151
edits
No edit summary |
No edit summary |
||
Line 86: | Line 86: | ||
====Accuracy==== | ====Accuracy==== | ||
The '''accuracy rate''' (Japanese: '''{{j|{{tt|命中率|めいちゅうりつ}}}}''' ''accuracy rate'') or | The '''accuracy rate''' (Japanese: '''{{j|{{tt|命中率|めいちゅうりつ}}}}''' ''accuracy rate'') or '''accuracy''' of a Pokémon determines its probability of hitting another Pokémon. The initial value at the start of any battle is 100%. Along with accuracy-raising moves and items, in {{Pokémon XD}}, the player can also raise a Pokémon's accuracy by one stage by using the call action, as long as the Pokémon is not [[asleep]] or in [[Reverse Mode]] (in which case removing the condition takes precedence over raising accuracy). | ||
==Determination of stats== | ==Determination of stats== |
edits