Stat: Difference between revisions

347 bytes added ,  13 July 2019
(→‎In Pokémon GO: adding in-battle modification)
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===In Pokémon GO===
===In Pokémon GO===
{{incomplete|section|Stat calculation example}}
{{incomplete|section|Stat calculation example}}
Pokémon in [[Pokémon GO]] have '''HP''', '''Attack''', and '''Defense''' stats, as well as a derived stat, '''CP'''. Pokémon GO makes no distinction between physical or special damage like the core games do; instead, all [[List of moves in Pokémon GO|attacks]] simply use Attack and Defense to calculate damage. Of the four stats in Pokémon GO, however, only HP and CP are directly visible.
Pokémon in [[Pokémon GO]] have '''HP''', '''Attack''', and '''Defense''' stats, as well as a derived stat, '''CP'''. Pokémon GO makes no distinction between physical or special damage like the core games do; instead, all [[List of moves in Pokémon GO|attacks]] simply use Attack and Defense to calculate damage. Of the four stats in Pokémon GO, however, only HP and CP are directly visible. For more information on how damage is calculated in GO, see {{DL|Damage|Pokémon GO|Damage → Pokémon GO}}.


====Conversion from the core series====
====Conversion from the core series====
Each [[List of Pokémon by base stats (GO)|Pokémon's base stats]] are based off its stats from the core series. Aside from a few outliers, such as {{p|Shedinja}}'s HP, base stats in GO can be approximated by the following formulas: <ref>[https://pokemongo.gamepress.gg/explaining-october-2018-stat-change Explaining the October 2018 Stat Change]</ref>
Each [[List of Pokémon by base stats (GO)|Pokémon's base stats]] are based off its stats from the core series. Base stats for Pokémon from Generations [[Generation I|I]] and [[Generation II|II]] are calculated using the base stats from the [[Generation VI]] core series. Pokémon from Generations [[Generation III|III]] and [[Generation IV|IV]] are based off their [[Generation VII]] base stats.
 
Aside from a few outliers, such as {{p|Shedinja}}'s HP, base stats in GO can be approximated by the following formulas: <ref>[https://pokemongo.gamepress.gg/explaining-october-2018-stat-change Explaining the October 2018 Stat Change]</ref>


[[File:HP conversion GO.png|x20px]]
[[File:HP conversion GO.png|x20px]]
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* <code>Speed</code> is the Speed stat from the core series
* <code>Speed</code> is the Speed stat from the core series


After these calculations, if a Pokémon has a maximum CP of over 4,000, then for balancing purposes, all its base stats will be multiplied by 0.91.
After these calculations, if a Pokémon has a maximum CP of over 4,000, then for balancing purposes, all its base stats will be multiplied by 0.91.  


====Determination of stats====
====Determination of stats====
Calculating a Pokémon's stats in Pokémon GO depends on [[List of Pokémon by base stats (GO)|its species' base stats]], its [[individual values|IVs]], and its [[Power Up]] level. Whereas the core games have many ways in which one Pokémon's stats can become different from another's, in Pokémon GO, ultimately only a Pokémon's IVs will distinguish its stats from another of the same species.
Calculating a Pokémon's stats in Pokémon GO depends on [[List of Pokémon by base stats (GO)|its species' base stats]], its [[individual values|IVs]], and its [[Power Up]] level. Whereas the core games have many ways in which one Pokémon's stats can become different from another's, in Pokémon GO, ultimately only a Pokémon's IVs will distinguish its stats from another of the same species.  


The formulas for the three basic stats are
The formulas for the three basic stats are
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* <code>IV</code> refers to the IV for the stat in question
* <code>IV</code> refers to the IV for the stat in question
* <code>cpMult</code> is the CP multiplier, which is determined by the Pokémon's current [[Power Up]] level.  
* <code>cpMult</code> is the CP multiplier, which is determined by the Pokémon's current [[Power Up]] level.  
** For HP, the minimum value is 10. Pokémon defending a {{OBP|Gym|GO}} have twice their regular HP during Gym battles.
** For HP, the minimum value is 10.  
 
Pokémon defending a {{OBP|Gym|GO}} also have twice their regular HP during Gym battles.


====CP====
====CP====
'''CP''' (Japanese: '''{{j|CP}}'''), or '''Combat Power''' (Japanese: '''{{tt|総合的|そうごうてき}}な{{tt|強|つよ}}さ''' ''Total Power''), is a stat that roughly indicates a Pokémon's capability in combat. CP's value is derived from all three of the other stats, with Attack most heavily influencing its value. This means that two Pokémon of the same species with the same CP may still have slightly different underlying stats.
'''Combat Power''' (Japanese: '''{{tt|総合的|そうごうてき}}な{{tt|強|つよ}}さ''' ''Total Power''), abbreviated as '''CP''' (Japanese: '''{{j|CP}}'''), is a value derived from all three base stats to roughly indicate a Pokémon's capability in battle. This means that two Pokémon of the same species with the same CP may still have slightly different underlying stats.


The formula for CP uses the values of the stats resulting from the formula above (without rounding their results and before accounting for HP's minimum of 10):
The formula for CP uses the values of the stats resulting from the formula above (without rounding their results and before accounting for HP's minimum of 10):
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[[File:CP calc GO.png]]
[[File:CP calc GO.png]]


However, like HP, the minimum value for CP is also 10. Since Attack is factored directly into the formula for CP while HP and Defense are only factored in after taking their square root, this gives Attack a greater influence on the final value of CP than the other two stats.
However, like HP, the minimum value for CP is also 10. Since Attack is factored directly into the formula for CP while HP and Defense are only factored in after taking their square root, this gives Attack a greater influence on the final value of CP than the other two stats.  


====In-battle modification====
====In-battle modification====