Stat: Difference between revisions

2 bytes added ,  22 August 2013
(→‎In Generations III, IV, and V: HP stat mins out at 11.)
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Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.


In [[Generation IV]], during a {{DL|Weather conditions|Sandstorm}}, all {{type|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.
Since [[Generation IV]], during a {{DL|Weather conditions|Sandstorm}}, all {{type|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.


All stat modifiers listed below, except the [[vitamin]]s, [[wing]]s, and the EV [[Berry|Berries]], will increase the corresponding stats only for the battle that they are used in.
All stat modifiers listed below, except the [[vitamin]]s, [[wing]]s, and the EV [[Berry|Berries]], will increase the corresponding stats only for the battle that they are used in.
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| scope="col" |33% || 38% || 43% || 50% || 60% || 75% || <center>100%</center> || 133% || 167% || 200% || 233% || 267% || 300%
| scope="col" |33% || 38% || 43% || 50% || 60% || 75% || <center>100%</center> || 133% || 167% || 200% || 233% || 267% || 300%
|}
|}
 
==In the anime==
==In the anime==
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in [[DP131|''Pedal to the Mettle!'']] when [[Paul]]'s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in [[AG128|''Shocks and Bonds'']], where [[Johnny]]'s {{p|Aggron}}'s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}'s {{p|Sceptile}}'s {{m|SolarBeam}}, a special move.
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in [[DP131|''Pedal to the Mettle!'']] when [[Paul]]'s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in [[AG128|''Shocks and Bonds'']], where [[Johnny]]'s {{p|Aggron}}'s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}'s {{p|Sceptile}}'s {{m|SolarBeam}}, a special move.
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