Swallow (move)

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Swallow
のみこむ Swallow
Swallow V.png
[[File:|256pxpx|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Tough
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Tough
Appeal  2 ♥♥
Jamming  0  
Prevents the user from being startled one time this turn.

Swallow (Japanese: のみこむ Swallow) is a non-damaging Normal-type move introduced in Generation III.

The Pokémon who are able to learn this move are also able to learn the related moves Stockpile and Spit Up, except Munchlax, Trubbish, Garbodor, and Guzzlord, which cannot learn Spit Up.

Effect

Generation III

This move will fail if the user has not used Stockpile.

Swallow will recover the user's HP depending on the amount of times the user has used Stockpile.

  • One Stockpile → 25% of the user's maximum HP
  • Two Stockpiles → 50% of the user's maximum HP
  • Three Stockpiles → 100% of the user's maximum HP

Swallow can be used as part of a Pokémon Contest combination, giving an extra appeal point if Stockpile was used in the prior turn.

Generation IV

Swallow now removes any Defense and Special Defense boosts gained through Stockpile. However, it simply will say the effect wore off without showing stat changing, unlike Stockpile.

Generation V onwards

The boost removal is now shown as stat drops.

Swallow can be used as part of a Contest Spectacular combination, giving an extra three appeal points if Stockpile was used in the prior turn.

If powered up by a Normalium Z into Z-Swallow, all of the user's lowered stats are reset.

Description

Games Description
RSEColo.XD Absorbs stockpiled power and restores HP.
FRLG The energy it built using Stockpile is absorbed to restore HP.
DPPtHGSSPBR The power stored using the move Stockpile is absorbed by the user to heal its HP.
BWB2W2
XYORAS
SM
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0023     Field Dragon 37 25 25 25 25
0024     Field Dragon 46 28 27 27 27
0039    
 
Fairy Fairy 25
0071    
 
Grass Grass 1FRLG 1 1 1 1
0171    
 
Water 2 Water 2 27 27 27 1, Evo.
0279    
 
Water 1 Flying 33 38 38BW
39B2W2
39XY
33ORAS
33
0303    
 
Field Fairy 46 51 51 50XY
41ORAS
41
0316     Amorphous Amorphous 34 34 39 39XY
28ORAS
28
0317     Amorphous Amorphous 40 38 45 45XY
30ORAS
30
0345    
 
Water 3 Water 3 50 57 57 57XY
46ORAS
46
0346    
 
Water 3 Water 3 60 66 66 1, 66XY
52ORAS
52
0425    
 
Amorphous Amorphous 27 30BW
32B2W2
32 32
0426    
 
Amorphous Amorphous 27 32BW
34B2W2
34 34
0446     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 28 33 33 33
0455     Grass Grass 31 37 37 37
0568     Mineral Mineral 23 23 23
0569     Mineral Mineral 23 23 23
0631     Field Field 50 50 56
0775     Field Field 6
0799    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
019A  
Rattata
Alola Form
 
 
Field Field
0086     Water 1 Field HGSS
0088     Amorphous Amorphous
088A  
Grimer
Alola Form
 
 
Amorphous Amorphous
0109     Amorphous Amorphous
0194    
 
Water 1 Field
0218     Amorphous Amorphous
0322    
 
Field Field HGSS
0336     Field Dragon
0363    
 
Water 1 Field
0387     Monster Grass HGSS
0422     Water 1 Amorphous
0449     Field Field
0747    
 
Water 1 Water 1
0769    
 
Amorphous Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Swallow restores 20 HP for one Stockpile, 40 HP after two Stockpiles, and 80 HP after three Stockpiles.

Description

Games Description
MDRB Restores the user's HP. The HP recovered depends on how often the move Stockpile was used before.


In the anime

 
Swalot


The user swallows the foe and holds it in its stomach.
Pokémon Method
User First Used In Notes
  Swalot swallows the opponent and holds it in its stomach.
Anthony's Swalot Deceit and Assist Debut


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 吞下 Tānhah
Mandarin 吞下 Tūnxià
  Dutch Doorslik
  Finnish Nielaisu
  French Avale
  German Verzehrer
  Greek Κατάποση Katáposi
  Italian Introenergia
  Korean 꿀꺽 Kkulkkeok
  Brazilian Portuguese Engolir
  Serbian Gutanje
  Spanish Tragar
  Vietnamese Nuốt Chửng


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.