Sylveon (Pokémon)/Generation VII learnset

← Sylveon Sylveon

All damage-dealing Normal-type moves will get STAB if Sylveon has the Ability Pixilate.

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fairy Wind Fairy Special 04040 100100% 30
011 Disarming Voice Fairy Special 04040 00——% 15
011 Helping Hand Normal Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
Evo.Evo. Fairy Wind Fairy Special 04040 100100% 30
055 Sand Attack Ground Status 0000 100100% 15
099 Baby-Doll Eyes Fairy Status 0000 100100% 30
1313 Quick Attack Normal Physical 04040 100100% 30
1717 Swift Normal Special 06060 00——% 20
2020 Draining Kiss Fairy Special 05050 100100% 10
2525 Skill Swap Psychic Status 0000 00——% 10
2929 Misty Terrain Fairy Status 0000 00——% 10
3333 Light Screen Psychic Status 0000 00——% 30
3737 Moonblast Fairy Special 09595 100100% 15
4141 Last Resort Normal Physical 140140 100100% 5
4545 Psych Up Normal Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By TM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Captivate Normal Status 100% 20
Charm Fairy Status 100% 20
Covet Normal Physical 60 100% 25
Curse Ghost Status —% 10
Detect Fighting Status —% 5
Endure Normal Status —% 10
Fake Tears Dark Status 100% 20
Flail Normal Physical 100% 15
Natural Gift Normal Physical 100% 15
Stored Power Psychic Special 20 100% 10
Synchronoise Psychic Special 120 100% 10
Tickle Normal Status 100% 20
Wish* Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sylveon in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sylveon in that game.
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Heal Bell Normal Status —% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Magic Coat Psychic Status —% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
  • A black or white abbreviation in a colored box indicates that Sylveon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sylveon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By a prior evolution

Generation VII
Other generations:
VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  CovetSM Normal Physical 60 100% 25
  Growl Normal Status 100% 40
  Bite Dark Physical 60 100% 25
  Refresh Normal Status —% 20
  Take Down Normal Physical 90 85% 20
  Charm Fairy Status 100% 20
  Baton Pass Normal Status —% 40
  Double-Edge Normal Physical 120 100% 15
  Trump Card Normal Special —% 5
  Celebrate Normal Status —% 40
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon

By transfer from another generation

Generation VII
Other generations:
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI Cut Normal Physical 05050 095}}95% 30
VI Dig Ground Physical 08080 100}}100% 10
VI Flash Normal Status 0000 100}}100% 20
VI Retaliate Normal Physical 07070 100}}100% 5
VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon
  • Click on the generation numbers at the top to see transfer-only moves for other generations
By transfer, only via prior evolution
Generation VII
Prior evolution:
→Eevee
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Focus Energy Normal Status 0000 00—}}—% 30
I II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Sing Normal Status 0000 055}}55% 15
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sylveon
  • Italic indicates a move that gets STAB only when used by an evolution of Sylveon
  • Click on the generation numbers at the top to see transfer-only moves for other generations