A sync move (Japanese: バディーズわざ Buddies move) is a powerful move that can be used during battle in Pokémon Masters EX. According to Professor Bellis, sync stones are required for sync pairs to use a sync move. These are rare stones that are only found in the oceans of Pasio. They are known to amplify the power that arises from the bond between Trainer and Pokémon, which she calls "sync strength." As the bond grows, so does the strength of the sync move. Every Trainer in Pasio has a Poryphone with an embedded sync stone to allow all to access sync moves.

Example of a sync move

Mechanics

During battle, a sync move can only be used if the sync move countdown is at 0. At the start of the battle, the sync move countdown begins at 9 (6 for the opponent's sync pair and 4 for wild Legendary Pokémon), and decreases by one each time a sync pair uses a move. Once the countdown is down to 0, a sync move can be unleashed at any point. Once a sync move has been used, the countdown resets, and the player's team receives a boost in power.

Any sync pair from the player's team can use a sync move once the countdown reaches 0. In contrast, on the opponent's team, only one Pokémon can use sync moves. Moreover, while the player's sync move targets only one opponent (unless if it's a 6★ EX strike pair which targets every opponent), the opponent's sync move will cause damage to all of the player's Pokémon and, before version 1.6.0, would reset all the statistics that were powered up.

The base power of a sync move (as well as the base power of the sync pair's regular moves) can be increased by increasing the sync pair's move level. Move level can be increased by using a Move Candy, or by obtaining a duplicate of the sync pair. Move level can be increased four times (up to Level 5), resulting in a 20% increase in power compared to Level 1. The only exceptions are Leaf & Eevee and Professor Sycamore & Xerneas, who are currently the only sync pairs with a non-damaging sync move.

The sync move removes any status condition or status change that would prevent the Pokémon from using a Pokémon move (namely, Sleep, Freeze, and Flinch), it will also not trigger damage from Burn, Poison, and Bound, nor will it trigger HP regeneration. Furthermore, if the opponent has the status change allowing them to survive the first time their HP reaches 0, said status change won’t be triggered and the opponent will be defeated if their HP reaches 0 as a consequence of a sync move. If offensive, the sync move will always hit the opponent, regardless of the status conditions and negative accuracy stages of the user, and if the opponent is in the semi-invulnerable period of an offensive move, their move will be negated and the sync move will hit them. As a result, if the user has the status change that allows them not to miss the next hit, said status change won’t be lost when using a sync move. Finally, the critical hit rate of the sync move is lower than that of the other offensive Pokémon moves, reaching around 80% at stage 3 of critical hit rate. The status change warranting the next hit to be a critical hit will trigger when using a sync move and warrant said move to be a critical hit.

Prior to version 1.9.0, upon entering any battle, a Sync Orb Chance could activate. If a sync move was used during such a battle, five sync pair-specific sync orbs (in single player) or 25 co-op sync orbs (in co-op) would be awarded.

List of sync moves

The following is a list of currently available sync moves.

Name Type Category Base Power Max Power Effect Sync Pair(s)
Abominable Ice Hammer Ice Physical 250 300 No additional effect. Hala & Crabominable
Absolute Zero Glaciate Ice Special 200 240 The more the target’s Speed has been lowered, the greater the power of this move. Ghetsis & Kyurem
Adorably Wild Dark Impact Dark Physical 250 300 No additional effect. Karen & Umbreon
All-about-Focus Avalanche Ice Physical 200 240 The power of this move is increased during a hailstorm. Candice & Abomasnow
All-Out Offense Water Beam Water Special 250 300 No additional effect. Misty (Swimsuit) & Psyduck
Always Researching Bug Impact Bug Physical 250 300 No additional effect. Bugsy & Scyther
Ancient Megalith Rock Impact Rock Physical 250 300 No additional effect. Scottie/Bettie & Regirock
Arm Thrust of Mighty Waves Fighting Physical 200 240 The more the opponent’s Defense is lowered, the greater the power of this move. Brawly & Hariyama
Aqua Planet Origin Pulse Water Special 250 300 No additional effect. Archie & Kyogre
Aquatic Prince Hydro Pump Water Special 200 240 Its power increases if the target is trapped. Wallace & Milotic
Audacious Multi-Attack Normal Physical 300 360 This attack’s type is determined by the user's type change. Gladion & Silvally
Barefoot High Jump Kick Fighting Physical 250 300 No additional effect. Maylene & Medicham
Battle Fanatic Heat Crash Fire Physical 250 300 No additional effect. Hilda & Emboar
Bee-autiful Bug Impact Bug Physical 250 300 No additional effect. Lillie (New Year's 2021) & Ribombee
Beguiling Dark Pulse Dark Special 160 192 Become Mega Houndoom until the end of battle. Karen & Houndoom
Best Buddy Muddy Water Water Special 160 192 Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy. May & Swampert
Big Dreams Behemoth Bash Steel Physical 200 240 This move's power increases when the target has a sync buff. Hop & Zamazenta
Blissful Echo Hyper Voice Normal Special 300 360 No additional effect. Cheryl & Blissey
Blue Flare to Change the World Fire Special 200 240 The more the target’s stats have been lowered, the greater the power of this move. N (Anniversary 2021) & Reshiram
Bold-Flavored Bloom Doom Grass Physical 200 240 This move's power increases if the target is confused. Mallow & Tsareena
Bravest Brave Bird Flying Physical 250 300 No additional effect. Nate & Braviary
Bridging Bolt Strike Electric Physical 250 300 No additional effect. N & Zekrom
Broken Sleep Psychic Psychic Special 250 300 No additional effect. Caitlin & Reuniclus
Bug Expert Twineedle Bug Physical 160 192 Become Mega Beedrill until the end of battle. Bugsy & Beedrill
Bug Sync Beam Bug Special 200 240 No additional effect. Viola & Surskit, Scottie/Bettie & Venonat/Venomoth
Bug Sync Impact Bug Physical 200 240 No additional effect. Scottie/Bettie & Scyther, Scottie/Bettie & Pinsir, Scottie/Bettie & Weedle/Kakuna/Beedrill
Bump-in-the-Night Crunch Dark Physical 250 300 Raises the user's critical-hit rate. Hilbert (Fall 2020) & Mightyena
Burn-It-All Overheat Fire Special 250 300 No additional effect. Flint & Infernape
Card Shark Night Slash Dark Physical 200 240 The power of this move is increased if none of the opponent's stats are raised. Grimsley & Liepard
Champion Time Fire Blast Fire Special 250 300 No additional effect. Leon & Charizard
Cleansing Oblivion Wing Flying Special 250 300 No additional effect. Lysandre & Yveltal
Cobalt Justice Fighting Impact Fighting Physical 250 300 No additional effect. Scottie/Bettie & Cobalion
Color of Joy Fairy Impact Fairy Physical 250 300 No additional effect. Burgh (Spring 2021) & Togepi
Crashdown Aqua Jet Water Physical 200 240 This move's power increases if the target is flinching. Crasher Wake & Floatzel
Crazy Cool Rock Tomb Rock Physical 200 240 This move's power increases if the target is flinching. Grant & Aurorus
Crystalline Aqua Tail Water Physical 250 300 No additional effect. Kris & Feraligatr
Cute Factor Disarming Voice Fairy Special 250 300 No additional effect. Lyra (Summer 2020) & Jigglypuff
Dark Authority Black Hole Eclipse Dark Physical 200 240 Its power increases if the target is flinching. Nanu & Persian
Dark Tales of the Shadow Ball Ghost Special 250 300 No additional effect. Shauntal & Chandelure
Dimensional Defender Draco Meteor Dragon Special 250 300 No additional effect. Zinnia & Rayquaza
Dragon Sage Outrage Dragon Physical 250 300 No additional effect. Iris & Haxorus
Earthquake of Ancient Lore Ground Physical 160 192 Become Mega Garchomp until the end of battle. Cynthia & Garchomp
Electric Sync Beam Electric Special 200 240 No additional effect. Lt. Surge & Voltorb
Emotional Void Spacial Rend Dragon Special 200 240 Critical hits land more easily. Cyrus & Palkia
Endless Possibilities Extreme Evoboost Normal Status Increases the user's move gauge by the sync move's current level. Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs. Leaf & Eevee
Endless Summer Gigavolt Havoc Electric Special 250 300 No additional effect. Hau & Raichu
ESP Prodigy Psywave Psychic Special 160 192 Become Mega Alakazam until the end of battle. Sabrina & Alakazam
Eternal Champion Dragon Beam Dragon Special 250 300 No additional effect. Sygna Suit Leon & Eternatus
Factory Head X-Scissor Bug Physical 160 192 Become Mega Pinsir until the end of battle. Noland & Pinsir
Fashionista Dazzling Gleam Fairy Special 250 300 No additional effect. Valerie & Sylveon
Fierce Flames Eruption Fire Special 250 300 No additional effect. Ethan & Typhlosion
Fiery Passion Overheat Fire Special 200 240 Its power increases if the target is burned. Flannery & Torkoal
Fighting Sync Impact Fighting Physical 200 240 No additional effect. Brawly & Makuhita, Maylene & Meditite
Fire Dance Inferno Overdrive Fire Physical 250 300 No additional effect. Kiawe & Marowak
Fire Sync Beam Fire Special 200 240 No additional effect. Ethan & Cyndaquil/Quilava, Scottie/Bettie & Charmander/Charmeleon/Charizard, Serena & Fennekin/Braixen
Fire Sync Impact Fire Physical 200 240 No additional effect. Blaine & Ponyta, Hilda & Tepig/Pignite, Scottie/Bettie & Torchic
Flood the Stadium Liquidation Water Physical 200 240 This move’s power increases if the target is restrained. Nessa & Drednaw
Flyaway Air Cutter Flying Special 200 240 Its power increases if the target is flinching. Winona & Pelipper
Freezing Terror Blizzard Ice Special 200 240 Its power increases if the target is frozen. Lorelei & Lapras
Full-Force Challenger Moonblast Fairy Special 250 300 No additional effect. Lillie & Clefairy
Full Speed Stone Edge Rock Physical 250 300 No additional effect. Emmet & Archeops
Fundamental Takedown Normal Physical 250 300 Its power increases if the user is affected by a status condition. Cheren & Stoutland
Gentlemanly Geomancy Fairy Status Charges the move gauges of all allied sync pairs by two. Raises the Sp. Atk, Sp. Def, and Speed of all allied sync pairs by up to six stat ranks based on the user’s move level. Professor Sycamore & Xerneas
Ghost Sync Impact Ghost Physical 200 240 No additional effect. Phoebe & Dusclops
Give-It-All-Ya-Got Power-Up Punch Fighting Physical 160 192 Become Mega Lucario until the end of battle. Korrina & Lucario
Glacial Freeze-Dry Ice Special 160 192 Become Mega Glalie until the end of battle. Glacia & Glalie
Glorious Behemoth Blade Steel Physical 200 240 This move's power increases if the target has a sync buff. Gloria & Zacian
Good Tidings Air Slash Flying Special 200 240 This move's power increases if the target is affected by a status condition. Skyla (Holiday 2020) & Togekiss
Gourmet Octazooka Water Special 200 240 Its power increases if the target is burned. Siebold (Holiday 2019) & Octillery
Grass Sync Beam Grass Special 200 240 No additional effect. Lyra & Chikorita/Bayleef, Rosa & Snivy/Servine
Grass Sync Impact Grass Physical 200 240 No additional effect. Brendan & Treecko/Grovyle, Ramos & Weepinbell, Selene & Rowlet/Dartrix, Scottie/Bettie & Bulbasaur/Ivysaur/Venusaur, Dawn & Turtwig/Grotle, Scottie/Bettie & Bellsprout/Weepinbell/Victreebel
Grateful Friend Flare Blitz Fire Physical 200 240 The more the user's Speed has been raised, the greater the power of this move. Marley & Arcanine
Ground Sync Impact Ground Physical 200 240 No additional effect. Clay & Palpitoad
Groundbreaking Precipice Blades Ground Physical 250 300 No additional effect. Maxie & Groudon
Hangry Wild Charge Electric Physical 200 240 When the user is in Hangry Mode, the user changes to Full Belly Mode. This move's power increases if the target is paralyzed. Marnie & Morpeko
Heart of Gold Leaf Storm Grass Special 200 240 The more the user's stats are raised, the greater the power of this move. Lyra & Meganium
Heart-Thumping Normal Impact Normal Physical 200 240 Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting type until the end of battle. May (Spring 2021) & Lopunny
Heaviest Sleeper Normal Impact Normal Physical 300 360 No additional effect. Red & Snorlax
Heel Turn Malicious Moonsault Dark Physical 200 240 The more the user's Speed has been raised, the greater the power of this move. The Masked Royal & Incineroar
Hellooo Feint Attack Dark Physical 250 300 No additional effect. Rachel & Umbreon
High Fashion Thunderbolt Electric Special 250 300 No additional effect. Sygna Suit Elesa & Rotom
High-Flying Sky Attack Flying Physical 200 240 The more the user's Speed has been raised, the greater the power of this move. Skyla & Swanna
High-Stakes Liquidation Water Physical 160 192 Become Mega Sharpedo until the end of battle. Sygna Suit Grimsley & Sharpedo
Historymaker Clanging Scales Dragon Special 250 300 No additional effect. Sygna Suit Cynthia & Kommo-o
Honor Student Power Gem Rock Special 250 300 No additional effect. Roxanne & Probopass
Ice Sync Beam Ice Special 200 240 No additional effect. Pryce & Seel
Insectible Struggle Bug Bug Special 250 300 No additional effect. Burgh & Leavanny
Island Splintered Stormshards Rock Physical 250 300 Removes physical and special damage-reducing effects from the opponents' field of play. Kukui & Lycanroc
Kickback Summer Fairy Impact Fairy Physical 200 240 The more the user's stats are raised, the greater the power of this move. Marnie (Summer 2021) & Grimmsnarl
Late Fee Bubble Beam Water Special 250 300 No additional effect. Barry & Empoleon
Leaf Blade of Sundering Grass Physical 250 300 No additional effect. Brendan & Sceptile
Light-Up-The-World Thunderbolt Electric Special 200 240 The more the target’s Speed is lowered, the greater the power of this move. Clemont & Heliolisk
Lights, Camera, Ice Shard Ice Physical 200 240 The power of this move is increased if not all of the opponent's stats are raised. Brycen & Cryogonal
Living Legend Blast Burn Fire Special 160 192 Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate. Sygna Suit Red & Charizard
Lonely Flower Shadow Punch Ghost Physical 250 300 No additional effect. Phoebe & Dusknoir
Magnificent Winds Aerial Ace Flying Physical 250 300 No additional effect. Falkner & Swellow
Make It Double Sludge Poison Special 200 240 Its power increases if the target is poisoned or badly poisoned. James & Weezing
Master Thespian Moonblast Fairy Special 160 192 Become Mega Gardevoir until the end of battle. Diantha & Gardevoir
Mermaid Duo Hydro Pump Water Special 200 240 This move's power increases when none of the target's stats are raised. Sygna Suit Misty & Vaporeon
Merry and Bright Dazzling Gleam Fairy Special 250 300 No additional effect. Erika (Holiday 2020) & Comfey
Mind-Bending Psychic Psychic Special 200 240 Its power increases if the target is paralyzed. Calem & Meowstic
Miracle Idol Draco Meteor Dragon Special 160 192 Become Mega Altaria until the end of battle. This move's power increases if there are no field effects on the opponents' field of play and also no effects on the entire field of play, including weather or terrain effects. Lisia & Altaria
Modern Ninja Sludge Bomb Poison Special 200 240 Its power increases if the target is poisoned or badly poisoned. Koga & Crobat
Moonlight Leaf Blade Grass Physical 200 240 Critical hits land more easily. Selene & Decidueye
Most Excellent Night Slash Dark Physical 160 192 Become Mega Absol until the end of battle. Critical hits land more easily. This move’s power increases when the target is confused. Sidney & Absol
Motherly Love Savage Spin-Out Bug Special 250 300 No additional effect. Lusamine & Pheromosa
Mystery Masquerade Psychic Psychic Special 200 240 Its power increases if the target is confused. Will & Xatu
Mystical Fire of Positivity Fire Special 200 240 Its power increases if the target is asleep. Serena & Delphox
Mystic Seer Phantom Force Ghost Physical 250 300 No additional effect. Morty & Drifblim
Nature-Loving Petal Dance Grass Special 200 240 Its power increases if the target is paralyzed. Erika & Vileplume
Never-Ending Royal Nightmare Ghost Physical 200 240 The more the user's Defense has been raised, the greater the power of this move. Acerola & Palossand
New Beginning Dragon Impact Dragon Physical 200 240 This move's power increases if the target is flinching. Zinnia & Salamence
New Dawn Wood Hammer Grass Physical 200 240 The more the user's Attack has been raised, the greater the power of this move. Dawn & Torterra
Ninja Spirit Cross Poison Poison Physical 200 240 Its power increases if the target is poisoned or badly poisoned. Janine & Ariados
No Brakes Drill Run Ground Physical 250 300 No additional effect. Ingo & Excadrill
No Competition Stone Edge Rock Physical 160 192 Become Mega Aerodactyl until the end of battle. Blue (Classic) & Aerodactyl
No Encores Throat Chop Dark Physical 250 300 No additional effect. Piers & Obstagoon
No Mercy Dragon Pulse Dragon Special 250 300 No additional effect. Clair & Kingdra
Normal Sync Impact Normal Physical 200 240 No additional effect. Scottie/Bettie & Rattata/Raticate, Scottie/Bettie & Meowth/Persian, Scottie/Bettie & Tauros
Old Growth Razor Leaf Grass Physical 200 240 This move's power increases if the opponent is asleep. Ramos & Victreebel
Oversplash Aqua Tail Water Physical 200 240 The more the user's Defense has been raised, the greater the power of this move. Marlon & Carracosta
Pike Queen Poison Fang Poison Physical 200 240 Its power increases if the target is poisoned or badly poisoned. Lucy & Seviper
Poison Sync Beam Poison Special 200 240 No additional effect. Scottie/Bettie & Zubat/Golbat
Poison Sync Impact Poison Physical 200 240 No additional effect. Roxie & Whirlipede, Scottie/Bettie & Nidoran♀/Nidorina/Nidoqueen
Pokémon Professor Psychic Psychic Special 250 300 No additional effect. Professor Oak & Mew
Post-analysis Flash Cannon Steel Special 200 240 Its power increases if the target is flinching. Thorton & Bronzong
Power-Chasing Giga Impact Normal Physical 300 360 No additional effect. Norman & Slaking
Power-Hungry Sacred Fire Fire Physical 250 300 No additional effect. Silver & Ho-Oh
Prepare for Trouble Acid Poison Special 250 300 No additional effect. Jessie & Arbok
Psychic of Duality Psychic Special 250 300 No additional effect. Liza & Lunatone
Psychic Sync Beam Psychic Special 200 240 No additional effect. Calem & Espurr
Quizmaster Flame Charge Fire Physical 200 240 Its power increases if the target is trapped. Blaine & Rapidash
Radical Poison Jab Poison Physical 250 300 No additional effect. Roxie & Scolipede
Rallying Close Combat Fighting Physical 160 192 Become Mega Gallade until the end of battle. Raises the user's critical-hit rate. Wally & Gallade
Righteous Heart Dragon Claw Dragon Physical 250 300 No additional effect. Drake & Salamence
Rising Dragon Flying Impact Flying Physical 250 300 No additional effect. Lance (New Year's 2021) & Gyarados
Rock Head Smash Rock Physical 250 300 No additional effect. Roark & Rampardos
Rock Sync Beam Rock Special 200 240 No additional effect. Roxanne & Nosepass, Scottie/Bettie & Kabuto/Kabutops
Rock Sync Impact Rock Physical 200 240 No additional effect. Roark & Cranidos, Grant & Amaura, Scottie/Bettie & Aerodactyl, Scottie/Bettie & Onix, Scottie/Bettie & Geodude/Graveler/Golem
Rock-Bottom Bulldoze Ground Physical 200 240 The more the target's Speed has been lowered, the greater the power of this move. Clay & Seismitoad
Rock-Solid Rockslide Rock Physical 200 240 The more the opponent's Speed is lowered, the greater the power of this move. Brock & Onix
Seaside Sister Hydro Vortex Water Physical 250 300 No additional effect. Lana & Araquanid
Semisweet Fairy Beam Fairy Special 200 240 This move's power increases if the target is paralyzed. Serena (Palentine's 2021) & Whimsicott
Shining Friendship Sunraze Smash Steel Physical 250 300 No additional effect. Scottie/Bettie & Solgaleo
Shining Gem Continental Crush Rock Physical 250 300 No additional effect. Olivia & Lycanroc
Shining Hope Moongeist Beam Ghost Special 250 300 No additional effect. Lillie (Anniversary 2021) & Lunala
Shining Knight Iron Head Steel Physical 200 240 The more the opponent's Attack is lowered, the greater the power of this move. Wikstrom & Aegislash
Shining Spotlight Wild Bolt Electric Physical 250 300 No additional effect. Elesa & Zebstrika
Shoot for the Stars Leaf Storm Grass Special 250 300 No additional effect. Rosa & Serperior
Shy Sister Fire Impact Fire Physical 250 300 No additional effect. Evelyn & Entei
Silver Wind Victory Shot Bug Special 200 240 Its power increases if the target is trapped. Viola & Masquerain
Singularity Hyperspace Hole Psychic Special 200 240 This move's power increases when none of the target's stats are raised. Lear & Hoopa
Solid Steel Meteor Mash Steel Physical 160 192 Become Mega Metagross until the end of battle. Steven & Metagross
Soulful Dancer Shadow Ball Ghost Special 250 300 No additional effect. Fantina & Mismagius
Special Delivery Drill Peck Flying Physical 250 300 No additional effect. Rosa (Holiday 2019) & Delibird
Star Shock Thunder Fang Electric Physical 200 240 Its power increases if the target is paralyzed. Volkner & Luxray
Staunch Ally Night Slash Dark Physical 250 300 No additional effect. Sawyer & Honchkrow
Steel-Clad Iron Tail Steel Physical 160 192 Become Mega Steelix until the end of battle. The more the user's Defense has been raised, the greater the power of this move. Jasmine & Steelix
Storm Clout Steel Beam Steel Special 250 300 No additional effect. Raihan & Duraludon
Summer Soaking Water Beam Water Special 250 300 No additional effect. Gloria (Summer 2021) & Inteleon
Sunny Snooze Leaf Blade Grass Physical 200 240 Critical hits land more easily. This move's power increases when the weather is sunny. Sygna Suit Erika & Leafeon
Sunshine Oceanic Operetta Water Special 250 300 No additional effect. Elio & Primarina
Supercute Rolling Tackle Normal Physical 250 300 Its power increases if the target is paralyzed. Whitney & Miltank
Supernova Corkscrew Crash Steel Physical 250 300 No additional effect. Molayne & Dugtrio
Supersonic Skystrike Drive Flying Physical 250 300 No additional effect. Kahili & Toucannon
Surging Charge Beam Electric Special 200 240 The more the target’s Sp. Atk has been lowered, the greater the power of this move. Lt. Surge & Electrode
Sygnature Rock-Solid Stone Edge Rock Physical 250 300 No additional effect. Sygna Suit Brock & Tyranitar
Tales of Mystery Ghost Beam Ghost Special 250 300 No additional effect. Morty & Mismagius
Tenacious Frenzy Plant Grass Special 160 192 Become Mega Venusaur until the end of battle. Its power increases if the target is poisoned or badly poisoned. Sygna Suit Leaf & Venusaur
The True Razor Shell Water Physical 250 300 No additional effect. Hilbert & Samurott
Thunder of Newfound Passion Electric Special 250 300 No additional effect. Scottie/Bettie & Pikachu
Tomboyish Mermaid Bubble Beam Water Special 200 240 The more the user's Sp. Def has been raised, the greater the power of this move. Misty & Starmie
Too Cool Icicle Crash Ice Physical 250 300 No additional effect. Steven (Summer 2020) & Sandslash
Trained-to-the-Max Dynamic Punch Fighting Physical 250 300 No additional effect. Bruno & Machamp
Trick-or-Treat Shadow Claw Ghost Physical 200 240 Its power increases if the target is confused. Acerola (Fall 2020) & Mimikyu
Tried-and-True Hex Ghost Special 160 192 Become Mega Gengar until the end of the battle. This move's power increases if the opponent is asleep. Agatha & Gengar
Triple Threat Dragon Rush Dragon Physical 200 240 The more the target's stats have been lowered, the greater the power of this move. Iris (Champion) & Hydreigon
Triumph and Glory Dragon Ascent Flying Physical 160 192 Become Mega Rayquaza until the end of battle. Steven (Anniversary 2021) & Rayquaza
Triumphant Hydro Cannon Water Special 160 192 Become Mega Blastoise until the end of battle. The more the user's Defense has been raised, the greater the power of this move. Sygna Suit Blue & Blastoise
Truth-Seeking Future Sight Psychic Special 200 240 The more the target's Sp. Def has been lowered, the greater the power of this move. Bianca & Musharna
Ultimately Worthy Tectonic Rage Ground Physical 250 300 No additional effect. Hapu & Mudsdale
Unrivaled Outrage Dragon Physical 250 300 No additional effect. Lance & Dragonite
Unstoppable Avalanche Ice Physical 250 300 No additional effect. Wulfric & Avalugg
Vivid Leaf Storm Grass Special 250 300 No additional effect. Gardenia & Roserade
Voyager's Bug Buzz Bug Special 250 300 No additional effect. Alder & Volcarona
Wandering Artist Twinkle Tackle Fairy Physical 200 240 The more the opponent's Attack is lowered, the greater the power of this move. Mina & Granbull
Water Pulse Du Jour Water Special 250 300 No additional effect. Siebold & Clawitzer
Water Sync Beam Water Special 200 240 No additional effect. Barry & Piplup/Prinplup, May & Mudkip/Marshtomp, Elio & Popplio/Brionne, Scottie/Bettie & Squirtle/Wartortle/Blastoise
Water Sync Impact Water Physical 200 240 No additional effect. Kris & Totodile/Croconaw, Hilbert & Oshawott/Dewott
Way-of-the-Warrior Focus Punch Fighting Physical 250 300 No additional effect. Marshal & Conkeldurr
Whipped Cream Fairy Beam Fairy Special 200 240 The more the target's stats have been lowered, the greater the power of this move. Dawn (Palentine's 2021) & Alcremie
Whiz Kid Gigavolt Havoc Electric Physical 200 240 Its power increases if the target is flinching. Sophocles & Togedemaru
Wicked Enforcer Acid Downpour Poison Special 250 300 No additional effect. Plumeria & Salazzle
Winter's Lesson Aurora Beam Ice Special 250 300 No additional effect. Pryce & Dewgong
Wondrous Rainbow Grass Beam Grass Special 200 240 Its power increases if the target is trapped. Erika & Tangela
World Domination Psystrike Psychic Special 250 300 No additional effect. Giovanni & Mewtwo
World-Swallowing Hurricane Flying Special 160 192 Become Mega Pidgeot until the end of battle. Blue & Pidgeot
Worthy Foe Meteor Assault Fighting Physical 250 300 No additional effect. Bea & Sirfetch'd
Your Boy's X-Scissor Bug Physical 250 300 No additional effect. Guzma & Golisopod
Zap-tastic Electric Beam Electric Special 250 300 No additional effect. Lt. Surge & Raichu
Zen Headbutt of Duality Psychic Physical 250 300 No additional effect. Tate & Solrock

In other languages

Language Title
Chinese Cantonese 拍組招式 Paakjóu Jīusīk
Mandarin 拍組招式 Pāizǔ Zhāoshì
  French Capacité Duo
  German Gefährtenattacke
  Italian Unimossa
  Korean 버디즈기술 Buddies Giseul
  Spanish Movimiento compi

See also


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.