Sunny Day (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=241 |
|n=241
name=Sunny Day |
|name=Sunny Day
jname=にほんばれ |
|jname=にほんばれ
jtrans=Clear Sky |
|jtrans=Clear Sky
jtranslit=Nihon Bare |
|jtranslit=Nihon Bare
gameimage=Sunny Day.png |
|gameimage=Sunny Day IX.png
type=Fire |
|gameimagewidth=300
damagecategory=Status |
|type=Fire
basepp=5 |
|damagecategory=Status
maxpp=8 |
|basepp=5
power=— |
|maxpp=8
accuracy=— |
|power=—
bdesc=The Move {{m|SolarBeam}} is reduced to one turn. |
|accuracy=—
category=Beauty |
|category=Beauty
appeal=1 |
|appeal=1
jam=0 |
|jam=0
cdesc=The appeal works the best the more the crowd is excited. |
|cdesc=The appeal works the best the more the crowd is excited.
appealsc=2 |
|appealsc=2
scdesc=Prevents the Voltage from going up in the same turn. |
|scdesc=Prevents the Voltage from going up in the same turn.
pokefordex=Sunny%20Day |
|category6=Beautiful
touches=no |
|appeal6=1
protect=no |
|jam6=0
magiccoat=no |
|cdesc6=Works better the more the crowd is excited.
snatch=no |
|touches=no
brightpowder=no |
|protect=no
kingsrock=no |
|magiccoat=no
flag7=no |
|snatch=no
flag8=no |
|mirrormove=no
sound=no |
|kingsrock=no
gen=II|
|sound=no
tm2=yes|
|gen=II
tm3=yes|
|tm2=yes
tm4=yes|
|tm3=yes
tm#2=11|
|tm4=yes
tm#3=11|
|tm#2=11
tm#4=11|
|tm#3=11
tm5=yes|
|tm#4=11
tm#5=11|
|tm5=yes
na=false|
|tm#5=11
target=all |
|tm6=yes
footnotes= }}
|tm#6=11
'''Sunny Day''' (Japanese: '''にほんばれ''' ''Clear Sky'') is a non-damaging {{type2|Fire}} [[move]] introduced in [[Generation II]]. It has been [[TM11]] since Generation II.
|tm7=yes
|tm#7=11
|tm8=yes
|tm#8=34
|tm9=yes
|tm#9=049
|tmbdsp=yes
|tm#bdsp=11
|na=false
|target=all
}}
'''Sunny Day''' (Japanese: '''にほんばれ''' ''Clear Sky'') is a non-damaging {{type|Fire}} [[move]] introduced in [[Generation II]].
 
It is:
* [[TM11]] from Generation II to {{g|Ultra Sun and Ultra Moon}}, and in [[Pokémon Brilliant Diamond and Shining Pearl]].
* [[TM34]] in [[Pokémon Sword and Shield]].
* [[TM049]] in [[Generation IX]].


==Effect==
==Effect==
===Generation II===
===Generation II===
When this move is used the [[Weather conditions#Intense sunlight|sunlight will brighten]] the field. This effect will last for 5 turns. This clears any other [[weather effect]].  
When this move is used, the [[Harsh sunlight|sunlight will brighten]] the field. This effect will last for 5 turns, during which Pokémon cannot be {{status|freeze|frozen}} (though this does not affect when an already-frozen Pokémon thaws). This clears any other type of [[weather]] and is usable even when it's already sunny.
 
While Sunny Day is in effect, the base power of {{type|Fire}} moves will be increased by 50%, and the base power of {{type|Water}} moves will be decreased by 50%. In addition to this, the moves {{m|Synthesis}}, {{m|Morning Sun}}, and {{m|Moonlight}} will recover twice as much HP as under clear conditions, {{m|Solar Beam}} will not require a turn to charge, and the accuracy of {{m|Thunder}} is lowered to 50%.
 
===Generations III and IV===
This move now fails when the weather is sunny.
 
{{m|Synthesis}}, {{m|Morning Sun}}, and {{m|Moonlight}} will now instead recover ⅔ of the user's HP in harsh sunlight. Additionally, {{p|Castform}} (due to its [[Ability]], {{a|Forecast}}) and {{m|Weather Ball}} become Fire-type.
 
If a [[Heat Rock]] is held when Sunny Day is used, the duration of sunlight lengthens from 5 to 8 turns. Additionally, the following Abilities will have the effects listed while the sun is shining:
* Pokémon with the {{a|Chlorophyll}} Ability will have their {{Stat|Speed}} doubled.
* Pokémon with the {{a|Dry Skin}} Ability will lose ⅛ of their maximum HP at the end of each turn.
* Pokémon with the {{a|Flower Gift}} Ability will raise the team's {{Stat|Attack}} and {{Stat|Special Defense}} by 50%. {{p|Cherrim}} will transform into its {{form|Cherrim|Sunshine Form}}, though this is not tied to Flower Gift itself in Generation IV.
* Pokémon with the {{a|Solar Power}} Ability will have their Special Attack raised by 50% and lose ⅛ of their HP each turn.
* Pokémon with the {{a|Leaf Guard}} Ability will be immune to being inflicted with non-volatile [[status condition]]s.
 
Sunny Day can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Blast Burn}}, {{m|Blaze Kick}}, {{m|Ember}}, {{m|Eruption}}, {{m|Fire Blast}}, {{m|Fire Punch}}, {{m|Fire Spin}}, {{m|Flame Wheel}}, {{m|Flamethrower}}, {{m|Heat Wave}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Overheat}}, {{m|Sacred Fire}}, {{m|Solar Beam|SolarBeam}}, {{m|Synthesis}}, {{m|Weather Ball}}, and {{m|Will-O-Wisp}} to score double the normal appeal if used in the next turn.
 
===Generation V to VIII===
{{m|Growth}} now raises the user's {{Stat|Attack}} and {{Stat|Special Attack}} by two stages instead of just one. {{m|Hurricane}}'s accuracy will be lowered, similarly to {{m|Thunder}}. {{a|Harvest}} will never fail to restore a Berry.
 
If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or [[strong winds]] are present, Sunny Day will fail.


While Sunny Day is in effect the base power of {{type2|Fire}} moves will be increased by 50% and the base power of {{type2|Water}} moves will be decreased by 50%. In addition to this, the moves {{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will recover the user's maximum HP, and {{m|SolarBeam}} will not require a turn to charge.  It also lowers the {{Stat|Accuracy}} of {{m|Thunder}} to 50%.
While Sunny Day is in effect, {{m|Solar Blade}} will not require a turn to charge.


===Generation III===
Sunny Day can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Growth}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Solar Beam}}, {{m|Synthesis}}, and {{m|Weather Ball}}) to give an extra three appeal points if used in the next turn.
{{m|Synthesis}}, {{m|Morning Sun}} and {{m|Moonlight}} will now instead recover ⅔ of the user's HP in intense sunlight. Additionally, {{p|Castform}} (due to its [[ability]], {{a|Forecast}}) and {{m|Weather Ball}} become Fire-type. Pokémon with {{a|Chlorophyll}} will have their {{Stat|Speed}} doubled.


===Generation IV===
If powered up by a [[Firium Z]] into Z-Sunny Day, the user's {{stat|Speed}} stat is raised by one stage.
If a {{DL|In-battle effect item|Heat Rock}} is held when Sunny Day is used, the duration of sunlight lengthens from 5 to 8 turns. Additionally, the following abilities will have the effects listed while the sun is shining:
*Pokémon with the {{a|Dry Skin}} ability will lose ⅛ of their maximum HP at the end of each turn
*Pokémon with the {{a|Flower Gift}} ability will raise the team's {{Stat|Attack}} and {{Stat|Special Defense}} by 50%
*Pokémon with the {{a|Solar Power}} ability will have their Special Attack raised by 50% and lose ⅛ of their HP each turn
*Pokémon with the {{a|Leaf Guard}} ability will be immune to being inflicted non-volatile [[status ailment]]s


===Generation V===
===Generation IX===
{{m|Hurricane}}'s Accuracy will be lowered, similarly to {{m|Thunder}}. {{m|Growth}} will raise the user's {{Stat|Attack}} and {{Stat|Special Attack}} by two stages instead of just one. {{a|Harvest}} will never fail to restore a Berry.
Sunny Day can no longer override weather in the overworld.


==Description==
==Description==
{{incomplete|section|Colo and XD description}}
{{movedesc|fire}}
{{movedesc|fire}}
{{movedescentry|Stad2|Makes the weather sunny for five turns. When sunny, <sc>Fire</sc>-type moves are more powerful.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Makes the weather sunny for five turns. When sunny, <sc>Fire</sc>-type moves are more powerful.}}
{{movedescentry|GSC|Boosts fire-type moves for 5 turns.}}
{{movedescentry|{{gameabbrev2|GSC}}|Boosts fire-type moves for 5 turns.}}
{{movedescentry|RSE|Boosts the power of <sc>Fire</sc>-type moves for 5 turns.{{tt|*|Move}}<br/>Raises the power of <sc>Fire</sc>-type moves for 5 turns.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Boosts the power of <sc>Fire</sc>-type moves for 5 turns.{{tt|*|Move}}<br>Raises the power of <sc>Fire</sc>-type moves for 5 turns.{{tt|*|TM}}}}
{{movedescentry|FRLG|The sun blazes for five turns, powering up <sc>Fire</sc>-type moves.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The sun blazes for five turns, powering up <sc>Fire</sc>-type moves.}}
{{movedescentry|DPPtHGSSBW|The user intensifies the sun for five turns, powering up Fire-type moves.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user intensifies the sun for five turns, powering up Fire-type moves.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.}}
{{movedescentry|{{gameabbrev9|SV}}|The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fire|2}}
{{Movehead/Games|Fire|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level2|126|Magmar|1|Fire|Fire|33|33|49|56}}
{{Moveentry/9|0126|Magmar|type=Fire|1|Human-Like|Human-Like|33|33|49|56{{sup/5|BW}}<br>42{{sup/5|B2W2}}|42|42|52|52|52}}
{{Moveentry/Level2|146|Moltres|2|Fire|Flying|no|no|85|85}}
{{Moveentry/9|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|−||85|85|57|57|50|50|50}}
{{Moveentry/Level2|182|Bellossom|1|Grass|Grass|no|no|--|--}}  
{{Moveentry/9|0182|Bellossom|type=Grass|1|Grass|Grass|||1|1|1|1|−|−|}}
{{Moveentry/Level2|191|Sunkern|1|Grass|Grass|19|30|37|37}}
{{Moveentry/9|0191|Sunkern|type=Grass|1|Grass|Grass|19|30|37|37{{sup/5|BW}}<br>40{{sup/5|B2W2}}|40|40||40|36}}
{{Moveentry/Level2|192|Sunflora|1|Grass|Grass|19|30|37|37}}
{{Moveentry/9|0192|Sunflora|type=Grass|1|Grass|Grass|19|30|37|37{{sup/5|BW}}<br>40{{sup/5|B2W2}}|40|40||40|39}}
{{Moveentry/Level2|240|Magby|1|Fire|Fire|31|31|43|46}}
{{Moveentry/9|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|31|31|43|46{{sup/5|BW}}<br>36{{sup/5|B2W2}}|36|36|44|44|44}}
{{Moveentry/Level2|250|Ho-Oh|2|Fire|Flying|55|55|37|HGSS=29|29}}
{{Moveentry/9|0244|Entei|type=Fire|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−|66|66|66}}
{{Moveentry/Level2|273|Seedot|1|Grass|Grass|no|31|31|31}}
{{Moveentry/9|0250|Ho-Oh|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|55|55|37{{sup/4|DPPt}}<br>29{{sup/4|HGSS}}|29|29|29|63|63|63}}
{{Moveentry/Level2|351|Castform|1|Normal|Normal|no|20|20|30}}
{{Moveentry/9|0273|Seedot|type=Grass|2|Field|Grass||31|31|31|31{{sup/6|XY}}<br>27{{sup/6|ORAS}}|27|24|24|24}}
{{Moveentry/Level2|421|Cherrim|1|Grass|Grass|no|no|22|22}}
{{Moveentry/9|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass||−|−|−|−|−|36|36|36}}
{{Moveentry/Level2|437|Bronzong|2|Steel|Psychic|no|no|--|--}}
{{Moveentry/9|0275|Shiftry|type=Grass|type2=Dark|2|Field|Grass||−||−|−|−|1|1|1}}
{{Moveentry/Level2|467|Magmortar|1|Fire|Fire|no|no|52|56}}
{{Moveentry/9|0351|Castform|type=Normal|2|Fairy|Amorphous||20|20|30{{sup/5|BW}}<br>20{{sup/5|B2W2}}|20|20||20}}
{{Moveentry/Level2|470|Leafeon|1|Grass|Grass|no|no|64|64}}  
{{Moveentry/9|0420|Cherubi|type=Grass|2|Fairy|Grass|||22|22|22|22|−|−}}
{{Moveentry/Level2|546|Cottonee|1|Grass|Grass|no|no|no|40}}
{{Moveentry/9|0421|Cherrim|type=Grass|2|Fairy|Grass|||22|22|22|22|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/Level2|548|Petilil|1|Grass|Grass|no|no|no|40}}
{{Moveentry/9|0437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|||1|1|1|1|1|1|1}}
{{Moveentry/Level2|556|Maractus|1|Grass|Grass|no|no|no|45}}
{{Moveentry/9|0467|Magmortar|type=Fire|1|Human-Like|Human-Like|||52|56{{sup/5|BW}}<br>42{{sup/5|B2W2}}|42|42|52|52|52}}
{{Movefooter|Fire|2}}
{{Moveentry/9|0470|Leafeon|type=Grass|1|Field|Field|||64|64{{sup/5|BW}}<br>37{{sup/5|B2W2}}|37|37|35|35|35}}
{{Moveentry/9|0546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy||||40|40|40|39||39}}
{{Moveentry/9|0547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy||||−|−|−|1||1}}
{{Moveentry/9|0548|Petilil|type=Grass|1|Grass|Grass||||40|40|40|36||36}}
{{Moveentry/9|0549|Lilligant|type=Grass|1|Grass|Grass||||−|−|−|1||1}}
{{Moveentry/9|0549|formsig=H|Lilligant|type=Grass|type2=Fighting|1|Grass|Grass|form=Hisuian Form|||||||||1}}
{{Moveentry/9|0556|Maractus|type=Grass|1|Grass|Grass||||45|45|45|44}}
{{Moveentry/9|0653|Fennekin|type=Fire|1|Field|Field|||||43|43|||43}}
{{Moveentry/9|0654|Braixen|type=Fire|1|Field|Field|||||51|52|||52}}
{{Moveentry/9|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field|||||55|62|||62}}
{{Moveentry/9|0753|Fomantis|type=Grass|1|Grass|Grass||||||46|45||45}}
{{Moveentry/9|0754|Lurantis|type=Grass|1|Grass|Grass||||||55|51||51}}
{{Moveentry/9|0951|Capsakid|type=Grass|1|Grass|Grass|||||||||17}}
{{Moveentry/9|0952|Scovillain|type=Grass|type2=Fire|1|Grass|Grass|||||||||17}}
{{Moveentry/9|0984|Great Tusk|type=Ground|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||||1}}
{{Moveentry/9|0985|Scream Tail|type=Fairy|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|0986|Brute Bonnet|type=Grass|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|0987|Flutter Mane|type=Ghost|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|0988|Slither Wing|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|0989|Sandy Shocks|type=Electric|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|1005|Roaring Moon|type=Dragon|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|1007|Koraidon|type=Fighting|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||||1}}
{{Moveentry/9|1009|Walking Wake|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/9|1020|Gouging Fire|type=Fire|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||||1}}
{{Moveentry/9|1021|Raging Bolt|type=Electric|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||||1}}
{{Movefoot|Fire|9}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Fire|2||TM11|TM11|TM11|TM11}}
{{Movehead/TMGames|Fire|g1=none
{{moveentry/TM2|001|Bulbasaur|2|Grass|Poison|yes|yes|yes|yes}}
|g2tm=11
{{moveentry/TM2|002|Ivysaur|2|Grass|Poison|yes|yes|yes|yes}}
|g3tm=11
{{moveentry/TM2|003|Venusaur|2|Grass|Poison|yes|yes|yes|yes}}
|g4tm=11
{{moveentry/TM2|004|Charmander|1|Fire|Fire|yes|yes|yes|yes}}
|g5tm=11
{{moveentry/TM2|005|Charmeleon|1|Fire|Fire|yes|yes|yes|yes}}
|g6tm=11
{{moveentry/TM2|006|Charizard|2|Fire|Flying|yes|yes|yes|yes}}
|g7=1|g7tm=11|g7g={{gameabbrev7|SMUSUM}}
{{moveentry/TM2|012|Butterfree|2|Bug|Flying|yes|yes|yes|yes}}
|g8=2|g8tm-1=34|g8g-1={{gameabbrev8|SwSh}}|g8tm-2=11|g8g-2={{gameabbrev8|BDSP}}
{{moveentry/TM2|015|Beedrill|2|Bug|Poison|yes|yes|yes|yes}}
|g9tm=049}}
{{moveentry/TM2|016|Pidgey|2|Normal|Flying|yes|yes|yes|yes}}
{{Moveentry/9|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes|yes|yes|yes}}
{{Moveentry/9|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes|yes|yes|yes}}
{{Moveentry/9|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{moveentry/TM2|019|Rattata|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/9|0004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{moveentry/TM2|020|Raticate|1|Normal|Normal|yes|yes|yes|yes}}
{{Moveentry/9|0005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{moveentry/TM2|021|Spearow|2|Normal|Flying|yes|yes|yes|yes}}
{{Moveentry/9|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{moveentry/TM2|022|Fearow|2|Normal|Flying|yes|yes|yes|yes}}
{{Moveentry/9|0012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔|✔|}}
{{moveentry/TM2|023|Ekans|1|Poison|Poison|yes|yes|yes|yes}}
{{Moveentry/9|0015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔||✔|}}
{{moveentry/TM2|024|Arbok
{{Moveentry/9|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔||✔|}}
{{Moveentry/9|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔||✔|}}
{{Moveentry/9|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔||✔|}}
{{Moveentry/9|0019|Rattata|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔||✔|}}
{{Moveentry/9|0019|formsig=A|Rattata|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||||✔|||}}
{{Moveentry/9|0020|Raticate|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔||✔|}}
{{Moveentry/9|0020|formsig=A|Raticate|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Fire}}
{{Movehead/Special|Fire}}
{{Moveentryspecial|240|Magby|1|Fire|Fire|[[Pokéwalker]] - {{pw|Rugged Road}}||||9}}
{{Moveentry/1|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|[[Pokéwalker]] - {{pw|Rugged Road}}}}
{{Learnlist/footer}}
{{Movefoot|Fire|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Sunny Day turns the current floor's [[dungeon status|weather]] to sunny for 18 turns{{sup/md|RB}} / entire floor{{sup/md|TDS}}{{sup/md|GTI}} / 66 turns{{sup/md|SMD}}.
 
{{Template:MDMoveheader|type=fire}}
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=BSL|pp=12|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=GTI|pp=18|ppmax=50|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=SMD|pp=18|ppmax=40|acc=—%|range=Entire floor|target=Others}}
{{Template:MDMoveRow|game=RTDX|pow=?|powmax=?|pp=?|ppmax=?|acc=?|accmax=?|range=?|target=?|cuts=?}}
{{Template:MDMovefoot|type=fire|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 275px"|Playable Users
|- style="background:#fff"
{{statustable|Status}}
|2
|2
|
|
|—%
|Entire Field
|—
|Makes the weather sunny.{{tt|*|Multiplies damage of Fire-type attacks by 1.5×, makes Solar Beam and Solar Blade skip their preparation periods, prevents freezing, and removes the frozen condition from everyone. Water-type attacks, Thunder, and Hurricane do not change.}}
|{{mas|Blaine}} & {{p|Ponyta}}/{{p|Rapidash}}<br>[[Sygna suit|Sygna Suit]] {{mas|Erika}} & {{p|Leafeon}} <small>{{DL|Erika (Masters)|Leafeon|(Direct link)}}</small><br>Sygna Suit {{mas|Morty}} & {{p|Ho-Oh}}{{shinystar}} <small>{{DL|Morty (Masters)|Ho-Oh|(Direct link)}}</small><br>[[Scottie]]/[[Bettie]] & Tech {{p|Vulpix}}/{{p|Ninetales}} <sup>{{mas|Egg}}</sup>
|- style="background:#fff"
|}
 
===Description===
{{movedesc|Fire}}
{{movedescentry|{{gameabbrevmd|RB}}|Changes the dungeon floor's weather to Sunny over several turns.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Changes the floor's weather to a Sunny condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|フロアの てんきを 『ひざしがつよい』にかえる|Changes the floor's weather to a Sunny condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It changes the floor's weather to a Sunny condition. Under a Sunny condition, the power of Fire-type moves goes up, and the power of Water-type moves goes down.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It changes the floor's weather to sunny. When it's sunny, the power of Fire-type moves goes up and the power of Water-type moves goes down.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=fire|exp=yes|gen=The user intensifies the sun.|image1=Toby Maractus Sunny Day.png|image1p=Maractus|image2=Forsythia Roserade Sunny Day.png|image2p=Roserade|image3=Lila Cherrim Sunny Day.png|image3p=Cherrim|image4=Sunkern Sunny Day.png|image4p=Sunkern}}
{{moveanime|type=fire|exp=yes|gen=The user causes the sun's rays to intensify, powering up Fire-type attacks.|image1=Goh Dustox Sunny Day.png|image1p=Sunlight|image2=Lila Cherrim Sunny Day.png|image2p=Sunshine Form Cherrim|image3=Ramos Jumpluff Sunny Day.png|image3p=Jumpluff|image4=Diana Arcanine Sunny Day.png|image4p=Arcanine}}
{{movep|type=fire|ms=191|pkmn=Sunkern|method=Sunkern's eyes become fiery and it releases a white beam of light to the sky, causing the sun to shine brighter.}}
{{movep|type=fire|ms=191|pkmn=Sunkern|method=Sunkern's eyes become fiery and it releases a white beam of light to the sky, causing the sun to shine brighter.}}
{{movemid|type=fire|user=Sunkern (Pokémon)|user1=A wild Sunkern|startcode=EP187|startname=Moving Pictures|notes=Debut}}
{{movemid|type=fire|user=Sunkern (Pokémon)|user1=A wild Sunkern|startcode=EP187|startname=Moving Pictures|notes=Debut}}
{{movep|type=fire|ms=406|pkmn=Budew|method=Budew causes a bright and warm light to appear in the sky.}}
{{movemid|type=fire|user=Nando's Budew|startcode=DP004|startname=Dawn of a New Era!}}
{{movep|type=fire|ms=315|pkmn=Roselia|method=White orbs appear in front of the flowers on Roselia's arms. It then raises its hands to the sky and it releases two white beams from the orbs on its hands at the sun, making the sunlight brighter.}}
{{movep|type=fire|ms=315|pkmn=Roselia|method=White orbs appear in front of the flowers on Roselia's arms. It then raises its hands to the sky and it releases two white beams from the orbs on its hands at the sun, making the sunlight brighter.}}
{{movemid|type=fire|user=Nando's Roselia|startcode=DP004|startname=Dawn of a New Era!}}
{{movemid|type=fire|user=Nando's Roselia|startcode=DP004|startname=Dawn of a New Era!}}
{{movep|type=fire|ms=407|pkmn=Roserade|method=Two white orbs appear in front of the flowers on Roserade's arms. It then raises its arms to the sky and releases two white beams from the orbs on its hands at the sun, making the sunlight brighter.}}
{{movep|type=fire|ms=407|pkmn=Roserade|method=Two white orbs appear in front of the flowers on Roserade's arms. It then raises its arms to the sky and releases two white beams from the orbs on its hands at the sun, making the sunlight brighter.}}
{{movemid|type=fire|user=Forsythia|user1=Forsythia's Roserade|startcode=DP025|startname=Oh Do You Know the Poffin Plan!}}
{{movemid|type=fire|user=Forsythia|user1=Forsythia's Roserade|startcode=DP025|startname=Oh Do You Know the Poffin Plan!}}
{{movep|type=fire|ms=421S|pkmn=Cherrim|method=Two white orbs appear on the ends of Cherrim's arms, and it releases the two white orbs into the sky. The orbs combine as one and form a bright sun over the battlefield.}}
{{movep|type=fire|ms=421S|pkmn=Cherrim|method=Two white orbs appear on the ends of Sunshine Form Cherrim's arms, and it releases the two white orbs into the sky. The orbs combine as one and form a bright sun over the battlefield.}}
{{movemid|type=fire|user=Lila|user1=Lila's Cherrim|startcode=DP095|startname=Battling the Generation Gap!}}
{{movemid|type=fire|user=Lila|user1=Lila's Cherrim|startcode=DP095|startname=Battling the Generation Gap!}}
{{movep|type=fire|ms=338|pkmn=Solrock|method=Solrock flies high above the battlefield and its body starts to glow bright yellow. The yellow glow then fades and it releases green sparkles from its body and yellow beams of energy shoot off its body and shine brightly.}}
{{movep|type=fire|ms=338|pkmn=Solrock|method=Solrock flies high above the battlefield and its body starts to glow bright yellow. The yellow glow then fades and it releases green sparkles from its body and yellow beams of energy shoot off its body and shine brightly.}}
{{movemid|type=fire|user=Solrock (Pokémon)|user1=A wild Solrock|startcode=PK19|startname=Pikachu's Ice Adventure}}
{{movemid|type=fire|user=Solrock (Pokémon)|user1=A wild Solrock|startcode=PK19|startname=Pikachu's Ice Adventure}}
{{movep|type=fire|ms=556|pkmn=Maractus|method=Maractus's hands become surrounded in a golden energy and it raises both of its hands into the air. It then fires two golden beams of energy from its hands into the sky. The two beams of energy fly high into the sky and twist around each other, forming into an orb. As they do, the two beams turn white. The orb releases a burst of energy in an explosion of color, releasing multicolored sparkles as it does.}}
{{movep|type=fire|ms=556|pkmn=Maractus|method=Maractus's hands become surrounded by golden energy and it raises both of its hands into the air. It then fires two golden beams of energy from its hands into the sky. The two beams of energy fly high into the sky and twist around each other, forming an orb. As they do, the two beams turn white. The orb releases a burst of energy in an explosion of color, releasing multicolored sparkles as it does.}}
{{movebtm|type=fire|user=Toby|user1=Toby's Tussy|startcode=BW053|startname=A Maractus Musical!}}
{{movemid|type=fire|user=Toby|user1=Toby's Tussy|startcode=BW053|startname=A Maractus Musical!}}
{{movep|type=fire|ms=189|pkmn=Jumpluff|method=Jumpluff's body becomes surrounded in golden energy and it raises both of its hands into the air. It then fires multiple golden rings of energy into the sky, causing the sky to become sunny and clear; or, Jumpluff raises the cotton spores at its sides into the air, causing the sun to shine brighter, with a bright beam of white light covering its body while using the move.}}
{{movemid|type=fire|user=Ramos|user1=Ramos's Jumpluff|startcode=XY057|startname=Thawing an Icy Panic!}}
{{movep|type=fire|ms=351|pkmn=Castform|method=Castform cries towards the sky, causing the sun to shine brighter. When Castform faints, the sunlight returns to normal.}}
{{movemid|type=fire|user=Totem Pokémon#Ally Castform|user1=An ally Castform|startcode=SM035|startname=Currying Favor and Flavor!}}
{{movep|type=fire|ms=269|pkmn=Dustox|method=Dustox releases a bright flash of light from its body, causing the sky above it to become clear and free of clouds.}}
{{movemid|type=fire|user=Goh|user1=Goh's three Dustox|startcode=JN023|startname=Panic in the Park!}}
{{movep|type=fire|ms=272|pkmn=Ludicolo|method=Ludicolo lets out a yell towards the sky, causing the sun to shine brighter and making the sky above Ludicolo clear and free of clouds.}}
{{movemid|type=fire|user=Ludicolo (Pokémon)|user1=A wild Ludicolo|startcode=JN041|startname=Up to Your Neck!}}
{{movep|type=fire|ms=059|pkmn=Arcanine|method=Arcanine lets out a howl towards the sky, causing the sun to shine brighter and making the sky above clear and free of clouds. This also boosts the power of Fire-type attacks.}}
{{movebtm|type=fire|user=Diana|user1=Diana's Arcanine|startcode=HZ033}}


==In the manga==
==In the manga==
===Pokémon Adventures===
===Pokémon Adventures===
{{movemanga|type=fire|exp=yes|gen=The user's body glows brightly, powering up Fire-type attacks.|image1=Sunbo Sunny Day.png|image1p=Sunkern}}
{{movemanga|type=fire|exp=yes|gen=The user causes the sun's rays to intensify.|image1=Sunbo Sunkern Sunny Day.png|image1p=Sunkern|image2=Sunbo Sunny Day.png|image2p=Sunflora|image3=Fofo Sunny Day.png|image3p=Sunny Form Castform|image4=Henry Twiggy Sunny Day Thwackey.png|image4p=Thwackey}}
{{movep|type=fire|ms=191|pkmn=Sunkern|method=Sunkern's body glows brightly, powering up Fire-type attacks.}}
{{movep|type=fire|ms=191|pkmn=Sunkern|method=Sunkern's body glows brightly, powering up Fire-type attacks.}}
{{movemid|type=fire|user=Gold (Adventures)|user1=Gold's Sunbo|startcode=PS108|startname=Quilava Quandary|notes=Debut}}
{{movemid|type=fire|user=Gold (Adventures)|user1=Gold's Sunbo|startcode=PS108|startname=Quilava Quandary|notes=Debut}}
{{movep|type=fire|ms=192|pkmn=Sunflora|method=Sunflora's body glows brightly, powering up Fire-type attacks.}}
{{movep|type=fire|ms=192|pkmn=Sunflora|method=Sunflora's body glows brightly, powering up Fire-type attacks.}}
{{movemid|type=fire|user=Gold (Adventures)|user1=Gold's Sunbo|startcode=PS172|startname=The Last Battle VI}}
{{movemid|type=fire|user=Gold (Adventures)|user1=Gold's Sunbo|startcode=PS172|startname=The Last Battle VI}}
{{movep|type=fire|ms=351S|pkmn=Castform|method=Castform floats high above the battlefield and emits a beam of light that reaches the sky and the ground around its body. In the area of the beam, it is sunny and warm.}}
{{movep|type=fire|ms=351S|pkmn=Castform|method=Sunny Form Castform floats high above the battlefield and emits a beam of light that reaches the sky and the ground around its body. In the area of the beam, it is sunny and warm.}}
{{movebtmManga|type=fire|user=Ruby (Adventures)|user1=Ruby's Popo|startcode=PS210|startname=VS. Slaking II}}
{{movemid|type=fire|user=Fofo|user1=Ruby's Fofo|startcode=PS210|startname=Hanging Around With Slaking II}}
{{movep|type=fire|ms=811|pkmn=Thwackey|method=Thwackey points one of its sticks upward, causing the sky to become clear and sunlight to intensify.}}
{{movebtmManga|type=fire|user=Twiggy|user1=Henry's Twiggy|startcode=PASS08|startname=Toasty!! Battle Against Toxapex}}
 
* [[Courtney]]'s {{p|Ninetales}} was revealed to know Sunny Day on the official website, but she was never shown using the move.


===Pokémon Diamond and Pearl Adventure===
===Pokémon Battle Frontier===
{{movemanga|type=fire|exp=yes|gen=The user fires a beam at the sun, making it very bright.|image1=Flint Rapidash Sunny Day DPA.png|image1p=Rapidash}}
{{Movemanga|type=fire|exp=yes|gen=The user causes the sun's rays to intensify.|image1=Enta Tropius Sunny Day CBF.png|image1p=Tropius}}
{{movep|type=fire|ms=357|pkmn=Tropius|method=Tropius roars while looking at the sky, causing the sun's rays to intensify.}}
{{movebtmManga|type=fire|user=Enta (CBF)|user1=Enta's Tropius|startcode=CBF2|startname=Aim for the Top!|notes=Debut}}
 
===Pokémon Diamond and Pearl Adventure!===
{{movemanga|type=fire|exp=yes|gen=The user fires a beam at the sun, making it very bright.|image1=Mitsumi Leafeon Sunny Day.png|image1p=Leafeon|image2=Flint Rapidash Sunny Day DPA.png|image2p=Rapidash}}
{{movep|type=fire|ms=470|pkmn=Leafeon|method=Leafeon casts a big round set of sunlight to increase the strength of Fire-type moves.}}
{{movep|type=fire|ms=470|pkmn=Leafeon|method=Leafeon casts a big round set of sunlight to increase the strength of Fire-type moves.}}
{{movemid|type=fire|user=Mitsumi|user1=Mitsumi's Leafeon|startcode=DPA09|startname=Challenge! The Fortress Of Steel!!|notes=Debut}}
{{movemid|type=fire|user=Mitsumi|user1=Mitsumi's Leafeon|startcode=DPA09|startname=Challenge! The Fortress Of Steel!!|notes=Debut}}
{{movep|type=fire|ms=078|pkmn=Rapidash|method=Rapidash makes the sun brighter than ever by aiming a beam at it.}}
{{movep|type=fire|ms=078|pkmn=Rapidash|method=Rapidash makes the sun brighter than ever by aiming a beam at it.}}
{{movebtmManga|type=fire|user=Flint (Elite Four)|user1=Flint's Rapidash|startcode=DPA24|startname=Hareta's Heart Desire}}
{{movebtmManga|type=fire|user=Flint|user1=Flint's Rapidash|startcode=DPA24|startname=Hareta's Heart Desire}}
 
===Pocket Monsters Platinum: Aim to Be Battle King!!===
{{movemanga|type=fire|exp=yes|gen=The user causes the sun's rays to intensify.|image1=Yuu Shirogane Infernape Sunny Day.png|image1p=Infernape}}
{{movep|type=fire|ms=392|pkmn=Infernape|method=Infernape raises its hands into the sky, causing the sunlight to intensify.}}
{{movebtmManga|type=fire|user=Yū Shirogane's Infernape|startcode=PBK3|notes=Debut}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Fire|
{{Movegen
genII=Sunny Day II|
|type=Fire
genIII=Sunny Day III|
|genII=Sunny Day II
genIV=Sunny Day IV|
|genIII=Sunny Day III
|genIV=Sunny Day IV
|genV=Sunny Day V
}}
{{Movegen
|type=Fire
|genVI=Sunny Day VI
|genVI2=Sunny Day VI 2
|genVII=Sunny Day VII
|genVII2=Sunny Day VII 2
|genVIII=Sunny Day VIII
}}
}}
===Side series games===
{{Movegen
|type=Fire
|Stad2=Sunny Day Stad2
|Colo=Sunny Day Colo
|XD=Sunny Day XD
|PBR=Sunny Day PBR
}}
===Spin-off series games===
{{Movegen
|type=Fire
|PMDRB=Sunny Day PMD RB
|PMDGTI=Sunny Day PMD GTI
|PSMD=Sunny Day PSMD
|Masters=Sunny Day Masters
}}
==Trivia==
* In {{g|Sun and Moon}}, {{p|Morelull}} can learn Sunny Day via TM, but {{p|Shiinotic}} can't. This was fixed in {{g|Ultra Sun and Ultra Moon}}.


==In other languages==
==In other languages==
{{Langtable|color={{fire color}}|bordercolor={{fire color dark}}
{{Langtable|color={{fire color}}|bordercolor={{fire color dark}}
|zh_cmn=大晴天 ''{{tt|Dà-qíngtiān|Clear Day}}''
|zh_yue=大晴天 ''{{tt|Daaihchìhngtīn|Clear Sky}}''
|zh_cmn=大晴天 ''{{tt|Dàqíngtiān|Clear Sky}}''
|cs=Slunečný den
|da=Solskinsdag
|da=Solskinsdag
|nl=Zonnige Dag
|nl=Zonnige dag
|fr=Zenith
|fr=Zénith
|de=Sonnentag
|de=Sonnentag
|el=Ηλιόλουστη Ημέρα
|el=Ηλιόλουστη Ημέρα ''Eliólouste Eméra''
|hi=उजला दिन ''Ujla Din''
|hi=उजला दिन ''Ujla Din''
|id=Langit Cerah
|id=Langit Cerah
|it=Giornodisole
|it=Giornodisole
|ko=쾌청 ''Kwaecheong''
|ko=쾌청 ''{{tt|Kwaecheong|Clearness}}''
|pl=Słoneczny Dzień<!--{{tt|*|Diamond and Pearl series onwards}}<br>Słoneczny Atak{{tt|*|EP187}}-->
|pt_br=Dia Ensolarado
|pt_br=Dia Ensolarado
|sr=Sunčan Dan
|pt_eu=Dia de Sol
|es=Día Soleado}}
|ro=Ziua Însorită
|sr=Sunčan dan
|es=Día Soleado
|sv=Solskensdag
|tr=Güneşli Gün
|vi=Mặt Trời Chiếu Sáng
}}
{{-}}
{{Weather conditions|fire}}
{{-}}
{{-}}
{{Rain Dance|Fire}}
{{Generation II TMs}}
{{Generation II TMs}}
{{Generation III TMs}}
{{Generation III TMs}}
{{Generation IV TMs}}
{{Generation IV TMs}}
{{Generation V TMs}}
{{Generation V TMs}}
{{Generation VI TMs}}
{{Generation VII TMs}}
{{Generation VIII TMs}}
{{Generation IX TMs}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[pt:Sunny Day]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Sonnentag]]
[[de:Sonnentag]]
[[es:Día Soleado]]
[[es:Día soleado]]
[[fr:Zénith]]
[[fr:Zénith]]
[[it:Giornodisole (mossa)]]
[[it:Giornodisole]]
[[ja:にほんばれ]]
[[ja:にほんばれ]]
[[pl:Sunny Day]]
[[zh:大晴天(招式)]]
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