Status move: Difference between revisions

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{{DamageCats}}
{{DamageCats}}
A '''status move''' (Japanese: '''{{tt|変化技|へんかわざ}}''' ''status move'') is a [[move]] that, in the Pokémon games, does no direct damage, but instead causes a [[weather conditions|weather condition]], [[status condition]], or changes the [[stats]] of a Pokémon during battle. This includes also other attacks which cannot be categorized under [[physical move]]s and [[special move]]s because of their unique or nearly-unique effects, such as {{m|Destiny Bond}}, {{m|Splash}}, {{m|Charge}}, and {{m|Recover}}. Status moves fall under the '''Other''' category in [[Pokémon Mystery Dungeon: Explorers of Time and Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]] [[Pokémon Mystery Dungeon: Explorers of Sky|and Sky]].
A '''status move''' (Japanese: '''{{tt|変化技|へんかわざ}}''' ''status move'') is one of the three [[move category|categories]] of [[move]]s and the only one that does not inflict [[damage]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], status moves are referred to as '''Other'''.
 
Status moves include moves that change the [[weather]], inflict [[status condition]]s, or raise or lower the [[stats]] of a Pokémon, among other effects.


The majority of {{t|Normal}}- and {{type|Psychic}} [[move]]s, as well as the only {{type|???}} move (prior to Generation V, when the type stopped existing), are in this category. Very few moves of the other 16 types are status moves; for example, there is only one {{type|Dragon}} status move, and there are only two {{type|Fire}} status moves.
The majority of {{t|Normal}}- and {{type|Psychic}} [[move]]s, as well as the only {{type|???}} move (prior to Generation V, when the type stopped existing), are in this category. Very few moves of the other 16 types are status moves; for example, there is only one {{type|Dragon}} status move, and there are only two {{type|Fire}} status moves.
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==List of moves==
==List of moves==
{{movelist/category-head|Status}}
{{movelist/category-head|Status}}
{{movelist/category|4|Defend Order|Bug|Smart|—|—|10|self|The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.}}
{{movelist/category|1|Acid Armor|Poison|Tough|—|—|20|self|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}}
{{movelist/category|4|Heal Order|Bug|Smart|—|—|10|self|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movelist/category|4|Acupressure|Normal|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.}}
{{movelist/category|6|Powder|Bug||—|—|20|anyadjacent|The user covers the target in a powder that explodes and damages the target if it uses a {{type|Fire}} move.}}
{{movelist/category|5|After You|Normal|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}}
{{movelist/category|5|Quiver Dance|Bug||—|—|20|self|The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats.}}
{{movelist/category|1|Agility|Psychic|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.}}
{{movelist/category|5|Rage Powder|Bug||—|—|20|self|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}
{{movelist/category|5|Ally Switch|Psychic|Clever|—|—|15|self|The user teleports using a strange power and switches places with one of its allies.}}
{{movelist/category|2|Spider Web|Bug|Smart|—|—|10|anyadjacent|The user ensnares the target with thin, gooey silk so it can't flee from battle.}}
{{movelist/category|1|Amnesia|Psychic|Cute|—||20|self|The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.}}
{{movelist/category|1|String Shot|Bug|Smart|—|95|40|adjacentfoes|The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.}}
{{movelist/category|4|Aqua Ring|Water|Beautiful|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP every turn.}}
{{movelist/category|6|Sticky Web|Bug||—|—|20|foes|The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.}}
{{movelist/category|3|Aromatherapy|Grass|Clever|—|—|5|team|The user releases a soothing scent that heals all status conditions affecting the user's party.}}
{{movelist/category|3|Tail Glow|Bug|Beauty|—|—|20|self|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}
{{movelist/category|6|Aromatic Mist|Fairy|Beautiful|—|—|20|adjacentally|The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.}}
{{movelist/category|4|Dark Void|Dark|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}
{{movelist/category|3|Assist|Normal|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}}
{{movelist/category|4|Embargo|Dark|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}
{{movelist/category|3|Fake Tears|Dark|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}
{{movelist/category|3|Flatter|Dark|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.}}
{{movelist/category|5|Hone Claws|Dark||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}
{{movelist/category|3|Memento|Dark|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.}}
{{movelist/category|4|Nasty Plot|Dark|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.}}
{{movelist/category|6|Parting Shot|Dark||—|—|20|anyadjacent|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}
{{movelist/category|5|Quash|Dark||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}
{{movelist/category|3|Snatch|Dark|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}
{{movelist/category|4|Switcheroo|Dark|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}
{{movelist/category|3|Taunt|Dark|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}
{{movelist/category|6|Topsy-Turvy|Dark||—|—|20|anyadjacent|9=All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.}}
{{movelist/category|3|Torment|Dark|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}
{{movelist/category|3|Dragon Dance|Dragon|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.}}
{{movelist/category|3|Charge|Electric|Smart|—|—|20|self|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.}}
{{movelist/category|6|Eerie Impulse|Electric||—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}}
{{movelist/category|6|Electric Terrain|Electric||—|—|10|all|The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep.}}
{{movelist/category|6|Electrify|Electric||—|—|15|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}}
{{movelist/category|6|Ion Deluge|Electric||—|—|25|all|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}}
{{movelist/category|4|Magnet Rise|Electric|Cute|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}}
{{movelist/category|6|Magnetic Flux|Electric||—|—|20|team|The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.}}
{{movelist/category|1|Thunder Wave|Electric|Cool|—|100|20|anyadjacent|A weak electric charge is launched at the target. It causes paralysis if it hits.}}
{{movelist/category|6|Aromatic Mist|Fairy||—|—|20|adjacentally|The user raises the Sp. Def stat of an ally Pokémon with a mysterious aroma.}}
{{movelist/category|6|Baby-Doll Eyes|Fairy||—|100|30|anyadjacent|The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.}}
{{movelist/category|2|Charm|Fairy|Cute|—|100|20|anyadjacent|The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.}}
{{movelist/category|6|Crafty Shield|Fairy||—|—|10|team|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.}}
{{movelist/category|6|Fairy Lock|Fairy||—|—|10|all|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.}}
{{movelist/category|6|Flower Shield|Fairy||—|—|10|all|The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.}}
{{movelist/category|6|Geomancy|Fairy||—|—|10|self|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.}}
{{movelist/category|6|Misty Terrain|Fairy||—|—|10|all|The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.}}
{{movelist/category|2|Moonlight|Fairy|Beauty|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/category|2|Sweet Kiss|Fairy|Cute|—|75|10|anyadjacent|The user kisses the target with a sweet, angelic cuteness that causes confusion.}}
{{movelist/category|3|Bulk Up|Fighting|Beauty|—|—|20|self|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}
{{movelist/category|2|Detect|Fighting|Cool|—|—|5|self|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movelist/category|6|Mat Block|Fighting||—|—|15|team|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}
{{movelist/category|5|Quick Guard|Fighting||—|—|15|team|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}
{{movelist/category|2|Sunny Day|Fire|Beauty|—|—|5|all|The user intensifies the sun for five turns, powering up Fire-type moves.}}
{{movelist/category|3|Will-O-Wisp|Fire|Beauty|—|75|15|anyadjacent|The user shoots a sinister, bluish-white flame at the target to inflict a burn.}}
{{movelist/category|4|Defog|Flying|Beauty|—|—|15|anyadjacent|A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.}}
{{movelist/category|3|Feather Dance|Flying|Beauty|—|100|15|anyadjacent|The user covers the target's body with a mass of down that harshly lowers its Attack stat.}}
{{movelist/category|1|Mirror Move|Flying|Smart|—|100|20|anyadjacent|The user counters the target by mimicking the target's last move.}}
{{movelist/category|4|Roost|Flying|Cool|—|—|10|self|The user lands and rests its body. It restores the user's HP by up to half of its max HP.}}
{{movelist/category|4|Tailwind|Flying|Smart|—|—|30|team|The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.}}
{{movelist/category|1|Confuse Ray|Ghost|Smart|—|100|10|anyadjacent|The target is exposed to a sinister ray that triggers confusion.}}
{{movelist/category|2|Curse|Ghost|Tough|—|—|10|self|A move that works differently for the Ghost type than for all the other types.}}
{{movelist/category|2|Destiny Bond|Ghost|Smart|—|—|5|self|When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.}}
{{movelist/category|3|Grudge|Ghost|Tough|—|—|5|self|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}}
{{movelist/category|2|Nightmare|Ghost|Smart|—|100|15|anyadjacent|A sleeping target sees a nightmare that inflicts some damage every turn.}}
{{movelist/category|2|Spite|Ghost|Smart|—|100|10|anyadjacent|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.}}
{{movelist/category|6|Trick-or-Treat|Ghost||—|100|20|anyadjacent|The user takes the target trick-or-treating. This adds Ghost type to the target's type.}}
{{movelist/category|3|Aromatherapy|Grass|Smart|—|—|5|team|The user releases a soothing scent that heals all status problems affecting the user's party.}}
{{movelist/category|5|Cotton Guard|Grass||—|—|10|self|The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.}}
{{movelist/category|2|Cotton Spore|Grass|Beauty|—|100|40|adjacentfoes|The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.}}
{{movelist/category|6|Forest's Curse|Grass||—|—|20|anyadjacent|The user puts a forest curse on the target. Afflicted targets are now {{t|Grass}} type as well.}}
{{movelist/category|3|Grass Whistle|Grass|Smart|—|55|15|anyadjacent|The user plays a pleasant melody that lulls the target into a deep sleep.}}
{{movelist/category|6|Grassy Terrain|Grass||—|—|10|all|The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.}}
{{movelist/category|3|Ingrain|Grass|Smart|—|—|20|self|The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.}}
{{movelist/category|1|Leech Seed|Grass|Smart|—|90|10|anyadjacent|A seed is planted on the target. It steals some HP from the target every turn.}}
{{movelist/category|1|Sleep Powder|Grass|Smart|—|75|15|anyadjacent|The user scatters a big cloud of sleep-inducing dust around the target.}}
{{movelist/category|6|Spiky Shield|Grass||—|100|15|self|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}
{{movelist/category|1|Spore|Grass|Smart|—|100|15|anyadjacent|The user scatters bursts of spores that induce sleep.}}
{{movelist/category|1|Stun Spore|Grass|Smart|—|75|30|anyadjacent|The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.}}
{{movelist/category|2|Synthesis|Grass|Smart|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/category|4|Worry Seed|Grass|Beauty|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.}}
{{movelist/category|3|Mud Sport|Ground|Cute|—|—|15|all|The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.}}
{{movelist/category|6|Rototiller|Ground||—|—|10|all|Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of {{type|Grass}} Pokémon.}}
{{movelist/category|1|Sand Attack|Ground|Cute|—|100|15|anyadjacent|Sand is hurled in the target's face, reducing its accuracy.}}
{{movelist/category|2|Spikes|Ground|Smart|—|—|20|foes|The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.}}
{{movelist/category|3|Hail|Ice|Beauty|—|100|10|all|The user summons a hail storm lasting five turns. It damages all Pokémon except the Ice type.}}
{{movelist/category|1|Haze|Ice|Beauty|—|100|30|all|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.}}
{{movelist/category|1|Mist|Ice|Beauty|—|100|30|team|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.}}
{{movelist/category|4|Acupressure|Normal|Cool|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its stats.}}
{{movelist/category|5|After You|Normal||—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}}
{{movelist/category|3|Assist|Normal|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by other Pokémon in the party.}}
{{movelist/category|2|Attract|Normal|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}}
{{movelist/category|2|Attract|Normal|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}}
{{movelist/category|2|Baton Pass|Normal|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting, passing along any stat changes.}}
{{movelist/category|7|Aurora Veil|Ice||—|—|20|team|This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.}}
{{movelist/category|5|Autotomize|Steel|Beautiful|—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}
{{movelist/category|6|Baby-Doll Eyes|Fairy|Cute|—|100|30|anyadjacent|The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.}}
{{movelist/category|7|Baneful Bunker|Poison||—|—|10|self|In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.}}
{{movelist/category|1|Barrier|Psychic|Cool|—|—|20|self|The user throws up a sturdy wall that sharply raises its Defense stat.}}
{{movelist/category|2|Baton Pass|Normal|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}}
{{movelist/category|2|Belly Drum|Normal|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}}
{{movelist/category|2|Belly Drum|Normal|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}}
{{movelist/category|5|Bestow|Normal||—|—|15|anyadjacent|The user passes its held item to the target when the target isn't holding an item.}}
{{movelist/category|5|Bestow|Normal|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn't holding an item.}}
{{movelist/category|3|Block|Normal|Cute|—|—|5|anyadjacent|The user blocks the target's way with arms spread wide to prevent escape.}}
{{movelist/category|3|Block|Normal|Cute|—|—|5|anyadjacent|The user blocks the target's way with arms spread wide to prevent escape.}}
{{movelist/category|3|Camouflage|Normal|Smart|—|—|20|self|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}}
{{movelist/category|3|Bulk Up|Fighting|Cool|—|—|20|self|The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.}}
{{movelist/category|4|Captivate|Normal|Beauty|—|100|20|anyadjacent|If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.}}
{{movelist/category|3|Calm Mind|Psychic|Clever|—|—|20|self|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.}}
{{movelist/category|6|Celebrate|Normal||—|—|40|self|The Pokémon congratulates you on your special day!}}
{{movelist/category|3|Camouflage|Normal|Clever|—|—|20|self|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}}
{{movelist/category|6|Confide|Normal|???|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.}}
{{movelist/category|4|Captivate|Normal|Cute|—|100|20|adjacentfoes|If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.}}
{{movelist/category|1|Conversion|Normal|Beauty|—|—|30|self|The user changes its type to become the same type as one of its moves.}}
{{movelist/category|6|Celebrate|Normal|Cute|—|—|40|self|The Pokémon congratulates you on your special day!}}
{{movelist/category|2|Conversion 2|Normal|Beauty|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}
{{movelist/category|3|Charge|Electric|Clever|—|—|20|self|The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.}}
{{movelist/category|4|Copycat|Normal|Cool|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}}
{{movelist/category|2|Charm|Fairy|Cute|—|100|20|anyadjacent|The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.}}
{{movelist/category|5|Coil|Poison|Tough|—|—|20|self|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}}
{{movelist/category|6|Confide|Normal|Cute|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.}}
{{movelist/category|1|Confuse Ray|Ghost|Clever|—|100|10|anyadjacent|The target is exposed to a sinister ray that triggers confusion.}}
{{movelist/category|1|Conversion|Normal|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}}
{{movelist/category|2|Conversion 2|Normal|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}
{{movelist/category|4|Copycat|Normal|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}}
{{movelist/category|3|Cosmic Power|Psychic|Beautiful|—|—|20|self|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}}
{{movelist/category|5|Cotton Guard|Grass|Cute|—|—|10|self|The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.}}
{{movelist/category|2|Cotton Spore|Grass|Beautiful|—|100|40|adjacentfoes|The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat.}}
{{movelist/category|6|Crafty Shield|Fairy|Clever|—|—|10|team|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.}}
{{movelist/category|2|Curse|Ghost|Tough|—|—|10|self|A move that works differently for the Ghost type than for all other types.}}
{{movelist/category|4|Dark Void|Dark|Clever|—|50|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}
{{movelist/category|4|Defend Order|Bug|Clever|—|—|10|self|The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.}}
{{movelist/category|1|Defense Curl|Normal|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}}
{{movelist/category|1|Defense Curl|Normal|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}}
{{movelist/category|1|Disable|Normal|Smart|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}}
{{movelist/category|4|Defog|Flying|Cool|—|—|15|anyadjacent|A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.}}
{{movelist/category|2|Destiny Bond|Ghost|Clever|—|—|5|self|After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.}}
{{movelist/category|2|Detect|Fighting|Cool|—|—|5|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movelist/category|1|Disable|Normal|Clever|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}}
{{movelist/category|1|Double Team|Normal|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}
{{movelist/category|1|Double Team|Normal|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}
{{movelist/category|2|Encore|Normal|Cute|—|100|5|anyadjacent|The user compels the target to keep using only the move it last used for three turns.}}
{{movelist/category|3|Dragon Dance|Dragon|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.}}
{{movelist/category|6|Eerie Impulse|Electric|Clever|—|100|15|anyadjacent|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.}}
{{movelist/category|6|Electric Terrain|Electric|Clever|—|—|10|all|The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.}}
{{movelist/category|6|Electrify|Electric|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.}}
{{movelist/category|4|Embargo|Dark|Clever|—|100|15|anyadjacent|This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.}}
{{movelist/category|2|Encore|Normal|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}}
{{movelist/category|2|Endure|Normal|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}}
{{movelist/category|2|Endure|Normal|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}}
{{movelist/category|5|Entrainment|Normal||—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}}
{{movelist/category|5|Entrainment|Normal|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}}
{{movelist/category|1|Flash|Normal|Beauty|—|100|20|anyadjacent|The user flashes a light that cuts the target's accuracy. It can also be used to illuminate caves.}}
{{movelist/category|7|Extreme Evoboost|Normal||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}}
{{movelist/category|6|Fairy Lock|Fairy|Clever|—|—|10|all|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.}}
{{movelist/category|3|Fake Tears|Dark|Cute|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}
{{movelist/category|3|Feather Dance|Flying|Beautiful|—|100|15|anyadjacent|The user covers the target's body with a mass of down that harshly lowers its Attack stat.}}
{{movelist/category|1|Flash|Normal|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target's accuracy.}}
{{movelist/category|3|Flatter|Dark|Clever|—|100|15|anyadjacent|Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.}}
{{movelist/category|7|Floral Healing|Fairy||—|—|10|anyadjacent|The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.}}
{{movelist/category|6|Flower Shield|Fairy|Beautiful|—|—|10|all|The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.}}
{{movelist/category|1|Focus Energy|Normal|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}}
{{movelist/category|1|Focus Energy|Normal|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}}
{{movelist/category|3|Follow Me|Normal|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}}
{{movelist/category|3|Follow Me|Normal|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}}
{{movelist/category|2|Foresight|Normal|Smart|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movelist/category|2|Foresight|Normal|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movelist/category|1|Glare|Normal|Tough|—|90|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}}
{{movelist/category|6|Forest's Curse|Grass|Clever|—|100|20|anyadjacent|The user puts a forest curse on the target. The target is now Grass type as well.}}
{{movelist/category|1|Growl|Normal|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.}}
{{movelist/category|4|Gastro Acid|Poison|Tough|—|100|10|anyadjacent|The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.}}
{{movelist/category|1|Growth|Normal|Beauty|—|—|40|self|The user's body grows all at once, raising the Atk and Sp. Atk stats.}}
{{movelist/category|7|Gear Up|Steel||—|—|20|team|The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.}}
{{movelist/category|6|Happy Hour|Normal||—|—|30|team|Using Happy Hour doubles the amount of prize money received after battle.}}
{{movelist/category|6|Geomancy|Fairy|Beautiful|—|—|10|self|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.}}
{{movelist/category|1|Glare|Normal|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}}
{{movelist/category|3|Grass Whistle|Grass|Clever|—|55|15|anyadjacent|The user plays a pleasant melody that lulls the target into a deep sleep.}}
{{movelist/category|6|Grassy Terrain|Grass|Beautiful|—|—|10|all|The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.}}
{{movelist/category|4|Gravity|Psychic|Clever|—|—|5|all|Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.}}
{{movelist/category|1|Growl|Normal|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.}}
{{movelist/category|1|Growth|Normal|Beautiful|—|—|20|self|The user's body grows all at once, raising the Attack and Sp. Atk stats.}}
{{movelist/category|3|Grudge|Ghost|Tough|—|—|5|self|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}}
{{movelist/category|5|Guard Split|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}}
{{movelist/category|4|Guard Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}
{{movelist/category|3|Hail|Ice|Beautiful|—|—|10|all|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.}}
{{movelist/category|6|Happy Hour|Normal|Cute|—|—|30|team|Using Happy Hour doubles the amount of prize money received after battle.}}
{{movelist/category|1|Harden|Normal|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}}
{{movelist/category|1|Harden|Normal|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}}
{{movelist/category|2|Heal Bell|Normal|Beauty|—|—|5|team|The user makes a soothing bell chime to heal the status problems of all the party Pokémon.}}
{{movelist/category|1|Haze|Ice|Beautiful|—|—|30|all|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.}}
{{movelist/category|3|Helping Hand|Normal|Smart|—|—|20|adjacentally|The user assists an ally by boosting the power of its attack.}}
{{movelist/category|2|Heal Bell|Normal|Beautiful|—|—|5|team|The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.}}
{{movelist/category|6|Hold Hands|Normal||—|—|40|adjacentally|The user and an ally hold hands. This makes them very happy.}}
{{movelist/category|4|Heal Block|Psychic|Clever|—|100|15|adjacentfoes|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.}}
{{movelist/category|3|Howl|Normal|Cool|—|—|40|self|The user howls loudly to raise its spirit, boosting its Attack stat.}}
{{movelist/category|4|Heal Order|Bug|Clever|—|—|10|self|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}
{{movelist/category|1|Leer|Normal|Cool|—|100|30|adjacentfoes|The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.}}
{{movelist/category|5|Heal Pulse|Psychic|Beautiful|—|—|10|any|The user emits a healing pulse that restores the target's HP by up to half of its max HP.}}
{{movelist/category|2|Lock-On|Normal|Smart|—|—|5|anyadjacent|The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.}}
{{movelist/category|4|Healing Wish|Psychic|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.}}
{{movelist/category|1|Lovely Kiss|Normal|Beauty|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}}
{{movelist/category|4|Heart Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch stat changes with the target.}}
{{movelist/category|4|Lucky Chant|Normal|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.}}
{{movelist/category|3|Helping Hand|Normal|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally's attack.}}
{{movelist/category|4|Me First|Normal|Cute|—|—|20|adjacentfoe|The user tries to cut ahead of the target to steal and use the target's intended move with greater power.}}
{{movelist/category|6|Hold Hands|Normal|Cute|—|—|40|adjacentally|The user and an ally hold hands. This makes them very happy.}}
{{movelist/category|2|Mean Look|Normal|Beauty|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
{{movelist/category|5|Hone Claws|Dark|Cute|—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}
{{movelist/category|3|Howl|Normal|Cool|—|—|40|self|The user howls loudly to raise its spirit, which raises its Attack stat.}}
{{movelist/category|1|Hypnosis|Psychic|Clever|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movelist/category|3|Imprison|Psychic|Clever|—|—|10|self|If opposing Pokémon know any move also known by the user, they are prevented from using it.}}
{{movelist/category|3|Ingrain|Grass|Clever|—|—|20|self|The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.}}
{{movelist/category|7|Instruct|Psychic||—|—|15|anyadjacent|The user instructs the target to use the target's last move again.}}
{{movelist/category|6|Ion Deluge|Electric|Beautiful|—|—|25|all|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}}
{{movelist/category|3|Iron Defense|Steel|Tough|—|—|15|self|The user hardens its body's surface like iron, sharply raising its Defense stat.}}
{{movelist/category|1|Kinesis|Psychic|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. This lowers the target's accuracy.}}
{{movelist/category|6|King's Shield|Steel|Cool|—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/category|7|Laser Focus|Normal||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}}
{{movelist/category|1|Leech Seed|Grass|Clever|—|90|10|anyadjacent|A seed is planted on the target. It steals some HP from the target every turn.}}
{{movelist/category|1|Leer|Normal|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.}}
{{movelist/category|1|Light Screen|Psychic|Beautiful|—|—|30|team|A wondrous wall of light is put up to reduce damage from special attacks for five turns.}}
{{movelist/category|2|Lock-On|Normal|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the next attack does not miss the target.}}
{{movelist/category|1|Lovely Kiss|Normal|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}}
{{movelist/category|4|Lucky Chant|Normal|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}
{{movelist/category|4|Lunar Dance|Psychic|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.}}
{{movelist/category|3|Magic Coat|Psychic|Beautiful|—|—|15|self|A barrier reflects back to the target moves like Leech Seed and moves that damage status.}}
{{movelist/category|5|Magic Room|Psychic|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}}
{{movelist/category|4|Magnet Rise|Electric|Clever|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}}
{{movelist/category|6|Magnetic Flux|Electric|Clever|—|—|20|team|The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.}}
{{movelist/category|6|Mat Block|Fighting|Cool|—|—|10|team|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}
{{movelist/category|4|Me First|Normal|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.}}
{{movelist/category|2|Mean Look|Normal|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}
{{movelist/category|1|Meditate|Psychic|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movelist/category|3|Memento|Dark|Tough|—|100|10|anyadjacent|The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.}}
{{movelist/category|3|Metal Sound|Steel|Clever|—|85|40|anyadjacent|A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.}}
{{movelist/category|1|Metronome|Normal|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}}
{{movelist/category|1|Metronome|Normal|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}}
{{movelist/category|2|Milk Drink|Normal|Cute|—|—|10|self|The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.}}
{{movelist/category|2|Milk Drink|Normal|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}
{{movelist/category|1|Mimic|Normal|Cute|—|—|10|anyadjacent|The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.}}
{{movelist/category|1|Mimic|Normal|Cute|—|—|10|anyadjacent|The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.}}
{{movelist/category|2|Mind Reader|Normal|Smart|—|—|5|anyadjacent|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movelist/category|2|Mind Reader|Normal|Clever|—|—|5|anyadjacent|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movelist/category|1|Minimize|Normal|Cute|—|—|20|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movelist/category|1|Minimize|Normal|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movelist/category|2|Morning Sun|Normal|Beauty|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/category|4|Miracle Eye|Psychic|Clever|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}
{{movelist/category|3|Nature Power|Normal|Beauty|—|—|20|self|An attack that makes use of nature's power. Its effects vary depending on the user's environment.}}
{{movelist/category|1|Mirror Move|Flying|Clever|—|—|20|anyadjacent|The user counters the target by mimicking the target's last move.}}
{{movelist/category|6|Noble Roar|Normal|???|—||30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}}
{{movelist/category|1|Mist|Ice|Beautiful|—|—|30|team|The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.}}
{{movelist/category|3|Odor Sleuth|Normal|Smart|—|—|40|anyadjacent|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movelist/category|6|Misty Terrain|Fairy|Beautiful|—|—|10|all|This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.}}
{{movelist/category|2|Pain Split|Normal|Smart|—|—|20|anyadjacent|The user adds its HP to the target's HP, then equally shares the combined HP with the target.}}
{{movelist/category|2|Moonlight|Fairy|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/category|2|Perish Song|Normal|Beauty|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}}
{{movelist/category|2|Morning Sun|Normal|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/category|6|Play Nice|Normal|???|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}}
{{movelist/category|3|Mud Sport|Ground|Cute|—|—|15|all|The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.}}
{{movelist/category|2|Protect|Normal|Cute|—|—|10|self|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movelist/category|4|Nasty Plot|Dark|Clever|—|—|20|self|The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.}}
{{movelist/category|3|Psych Up|Normal|Smart|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}}
{{movelist/category|3|Nature Power|Normal|Beautiful|—|—|20|anyadjacent|This attack makes use of nature's power. Its effects vary depending on the user's environment.}}
{{movelist/category|1|Recover|Normal|Smart|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}}
{{movelist/category|2|Nightmare|Ghost|Clever|—|100|15|anyadjacent|A sleeping target sees a nightmare that inflicts some damage every turn.}}
{{movelist/category|3|Recycle|Normal|Smart|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}}
{{movelist/category|6|Noble Roar|Normal|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}}
{{movelist/category|5|Reflect Type|Normal||—|—|15|anyadjacent|The user reflects the target's type, making it the same type as the target.}}
{{movelist/category|3|Odor Sleuth|Normal|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movelist/category|3|Refresh|Normal|Cute|—|—|20|self|The user rests to cure itself of a poisoning, burn, or paralysis.}}
{{movelist/category|2|Pain Split|Normal|Clever|—|—|20|anyadjacent|The user adds its HP to the target's HP, then equally shares the combined HP with the target.}}
{{movelist/category|1|Roar|Normal|Cool|—|100|20|anyadjacent|The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movelist/category|6|Parting Shot|Dark|Cool|—|100|20|anyadjacent|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}
{{movelist/category|2|Safeguard|Normal|Beauty|—|—|25|team|The user creates a protective field that prevents status problems for five turns.}}
{{movelist/category|2|Perish Song|Normal|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}}
{{movelist/category|2|Scary Face|Normal|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly reduce its Speed stat.}}
{{movelist/category|6|Play Nice|Normal|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}}
{{movelist/category|1|Screech|Normal|Smart|—|85|40|anyadjacent|An earsplitting screech harshly reduces the target's Defense stat.}}
{{movelist/category|1|Poison Gas|Poison|Clever|—|90|40|adjacentfoes|A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.}}
{{movelist/category|1|Sharpen|Normal|Cute|—|—|30|self|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}
{{movelist/category|1|Poison Powder|Poison|Clever|—|75|35|anyadjacent|The user scatters a cloud of poisonous dust that poisons the target.}}
{{movelist/category|5|Shell Smash|Normal||—|—|15|self|The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.}}
{{movelist/category|6|Powder|Bug|Clever|—|100|20|anyadjacent|The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.}}
{{movelist/category|5|Simple Beam|Normal||—|100|15|anyadjacent|The user's mysterious psychic wave changes the target's Ability to Simple.}}
{{movelist/category|5|Power Split|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.}}
{{movelist/category|4|Power Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.}}
{{movelist/category|4|Power Trick|Psychic|Clever|—|—|10|self|The user employs its psychic power to switch its Attack stat with its Defense stat.}}
{{movelist/category|2|Protect|Normal|Cute|—|—|10|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movelist/category|2|Psych Up|Normal|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}}
{{movelist/category|7|Psychic Terrain|Psychic||—|—|10|all|This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.}}
{{movelist/category|4|Psycho Shift|Psychic|Clever|—|100|10|anyadjacent|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}
{{movelist/category|7|Purify|Poison||—|—|20|anyadjacent|The user heals the target's status condition. If the move succeeds, it also restores the user's own HP.}}
{{movelist/category|5|Quash|Dark|Clever|—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}
{{movelist/category|5|Quick Guard|Fighting|Cool|—|—|15|team|The user protects itself and its allies from priority moves.}}
{{movelist/category|5|Quiver Dance|Bug|Beautiful|—|—|20|self|The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.}}
{{movelist/category|5|Rage Powder|Bug|Clever|—|—|20|self|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}
{{movelist/category|2|Rain Dance|Water|Beautiful|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.}}
{{movelist/category|1|Recover|Normal|Clever|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}}
{{movelist/category|3|Recycle|Normal|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}}
{{movelist/category|1|Reflect|Psychic|Clever|—|—|20|team|A wondrous wall of light is put up to reduce damage from physical attacks for five turns.}}
{{movelist/category|5|Reflect Type|Normal|Clever|—|—|15|anyadjacent|The user reflects the target's type, making it the same type as the target.}}
{{movelist/category|3|Refresh|Normal|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}}
{{movelist/category|1|Rest|Psychic|Cute|—|—|10|self|The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.}}
{{movelist/category|1|Roar|Normal|Cool|—||20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
{{movelist/category|4|Rock Polish|Rock|Tough|—|—|20|self|The user polishes its body to reduce drag. This can sharply raise the Speed stat.}}
{{movelist/category|3|Role Play|Psychic|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's natural Ability.}}
{{movelist/category|4|Roost|Flying|Clever|—|—|10|self|The user lands and rests its body. It restores the user's HP by up to half of its max HP.}}
{{movelist/category|6|Rototiller|Ground|Tough|—|—|10|all|Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.}}
{{movelist/category|2|Safeguard|Normal|Beautiful|—|—|25|team|The user creates a protective field that prevents status conditions for five turns.}}
{{movelist/category|1|Sand Attack|Ground|Cute|—|100|15|anyadjacent|Sand is hurled in the target's face, reducing the target's accuracy.}}
{{movelist/category|2|Sandstorm|Rock|Tough|—|—|10|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.}}
{{movelist/category|2|Scary Face|Normal|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}}
{{movelist/category|1|Screech|Normal|Clever|—|85|40|anyadjacent|An earsplitting screech harshly lowers the target's Defense stat.}}
{{movelist/category|1|Sharpen|Normal|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}}
{{movelist/category|5|Shell Smash|Normal|Tough|—|—|15|self|The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.}}
{{movelist/category|5|Shift Gear|Steel|Clever|—|—|10|self|The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.}}
{{movelist/category|7|Shore Up|Ground||—|—|10|self|The user regains up to half of its max HP. It restores more HP in a sandstorm.}}
{{movelist/category|5|Simple Beam|Normal|Cute|—|100|15|anyadjacent|The user's mysterious psychic wave changes the target's Ability to Simple.}}
{{movelist/category|1|Sing|Normal|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}}
{{movelist/category|1|Sing|Normal|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}}
{{movelist/category|2|Sketch|Normal|Smart|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}}
{{movelist/category|2|Sketch|Normal|Clever|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}}
{{movelist/category|3|Slack Off|Normal|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its maximum HP.}}
{{movelist/category|3|Skill Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}}
{{movelist/category|3|Slack Off|Normal|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its max HP.}}
{{movelist/category|1|Sleep Powder|Grass|Clever|—|75|15|anyadjacent|The user scatters a big cloud of sleep-inducing dust around the target.}}
{{movelist/category|2|Sleep Talk|Normal|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}}
{{movelist/category|2|Sleep Talk|Normal|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}}
{{movelist/category|1|Smokescreen|Normal|Smart|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.}}
{{movelist/category|1|Smokescreen|Normal|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.}}
{{movelist/category|1|Soft-Boiled|Normal|Beauty|—|—|10|self|The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.}}
{{movelist/category|3|Snatch|Dark|Clever|—|—|10|self|The user steals the effects of any attempts to use a healing or stat-changing move.}}
{{movelist/category|5|Soak|Water|Cute|—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target's type to Water.}}
{{movelist/category|1|Soft-Boiled|Normal|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}
{{movelist/category|7|Speed Swap|Psychic||—|—|10|anyadjacent|The user exchanges Speed stats with the target.}}
{{movelist/category|2|Spider Web|Bug|Clever|—|—|10|anyadjacent|The user ensnares the target with thin, gooey silk so it can't flee from battle.}}
{{movelist/category|2|Spikes|Ground|Clever|—|—|20|foes|The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.}}
{{movelist/category|6|Spiky Shield|Grass|Tough|—|—|10|self|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}
{{movelist/category|2|Spite|Ghost|Tough|—|100|10|anyadjacent|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.}}
{{movelist/category|1|Splash|Normal|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}}
{{movelist/category|1|Splash|Normal|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}}
{{movelist/category|3|Stockpile|Normal|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.}}
{{movelist/category|1|Spore|Grass|Beautiful|—|100|15|anyadjacent|The user scatters bursts of spores that induce sleep.}}
{{movelist/category|1|Substitute|Normal|Smart|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.}}
{{movelist/category|7|Spotlight|Normal||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}}
{{movelist/category|1|Supersonic|Normal|Smart|—|55|20|anyadjacent|The user generates odd sound waves from its body. It may confuse the target.}}
{{movelist/category|4|Stealth Rock|Rock|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.}}
{{movelist/category|2|Swagger|Normal|Cute|—|90|15|anyadjacent|The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.}}
{{movelist/category|6|Sticky Web|Bug|Tough|—|—|20|foes|The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.}}
{{movelist/category|3|Stockpile|Normal|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.}}
{{movelist/category|7|Strength Sap|Grass||—|100|10|anyadjacent|The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.}}
{{movelist/category|1|String Shot|Bug|Clever|—|95|40|adjacentfoes|The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.}}
{{movelist/category|1|Stun Spore|Grass|Clever|—|75|30|anyadjacent|The user scatters a cloud of numbing powder that paralyzes the target.}}
{{movelist/category|1|Substitute|Normal|Cute|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.}}
{{movelist/category|2|Sunny Day|Fire|Beautiful|—|—|5|all|The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.}}
{{movelist/category|1|Supersonic|Normal|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}}
{{movelist/category|2|Swagger|Normal|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.}}
{{movelist/category|3|Swallow|Normal|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}}
{{movelist/category|3|Swallow|Normal|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}}
{{movelist/category|2|Sweet Scent|Normal|Cute|—|100|20|adjacentfoes|A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.}}
{{movelist/category|2|Sweet Kiss|Fairy|Cute|—|75|10|anyadjacent|The user kisses the target with a sweet, angelic cuteness that causes confusion.}}
{{movelist/category|1|Swords Dance|Normal|Beauty|—|—|30|self|A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.}}
{{movelist/category|2|Sweet Scent|Normal|Cute|—|100|20|adjacentfoes|A sweet scent that harshly lowers opposing Pokémon's evasiveness.}}
{{movelist/category|4|Switcheroo|Dark|Clever|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}
{{movelist/category|1|Swords Dance|Normal|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.}}
{{movelist/category|2|Synthesis|Grass|Clever|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movelist/category|3|Tail Glow|Bug|Beautiful|—|—|20|self|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}
{{movelist/category|1|Tail Whip|Normal|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}}
{{movelist/category|1|Tail Whip|Normal|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}}
{{movelist/category|4|Tailwind|Flying|Cool|—|—|15|team|The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.}}
{{movelist/category|3|Taunt|Dark|Clever|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}
{{movelist/category|7|Tearful Look|Normal||—|—|20|anyadjacent|The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.}}
{{movelist/category|3|Teeter Dance|Normal|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}}
{{movelist/category|3|Teeter Dance|Normal|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}}
{{movelist/category|5|Telekinesis|Psychic|Clever|—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}}
{{movelist/category|1|Teleport|Psychic|Cool|—|—|20|self|Use it to flee from any wild Pokémon.}}
{{movelist/category|1|Thunder Wave|Electric|Cool|—|90|20|anyadjacent|The user launches a weak jolt of electricity that paralyzes the target.}}
{{movelist/category|3|Tickle|Normal|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}}
{{movelist/category|3|Tickle|Normal|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}}
{{movelist/category|1|Transform|Normal|Smart|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}}
{{movelist/category|6|Topsy-Turvy|Dark|Clever|—|—|20|anyadjacent|All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.}}
{{movelist/category|1|Whirlwind|Normal|Smart|—|100|20|anyadjacent|The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.}}
{{movelist/category|3|Torment|Dark|Tough|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}
{{movelist/category|3|Wish|Normal|Cute|—|—|10|self|One turn after this move is used, the target's HP is restored by half the user's maximum HP.}}
{{movelist/category|1|Toxic|Poison|Clever|—|90|10|anyadjacent|A move that leaves the target badly poisoned. Its poison damage worsens every turn.}}
{{movelist/category|5|Work Up|Normal||—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}}
{{movelist/category|4|Toxic Spikes|Poison|Clever|—|—|20|foes|The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.}}
{{movelist/category|7|Toxic Thread|Poison||—|100|20|anyadjacent|The user shoots poisonous threads to poison the target and lower the target's Speed stat.}}
{{movelist/category|1|Transform|Normal|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}}
{{movelist/category|3|Trick|Psychic|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps its held item with its own.}}
{{movelist/category|4|Trick Room|Psychic|Clever|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}
{{movelist/category|6|Trick-or-Treat|Ghost|Cute|—|100|20|anyadjacent|The user takes the target trick-or-treating. This adds Ghost type to the target's type.}}
{{movelist/category|6|Venom Drench|Poison|Clever|—|100|20|adjacentfoes|Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.}}
{{movelist/category|3|Water Sport|Water|Cute|—|—|15|all|The user soaks the battlefield with water. This weakens Fire-type moves for five turns.}}
{{movelist/category|1|Whirlwind|Normal|Clever|—||20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}
{{movelist/category|5|Wide Guard|Rock|Tough|—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn.}}
{{movelist/category|3|Will-O-Wisp|Fire|Beautiful|—|85|15|anyadjacent|The user shoots a sinister, bluish-white flame at the target to inflict a burn.}}
{{movelist/category|3|Wish|Normal|Cute|—|—|10|self|One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.}}
{{movelist/category|1|Withdraw|Water|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}
{{movelist/category|5|Wonder Room|Psychic|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/category|5|Work Up|Normal|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}}
{{movelist/category|4|Worry Seed|Grass|Clever|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.}}
{{movelist/category|3|Yawn|Normal|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}
{{movelist/category|3|Yawn|Normal|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}
{{movelist/category|1|Acid Armor|Poison|Tough|—|—|40|self|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}}
{{movelist/category|5|Coil|Poison||—|—|20|self|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}}
{{movelist/category|4|Gastro Acid|Poison|Beauty|—|100|10|anyadjacent|The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.}}
{{movelist/category|1|Poison Gas|Poison|Smart|—|80|40|adjacentfoes|A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.}}
{{movelist/category|1|Poison Powder|Poison|Smart|—|75|35|anyadjacent|The user scatters a cloud of poisonous dust on the target. It may poison the target.}}
{{movelist/category|1|Toxic|Poison|Smart|—|90|10|anyadjacent|A move that leaves the target badly poisoned. Its poison damage worsens every turn.}}
{{movelist/category|4|Toxic Spikes|Poison|Smart|—|—|20|foes|The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.}}
{{movelist/category|6|Venom Drench|Poison||—|—|20|adjacentfoes|Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.}}
{{movelist/category|1|Agility|Psychic|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.}}
{{movelist/category|5|Ally Switch|Psychic||—|—|10|self|The user teleports using a strange power and switches its place with one of its allies.}}
{{movelist/category|1|Amnesia|Psychic|Cute|—|—|20|self|The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.}}
{{movelist/category|1|Barrier|Psychic|Cool|—|—|30|self|The user throws up a sturdy wall that sharply raises its Defense stat.}}
{{movelist/category|3|Calm Mind|Psychic|Smart|—|—|20|self|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.}}
{{movelist/category|3|Cosmic Power|Psychic|Cool|—|—|20|self|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}}
{{movelist/category|4|Gravity|Psychic|Beauty|—|—|5|all|Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.}}
{{movelist/category|5|Guard Split|Psychic||—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.}}
{{movelist/category|4|Guard Swap|Psychic|Cute|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.}}
{{movelist/category|4|Heal Block|Psychic|Cute|—|100|15|foes|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.}}
{{movelist/category|5|Heal Pulse|Psychic||—|—|10|any|The user emits a healing pulse which restores the target's HP by up to half of its max HP.}}
{{movelist/category|4|Healing Wish|Psychic|Cute|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.}}
{{movelist/category|4|Heart Swap|Psychic|Cool|—|—|10|anyadjacent|The user employs its psychic power to switch stat changes with the target.}}
{{movelist/category|1|Hypnosis|Psychic|Smart|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movelist/category|3|Imprison|Psychic|Smart|—|—|10|foes|If the opponents know any move also known by the user, the opponents are prevented from using it.}}
{{movelist/category|1|Kinesis|Psychic|Smart|—|80|15|anyadjacent|The user distracts the target by bending a spoon. It lowers the target's accuracy.}}
{{movelist/category|1|Light Screen|Psychic|Beauty|—|—|30|team|A wondrous wall of light is put up to suppress damage from special attacks for five turns.}}
{{movelist/category|4|Lunar Dance|Psychic|Beauty|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.}}
{{movelist/category|3|Magic Coat|Psychic|Beauty|—|—|15|self|A barrier reflects back to the target moves like Leech Seed and moves that damage status.}}
{{movelist/category|5|Magic Room|Psychic||—|—|10|all|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.}}
{{movelist/category|1|Meditate|Psychic|Beauty|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}
{{movelist/category|4|Miracle Eye|Psychic|Cute|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.}}
{{movelist/category|5|Power Split|Psychic||—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.}}
{{movelist/category|4|Power Swap|Psychic|Beauty|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.}}
{{movelist/category|4|Power Trick|Psychic|Cool|—|—|10|self|The user employs its psychic power to switch its Attack with its Defense stat.}}
{{movelist/category|4|Psycho Shift|Psychic|Cool|—|90|10|anyadjacent|Using its psychic power of suggestion, the user transfers its status problems to the target.}}
{{movelist/category|1|Reflect|Psychic|Smart|—|—|20|team|A wondrous wall of light is put up to suppress damage from physical attacks for five turns.}}
{{movelist/category|1|Rest|Psychic|Cute|—|—|10|self|The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.}}
{{movelist/category|3|Role Play|Psychic|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target's natural Ability.}}
{{movelist/category|3|Skill Swap|Psychic|Smart|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}}
{{movelist/category|5|Telekinesis|Psychic||—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}}
{{movelist/category|1|Teleport|Psychic|Cool|—|—|20|self|Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.}}
{{movelist/category|3|Trick|Psychic|Smart|—|100|10|anyadjacent|The user catches the target off guard and swaps its held item with its own.}}
{{movelist/category|4|Trick Room|Psychic|Cute|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}
{{movelist/category|5|Wonder Room|Psychic||—|—|10|all|The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.}}
{{movelist/category|4|Rock Polish|Rock|Tough|—|—|20|self|The user polishes its body to reduce drag. It can sharply raise the Speed stat.}}
{{movelist/category|2|Sandstorm|Rock|Tough|—|—|20|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.}}
{{movelist/category|4|Stealth Rock|Rock|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.}}
{{movelist/category|5|Wide Guard|Rock||—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}}
{{movelist/category|5|Autotomize|Steel||—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}
{{movelist/category|3|Iron Defense|Steel|Tough|—|—|15|self|The user hardens its body's surface like iron, sharply raising its Defense stat.}}
{{movelist/category|6|King's Shield|Steel||—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}
{{movelist/category|3|Metal Sound|Steel|Smart|—|85|40|anyadjacent|A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.}}
{{movelist/category|5|Shift Gear|Steel||—|—|10|self|The user rotates its gears, raising its Attack and sharply raising its Speed.}}
{{movelist/category|4|Aqua Ring|Water|Beauty|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP on every turn.}}
{{movelist/category|2|Rain Dance|Water|Tough|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves.}}
{{movelist/category|5|Soak|Water||—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target's type to Water.}}
{{movelist/category|3|Water Sport|Water|Cute|—|—|15|all|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.}}
{{movelist/category|1|Withdraw|Water|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}
{{movelist/category-foot|Status}}
{{movelist/category-foot|Status}}
{{m|Explosion}} is a Status move in [[Pokémon Super Mystery Dungeon]].


===Shadow moves===
===Shadow moves===
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{{movelist/category-foot|XD}}
{{movelist/category-foot|XD}}


==See also==
==In other languages==
*[[:Category:Status moves]]
{{langtable|color={{status color light}}|bordercolor={{status color dark}}
|zh_yue=變化招式 ''{{tt|Binfa Jīusīk|Status move}}''
|zh_cmn=變化招式 ''{{tt|Biànhuà Zhāoshì|Status move}}''
|fr=Attaque de statut
|de=Status-Attacke
|it=Mossa di stato
|ko=변화 기술 ''{{tt|Byeonhwa Gisul|Status move}}''
|es=Ataque de estado
}}


{{-}}
{{-}}
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


[[Category:Status moves|*]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[it:Categoria danno#Stato]]
[[it:Categoria danno#Stato]]
[[ja:へんかわざ]]
[[ja:へんかわざ]]
[[zh:变化技能]]
[[zh:变化招式]]