Stat: Difference between revisions

1,097 bytes added ,  11 July 2019
→‎In Pokémon GO: adding in-battle modification
(→‎In Pokémon GO: adding in-battle modification)
Line 1,478: Line 1,478:
However, like HP, the minimum value for CP is also 10. Since Attack is factored directly into the formula for CP while HP and Defense are only factored in after taking their square root, this gives Attack a greater influence on the final value of CP than the other two stats.
However, like HP, the minimum value for CP is also 10. Since Attack is factored directly into the formula for CP while HP and Defense are only factored in after taking their square root, this gives Attack a greater influence on the final value of CP than the other two stats.


====Stage multipliers====
====In-battle modification====
In {{OBP|Trainer Battle|GO}}s, some Charged Attacks have a chance of increasing the user's Attack and Defense stats after use. This feature was implemented February 15, 2019.
Since February 15, 2019, in {{OBP|Trainer Battle|GO}}s, some Charged Attacks have a chance of increasing the user's stats or decreasing the opponent's stats after use.  
 
{| class="roundy" style="margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd"
|-
! style="background:#ccc; {{roundytl|5px}}" | Stat
! style="background:#ccc" | Raisers
! style="background:#ccc; {{roundytr|5px}}" | Reducers
|-
! style="background:#{{attack color}}" | {{color2|{{attack color dark}}|Stats#Attack|Attack}}
| style="background:#{{attack color light}}" | <ab>
'''1 Stage'''
{{mcolor|Power-Up Punch|{{attack color dark}}}}
 
'''2 Stage'''
{{mcolor|Ancient Power|{{attack color dark}}}}
{{mcolor|Ominous Wind|{{attack color dark}}}}
{{mcolor|Silver Wind|{{attack color dark}}}}</ab>
| style="background:#{{attack color light}}" | <ab>
'''1 Stage'''
{{mcolor|Leaf Tornado|{{attack color dark}}}}</ab>
|-
! style="background:#{{defense color}}" | {{color2|{{defense color dark}}|Stats#Defense|Defense}}
| style="background:#{{defense color light}}" | <ab>
'''1 Stage'''
{{mcolor|Skull Bash|{{defense color dark}}}}
 
'''2 Stage'''
{{mcolor|Ancient Power|{{defense color dark}}}}
{{mcolor|Ominous Wind|{{defense color dark}}}}
{{mcolor|Silver Wind|{{defense color dark}}}}</ab>
| style="background:#{{defense color light}}" | <ab>
'''1 Stage'''
{{mcolor|Earth Power|{{defense color dark}}}}


So far, only the moves {{m|Ancient Power}}, {{m|Silver Wind}}, and {{m|Ominous Wind}} have stat-boosting effects, all of which have a 10% chance of increasing both the user's Attack and Defense stats by two stages.
'''2 Stage'''
{{mcolor|Acid Spray|{{defense color dark}}}}</ab>
|}


====Stage multipliers====
;For Attack and Defense
;For Attack and Defense
{| class="roundy" style="margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000" cellspacing="1" cellpadding="3"
{| class="roundy" style="margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000" cellspacing="1" cellpadding="3"