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==Battling== | ==Battling== | ||
In battle, the Starmobiles are named "<Squad Name> Starmobile" ( | In battle, the Starmobiles are named "<Squad Name> Starmobile" (e.g. "Segin Starmobile"), as seen in their health bar; however, the battle texts refer to them simply as "Revavroom" (e.g. "The opposing Revavroom used Wicked Torque!"). The Starmobiles are immune to all negative [[status condition]]s, volatile or otherwise. Their [[type]]s cannot be changed by moves such as {{m|Soak}}. All of their moves can be used without [[PP]] limitations. {{m|Transform}} fails if used on a Starmobile, and {{a|Imposter}} does not activate. | ||
Starmobiles are not technically proper forms of Revavroom,<ref>https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/page-26#post-9460348</ref> as the game essentially overwrites the last opponent that was knocked out, and directly modifies their [[stat]]s, [[Nature]], types, [[Ability|Abilities]], and [[move]]s. As a result, the Starmobiles have no [[IV]]s or [[EV]]s, and have stats that are out-of-bounds for a typical Revavroom of similar level. Instead, they have the following custom properties: | Starmobiles are not technically proper forms of Revavroom,<ref>https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/page-26#post-9460348</ref> as the game essentially overwrites the last opponent that was knocked out, and directly modifies their [[stat]]s, [[Nature]], types, [[Ability|Abilities]], and [[move]]s. As a result, the Starmobiles have no [[IV]]s or [[EV]]s, and have stats that are out-of-bounds for a typical Revavroom of similar level. Instead, they have the following custom properties: |
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