Talk:Berry glitch: Difference between revisions

128 hours
(128 hours)
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I'm also very interested in how this patch works. They can't "reprogram the ROM", it's Read-Only Memory. They have to be doing something in the save file. My theories are they suspected this would happen and added a flag in the save file to use alternate code, or they implemented some sort of patching system allowing them to insert code into the save file. I would guess they simply reset the day counter, but then wouldn't it happen again? [[User:HyperHacker|HyperHacker]] 05:10, 11 April 2009 (UTC)
I'm also very interested in how this patch works. They can't "reprogram the ROM", it's Read-Only Memory. They have to be doing something in the save file. My theories are they suspected this would happen and added a flag in the save file to use alternate code, or they implemented some sort of patching system allowing them to insert code into the save file. I would guess they simply reset the day counter, but then wouldn't it happen again? [[User:HyperHacker|HyperHacker]] 05:10, 11 April 2009 (UTC)
:Still curious about this, also, saving code would be a bad idea, what with the hackers and space constraints. [[User:SavageWolf|SavageWolf]] 20:11, 11 October 2009 (UTC)
:Still curious about this, also, saving code would be a bad idea, what with the hackers and space constraints. [[User:SavageWolf|SavageWolf]] 20:11, 11 October 2009 (UTC)
::I had a thought about the cause; it's said to happen after "about 100 hours" of play time? Perhaps 128? If the game were to mistakenly treat this as a signed number, up to 127 would work fine, but 128 would roll over to -128. That could cause some crazy calculation errors. [[User:HyperHacker|HyperHacker]] 04:08, 16 December 2009 (UTC)


== Some Questions ==
== Some Questions ==
100

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