Steel (type): Difference between revisions

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→‎Defense: Clarifying
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In [[Generation II]], the Steel type was created to balance out the previously overpowered {{t|Normal}} and {{t|Psychic}} types, as both types are resisted by Steel. Although the number of Steel's resistances decreased from 12 to 11 in [[Generation VI]], Steel remains the most resistant type. Steel types also cannot be {{status|poison}}ed (except by {{m|Twineedle}} in Generation II or if poisoned by a Pokémon with {{a|Corrosion}}) or damaged by a {{weather|sandstorm}}.  
In [[Generation II]], the Steel type was created to balance out the previously overpowered {{t|Normal}} and {{t|Psychic}} types, as both types are resisted by Steel. Although the number of Steel's resistances decreased from 12 to 11 in [[Generation VI]], Steel remains the most resistant type. Steel types also cannot be {{status|poison}}ed (except by {{m|Twineedle}} in Generation II or if poisoned by a Pokémon with {{a|Corrosion}}) or damaged by a {{weather|sandstorm}}.  


{{t|Normal}}/Steel, {{t|Electric}}/Steel, and {{t|Ghost}}/Steel are tied for the most resistances, having 12 resistances each, though only Ghost/Steel and Electric/Steel have Pokémon of this type combination <!--as of Generation VII-->.
{{t|Normal}}/Steel, {{t|Electric}}/Steel, and {{t|Ghost}}/Steel are tied for the most resistances, having 12 resistances each, although there are currently no Pokémon with the combination Normal/Steel<!--as of Generation VII-->.


Steel-type Pokémon, on average, have the highest physical {{stat|Defense}} among all Pokémon and among fully evolved Pokémon. <!--as of Generation VII-->
Steel-type Pokémon, on average, have the highest physical {{stat|Defense}} among all Pokémon and among fully evolved Pokémon. <!--as of Generation VII-->
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