Steelix (Pokémon)/Generation IV learnset

Revision as of 11:14, 23 February 2011 by Bikini Miltank (talk | contribs)

← Steelix Steelix

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Fire Fang Fire Physical 06565 095}}95% 15 Beauty 3 ♥♥♥
00Start Ice Fang Ice Physical 06565 095}}95% 15 Cool 3 ♥♥♥
00Start Thunder Fang Electric Physical 06565 095}}95% 15 Smart 3 ♥♥♥
00Start Mud Sport Ground Status 0000 —}}—% 15 Cute 2 ♥♥
00Start Tackle Normal Physical 03030 095}}95% 35 Tough 3 ♥♥♥
00Start Harden Normal Status 0000 —}}—% 30 Tough 2 ♥♥
00Start Bind Normal Physical 01515 075}}75% 20 Tough 0  
066 Screech Normal Status 0000 085}}85% 40 Smart 2 ♥♥
099 Rock Throw Rock Physical 05050 090}}90% 15 Tough 3 ♥♥♥
1414 Rage Normal Physical 02020 100}}100% 20 Cool 0  
1717 Rock Tomb Rock Physical 05050 080}}80% 10 Smart 2 ♥♥
2222 Sandstorm Rock Status 0000 —}}—% 10 Tough 2 ♥♥
2525 Slam Normal Physical 08080 075}}75% 20 Tough 3 ♥♥♥
3030 Rock Polish Rock Status 0000 —}}—% 20 Tough 2 ♥♥
3333 DragonBreath Dragon Special 06060 100}}100% 20 Cool 2 ♥♥
3838DP Iron Tail Steel Physical 100100 075}}75% 15 Cool 2 ♥♥
3838PtHGSS Curse ??? Status 0000 —}}—% 10 Tough 0  
4141DP Crunch Dark Physical 08080 100}}100% 15 Tough 2 ♥♥
4141PtHGSS Iron Tail Steel Physical 100100 075}}75% 15 Cool 2 ♥♥
4646DP Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
4646PtHGSS Crunch Dark Physical 08080 100}}100% 15 Tough 2 ♥♥
4949DP Stone Edge Rock Physical 100100 080}}80% 5 Tough 2 ♥♥
4949PtHGSS Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
5454PtHGSS Stone Edge Rock Physical 100100 080}}80% 5 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an evolution of Steelix
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM05 Roar Normal Status 100% 20 Cool 2 ♥♥
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM12 Taunt Dark Status 100% 20 Smart 0  
  TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
  TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM28 Dig Ground Physical 80 100% 10 Smart 1
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
  TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
  TM41 Torment Dark Status 100% 15 Tough 0  
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM59 Dragon Pulse Dragon Special 90 100% 10 Smart 2 ♥♥
  TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
  TM66 Payback Dark Physical 50 100% 10 Cool 1
  TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
  TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
  TM71 Stone Edge Rock Physical 100 80% 5 Tough 2 ♥♥
  TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
  TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM79 Dark Pulse Dark Special 80 100% 15 Cool 2 ♥♥
  TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
  HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  HM08 Rock Climb Normal Physical 90 85% 20 Cool 0  
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an evolution of Steelix
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Block Normal Status —% 5 Cute 2 ♥♥
Defense Curl Normal Status —% 40 Cute 2 ♥♥
Flail Normal Physical 100% 15 Cute 2 ♥♥
Rock Blast Rock Physical 25 80% 10 Tough 2 ♥♥
Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Steelix in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Steelix in that game.
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an evolution of Steelix
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Block Normal Status —% 5 Cute 2 ♥♥
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Twister Dragon Special 40 100% 20 Cool 3 ♥♥♥
  • A black abbreviation in a colored box indicates that Steelix can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Steelix cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an evolution of Steelix
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  Sand Tomb Ground Physical 15 70% 15 Smart 0  
  • Bold indicates a move that gets STAB when used by Steelix
  • Italic indicates a move that gets STAB only when used by an evolution of Steelix
  • Click on the generation numbers at the top to see moves from other generations