Sunflora (Pokémon)

Revision as of 20:42, 4 May 2013 by DarienLeonhart (talk | contribs) (→‎Pokédex entries: BW Scan entry added)
Sunkern #191: Sunkern
Pokémon
#193: Yanma Yanma
This article is about the species. For a specific instance of this species, see Sunflora (disambiguation).
Sunflora
キマワリ Kimawari
#192
192Sunflora.png
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Grass Unknown
Category
Sun Pokémon
Abilities
Chlorophyll or Solar Power Early Bird
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Johto
#104
Hoenn
#337
Unova
#021
Regional Browser numbers
Oblivia
R-011 N-029
Height
2'07"
Imperial
0.8 m
Metric
Weight
18.7 lbs.
Imperial
8.5 kg
Metric
Dex color
Yellow
Catch rate
120 (15.7%)
Body style
Body12.png BodyUnknown.png
Blue-Striped
Footprint
 F192.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Grass group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 146 Battle Exp.: 1461*

Sunflora (Japanese: キマワリ Kimawari) is a Grass-type Pokémon.

It evolves from Sunkern when exposed to a Sun Stone.

Biology

Physiology

Sunflora's body is based on a sunflower. Every part of Sunflora's body except its head is colored green, with its face being cream-colored. Its head is circular and sports sunflower-like yellow petals from the sides, although the back of its head is cream-colored. Sunflora has leaves extending like arms from its round body, and two toes on each foot.

Gender differences

None.

Special abilities

 
Sunflora using Ingrain

Sunflora's diverse movepool makes it a versatile species. For instance, Sunflora can use seed-based attacks such as Leech Seed, Bullet Seed, and Worry Seed as well as moves that rely on leaves, including Razor Leaf and Leaf Storm. Additionally, Sunflora can learn a range of HP-restoring moves such as Mega Drain or Ingrain and even acquire weather-manipulating moves such as Sunny Day.

Behavior

Sunflora are constantly seen with a wide smile. Sunflora are only awake during the day: they awake as soon as the sun rises and close their petals to go to sleep as soon as the sun sets. While the sun is up, they move about in a hectic manner pursuing warm sunlight. However, they come to a complete stop when the sun sets.

Habitat

Sunflora are rarely found in the wild, and are thought to share their habitat with Sunkern.

Diet

Main article: Pokémon food

Sunflora convert sunlight into nutrition.

In the anime

 
Sunflora in the anime

Major appearances

Sunflora made its anime debut in Grin to Win, when the citizens of Bloomingvale held their annual Sunflora contest.

Many Sunflora appear in Moving Pictures.

A Sunflora from Wigglytuff's Guild traveled along with the new Exploration Team Poképals for their first mission in Pokémon Mystery Dungeon: Explorers of Time & Darkness. It reappeared in Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness.

In Three Sides to Every Story!, a group of Sunflora appeared under the ownership of Lulu.

Minor appearances

A Sunflora was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

A Sunflora appeared in Beauty and the Breeder where it participated in a Pokémon beauty contest.

Two Sunflora appeared in the wild in The Grass Route while two appeared in the same episode belonging to Ephraim's parents.

A Sunflora was one of the inhabitants of an oasis just for Pokémon in Got Miltank?.

Tammy had three Sunflora in I Politoed Ya So! which were part of her cheerleading squad.

Several Sunflora were among the inhabitants of the Dragon Holy Land in Fangs for Nothin'.

A Sunflora was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

Sunflora also started to appear under the ownership of Nando beginning in A Secret Sphere of Influence.

A Sunflora made an appearance in The Rise of Darkrai and Arceus and the Jewel of Life.

A group of wild Sunflora appeared in Strategy Begins at Home!.

Sunflora appeared in Zoroark: Master of Illusions as a few of the many local Pokémon who lives in Crown City. One of them worked with the other Pokémon in surrounding Zorua to attack him, angry at Zorua for what Zoroark did to the city. Before a fight broke out, Sunflora, along with the other Pokémon, were calmed by Celebi.

A group of Sunflora appeared in There's a New Gym Leader in Town!.

Pokédex entries

Episode Pokémon Source Entry
EP135 Sunflora Ash's Pokédex Sunflora, the Sun Pokémon. This smiling Pokémon loves the sun, but it also needs plenty of water to ensure healthy development.
Episode Pokémon Source Entry
BW111 Sunflora Ash's Pokédex Sunflora, the Sun Pokémon. Sunflora gets its energy from sunlight and its movements follow the rays of the sun.

In the manga

 
Gold's Sunflora, Sunbo

In the Pokémon Adventures manga

Due to the rocks in Ilex Forest reflecting solar energy like the Sun Stone, Gold's Sunkern, Sunbo, evolves into Sunflora in The Last Battle VI. As a Sunflora, she continues her support role in Gold's party, mainly using Sunny Day to power up Exbo's Fire-type moves.

In the TCG

Main article: Sunflora (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
Silver In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
Crystal As the hot season approaches, the petals on this Pokémon's face become more vivid and lively.
Stadium 2 It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
Generation III
Ruby Sunflora converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.
Sapphire
Emerald Sunflora convert solar energy into nutrition. They are highly active in the warm daytime but suddenly stop moving as soon as the sun sets.
FireRed In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
LeafGreen It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
Generation IV
Diamond It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.
Pearl
Platinum
HeartGold It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.
SoulSilver In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
Generation V
Black It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.
White
Black 2 Since it converts sunlight into energy, it is always looking in the direction of the sun.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Evolve Sunkern
Crystal
None Evolve Sunkern
Generation III
Ruby Sapphire
None Trade
Emerald
None Evolve Sunkern
FireRed LeafGreen
None Trade
Colosseum
One Realgam Tower (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Sunkern
Platinum
None Evolve Sunkern
HeartGold SoulSilver
None Evolve Sunkern
Pal Park
Field
Pokéwalker
None
Generation V
Black White
Rare Route 12 (Rustling Grass)
Black 2 White 2
None Evolve Sunkern
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Endless Level 54
Endless Level 58
Forever Level 4
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Sunkern
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Mystery Jungle (B1-B29)
Happy Outlook (B1-B19)
Pokémon Ranger:
Guardian Signs
Mitonga Road
Dark Temple
Pokémon Rumble Blast Forest: Echo Valley (post ending)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
75
72 - 139 139 - 273
55
54 - 117 103 - 229
105
99 - 172 193 - 339
85
81 - 150 157 - 295
30
31 - 90 58 - 174
Total:
425
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
3/5 ★★★☆☆
Skill
3/3 ★★★
Stamina
4/5 ★★★★
Jump
2/3 ★★
Total
14/18 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
000Start 000Start Absorb Grass Special 02020 100}}100% 25
000Start 000Start Pound Normal Physical 04040 100}}100% 35
000Start 000Start Growth Normal Status 0000 —}}—% 40
0099 0044 Ingrain Grass Status 0000 —}}—% 20
01313 0077 GrassWhistle Grass Status 0000 055}}55% 15
0055 01010 Mega Drain Grass Special 04040 100}}100% 15
01717 01313 Leech Seed Grass Status 0000 090}}90% 10
02929 01616 Razor Leaf Grass Physical 05555 095}}95% 25
02525 01919 Worry Seed Grass Status 0000 100}}100% 10
N/AN/A 02222 Giga Drain Grass Special 07575 100}}100% 10
02121 02525 Bullet Seed Grass Physical 02525 100}}100% 30
03333 02828 Petal Dance Grass Special 120120 100}}100% 10
N/AN/A 03131 Natural Gift Normal Physical 0000 100}}100% 15
04141 03434 SolarBeam Grass Special 120120 100}}100% 10
N/AN/A 03737 Double-Edge Normal Physical 120120 100}}100% 15
03737 04040 Sunny Day Fire Status 0000 —}}—% 5
04545 04343 Leaf Storm Grass Special 140140 090}}90% 5
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM70 Flash Normal Status 0000 100}}100% 20
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bide Normal Physical —% 10
Curse Ghost Status —% 10
Encore* Normal Status 100% 5
Endure* Normal Status —% 10
GrassWhistle Grass Status 55% 15
Helping Hand Normal Status —% 20
Ingrain Grass Status —% 20
Leech Seed Grass Status 90% 10
Morning Sun Normal Status —% 5
Natural Gift Normal Physical 100% 15
Nature Power Normal Status —% 20
Sweet Scent Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Sunflora in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sunflora in that game.
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Sunflora can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sunflora cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  EndeavorBW Normal Physical 100% 5
  SynthesisBW Grass Status —% 5
  Giga DrainBW Grass Special 75 100% 10
  Seed BombBW Grass Physical 80 100% 15
  Earth PowerBW Ground Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Sunflora
  • Italic indicates a move that gets STAB only when used by an evolution of Sunflora
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 192.png Body size: 1
Recruit rate: Evolve
Friend Area: Jungle
Phrases
51%-100% HP The sun is my source of energy.
26%-50% HP Huh? My HP's down half-way already? Better beware.
1%-25% HP I'm wilting... Sunlight's energy isn't getting through...
Level up Awesome! There's my level! The sunlight's brilliant!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Awesome! There's my level! The sunlight's brilliant!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: B
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Grass   
( Grass )
Past
 
( Normal )
 
(Cut ×2)
Past
 
(Electrify ×1)
Browser entry  
It creates vines around itself that make Pokémon Slowed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Sunkern
 Grass 
 
Sun Stone


 
First evolution
Sunflora
 Grass 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Sunflora images on Bulbagarden Archives.

Trivia

File:MeowthSunflora.png
Meowth disguised as a Sunflora
  • Sunflora shares the same species name with Espeon and Volcarona. They are all known as the Sun Pokémon.
  • Sunflora is Meowth's most frequently used Pokémon disguise.

Origin

Sunflora is based on a sunflower.

Name origin

Sunflora is a combination of sun and flora (plant life). It is also reminiscent of sunflower.

Kimawari may be a combination of 黄 ki (yellow) or 吉 ki (joy), and 向日葵 himawari (sunflower).

In other languages

Language Title Meaning
  Japanese キマワリ Kimawari From ki, ki, and 向日葵 himawari
  French Heliatronc From Helios and tronc
  Spanish Sunflora Same as English name
  German Sonnflora From Sonnenblume and Flora
  Italian Sunflora Same as English name
  Korean 해루미 Haerumi From 해바라기 haebalagi
  Mandarin Chinese 向日花怪 Xiàngrìhuāquài Literally "Sun-facing flower freak". Also from 向日葵 xiàng​rì​kuí
  Cantonese Chinese


Related articles

External links

  #191: Sunkern
Pokémon
#193: Yanma  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.