Status condition: Difference between revisions

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===Sleep===
===Sleep===
[[File:Sleeping Pokémon.png|thumb|250px|{{TP|Ash|Heracross}} sleeping]]
[[File:Sleeping Pokémon.png|thumb|250px|{{AP|Heracross}} is asleep]]
{{main|Sleep (status condition)}}
{{main|Sleep (status condition)}}
The sleep condition (SLP) causes a Pokémon to be unable to use moves, except {{m|Snore}} and {{m|Sleep Talk}}. From Generation V onward, Pokémon close their eyes while sleeping and move more slowly.
The sleep condition (SLP) causes a Pokémon to be unable to use moves, except {{m|Snore}} and {{m|Sleep Talk}}. From Generation V onward, Pokémon close their eyes while sleeping and move more slowly.
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==={{anchor|Trapped|Can't escape}}===
==={{anchor|Trapped|Can't escape}}===
[[File:Lenora Watchog Mean Look effect.png|thumb|right|250px|[[Ash's Oshawott]] failing to return to its Poké Ball after being hit by Mean Look]]
[[File:Lenora Watchog Mean Look effect.png|thumb|250px|{{AP|Oshawott}} failing to return to its Poké Ball after being hit by Mean Look]]
A Pokémon that can't escape is unable to [[recall|switch out]] or [[escape|flee]] as long as the Pokémon that trapped it is on the field. The moves {{m|Mean Look}}, {{m|Spider Web}}, {{m|Block}}, {{m|Shadow Hold}}, {{m|Spirit Shackle}}, and {{m|Anchor Shot}} can inflict the "can't escape" condition.
A Pokémon that can't escape is unable to [[recall|switch out]] or [[escape|flee]] as long as the Pokémon that trapped it is on the field. The moves {{m|Mean Look}}, {{m|Spider Web}}, {{m|Block}}, {{m|Shadow Hold}}, {{m|Spirit Shackle}}, and {{m|Anchor Shot}} can inflict the "can't escape" condition.


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===Confusion===
===Confusion===
:''See also: [[List of moves that confuse]]''
:''See also: [[List of moves that confuse]]''
[[File:Gladion Lycanroc confused.png|thumb|250px|{{an|Gladion}}'s {{p|Lycanroc}} confused]]
[[File:Gladion Lycanroc confused.png|thumb|250px|{{TP|Gladion|Lycanroc}} is confused]]
The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move. From Generation I to VI, the chance to hurt itself is 50%; from Generation VII onwards, it is 33%. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack (without the possibility of a critical hit).
The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move. From Generation I to VI, the chance to hurt itself is 50%; from Generation VII onwards, it is 33%. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack (without the possibility of a critical hit).


Confusion wears off after 1-4 attacking turns. This means that turns recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from {{status|paralysis}}, will not lower the remaining number of turns of confusion. However, a sleeping Pokémon may hurt itself in confusion if using a move such as {{m|Snore}} or {{m|Sleep Talk}}. Multi-turn attacks such as {{m|Fly}} and {{m|Dive}} require confusion to be checked both turns, further reducing the chance of a successful attack.
Confusion wears off after 1-4 attacking turns. This means that turns recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from {{status|paralysis}}, will not lower the remaining number of turns of confusion. However, a sleeping Pokémon may hurt itself in confusion if using a move such as {{m|Snore}} or {{m|Sleep Talk}}. Multi-turn attacks such as {{m|Fly}} and {{m|Dive}} require confusion to be checked both turns, further reducing the chance of a successful attack.
[[File:Confusion anime DP.png|thumb|left|200px|[[Dawn's Piplup]] confused]]
[[File:Confusion anime DP.png|thumb|left|200px|{{TP|Dawn|Piplup}} confused]]
Pokémon with the {{a|Own Tempo}} Ability are immune to being confused. Confusion can be cured with [[Persim Berry|Persim Berries]], [[Touga Berry|Touga Berries]], the [[Yellow Flute]], and, from [[Generation II]] onwards, items that cure all status conditions such as [[Full Heal]]s and [[Lum Berry|Lum Berries]]; it is the only volatile status condition to be able to be cured by items that heal all status conditions.
Pokémon with the {{a|Own Tempo}} Ability are immune to being confused. Confusion can be cured with [[Persim Berry|Persim Berries]], [[Touga Berry|Touga Berries]], the [[Yellow Flute]], and, from [[Generation II]] onwards, items that cure all status conditions such as [[Full Heal]]s and [[Lum Berry|Lum Berries]]; it is the only volatile status condition to be able to be cured by items that heal all status conditions.


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In [[Pokémon Conquest]], confusion is instead a non-volatile status. A confused Pokémon may randomly move and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the [[Warrior]] is prevented from using an item or activating a [[Warrior Skill]] that turn. Confusion may wear off in the first turn.
In [[Pokémon Conquest]], confusion is instead a non-volatile status. A confused Pokémon may randomly move and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the [[Warrior]] is prevented from using an item or activating a [[Warrior Skill]] that turn. Confusion may wear off in the first turn.


In the [[Pokémon Adventures]] manga, in [[PS392|Well Met, Weepinbell]], a small group of {{p|Torchic}} are seen circling around the confused Pokémon's head.
In the [[Pokémon Adventures]] manga, in ''[[PS392|Well Met, Weepinbell]]'', a small group of {{p|Torchic}} are seen circling around the confused Pokémon's head.


In the anime, the depiction and symptoms of confusion has varied over the course of the show's long run:
In the anime, the depiction and symptoms of confusion has varied over the course of the show's long run:
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