2,103
edits
SaturnMario (talk | contribs) (→Moves) |
Doomdorm64 (talk | contribs) (→Trivia) |
||
Line 692: | Line 692: | ||
* In [[Generation II]], the Steel type saw one type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one type change in a move ({{m|Bite}}), but no change in a Pokémon. | * In [[Generation II]], the Steel type saw one type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one type change in a move ({{m|Bite}}), but no change in a Pokémon. | ||
* Before Generation VI, Steel was the only type that had a non-neutral type match-up with all the seventeen existing types, considering both the offense and defense of both types. In Generation VI, it was changed so that Steel no longer resisted Dark- or {{type|Ghost}} moves. | * Before Generation VI, Steel was the only type that had a non-neutral type match-up with all the seventeen existing types, considering both the offense and defense of both types. In Generation VI, it was changed so that Steel no longer resisted Dark- or {{type|Ghost}} moves. | ||
* The Steel type has the most positive type matchups out of any type. | |||
* Each of the three {{pkmn2|starter}} types have a different effectiveness when attacking a pure Steel-type Pokémon (Grass does ½× damage, Water does 1× damage, and Fire does 2× damage). | * Each of the three {{pkmn2|starter}} types have a different effectiveness when attacking a pure Steel-type Pokémon (Grass does ½× damage, Water does 1× damage, and Fire does 2× damage). | ||
* More Pokémon gain the Steel type upon evolving than any other type, with a total of nine. | * More Pokémon gain the Steel type upon evolving than any other type, with a total of nine. |
edits