consistency at least. Expanding this a bit further, Full Restore generally seems to be linked with respect to Potion, but it is also featured as a Status condition healing item (for obvious reasons).
::The trippy thing is that we have a section titled "Evolution-inducing items with in-battle effects". That title's misleading as items such as the Dubious Disc and Magmarizer don't have that luxury of actually having in-battle effects. That could easily be changed of course, but if that's the case, some sort of organization will be needed for both the Evolution-inducing held item page and the In-battle effect item page. What I would suggest is that King's Rock and Razor Claw/Fang be in that "Evolution-inducing items with in-battle effects" section{{tt|*|probably changed to simply Evolution-inducing items}} and have the main template remain there.
::Hope that all makes sense... it's a lot I wrote haha. [[User:Ht14|<span style="color:#FF1111"><sup>'''''ht'''''</sup></span>]][[User talk:Ht14|<span style="color:#11BB11"><small>''14''</small></span>]] 23:04, 19 January 2015 (UTC)
== On the origin of Luminious Moss.. ==
It's Japanese name is actually the name of an actual moss species.[https://ja.wikipedia.org/wiki/%E3%83%92%E3%82%AB%E3%83%AA%E3%82%B4%E3%82%B1], and its English translation is one of the English names of the said species[https://en.wikipedia.org/wiki/Schistostega] [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 21:34, 25 October 2015 (UTC)
== Why does pressure band redirect here? ==
[[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 04:55, 21 January 2016 (UTC)
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