Stantler (Pokémon)

Revision as of 11:22, 22 May 2022 by Kristak (talk | contribs) (→‎Game locations: Section updated)
For Pokémon GO information on this species, see the game's section.
233MS.png #233: Porygon2
Pokémon
#235: Smeargle 235MS.png
Stantler
Big Horn Pokémon
オドシシ
Odoshishi
#234
Stantler



Images on the Bulbagarden Archives
Type
Normal Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Intimidate or Frisk Cacophony
Cacophony
Sap Sipper
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Field
Hatch time
20 cycles
Height
4'07" 1.4 m
Stantler
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
157.0 lbs. 71.2 kg
Stantler
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
165
Gen. II-IV
Unknown
IV
163
V+
Leveling rate
Slow
EV yield
Total: 1
Stantler
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.png
Footprint
F234.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Stantler (Japanese: オドシシ Odoshishi) is a Normal-type Pokémon introduced in Generation II.

In the Hisui region, it evolves into Wyrdeer after using Psyshield Bash in Agile Style at least 20 times.

Biology

Stantler is a quadrupedal, caribou-like Pokémon. It has a tan pelt with a cream-colored belly and a few spots on its back. Its tail is large, short, and round, and each of its legs ends in a black hoof. It has a large, brown nose and a pair of pale cream-colored antlers, each with a black orb in the center. The shape of the antlers and the black orbs causes them to resemble eyes. Stantler can distort reality and create illusions with its antlers by subtly changing the flow of air around them. Staring into them creates an odd sensation, as if one is being sucked through them, and one may become so dizzy that it is impossible to stand.

Its strange antlers are very valuable artifacts to Pokémon hunters. The species was nearly driven to extinction for its beautiful antlers. Additionally, the round balls found on the fallen antlers can be ground into a powder that aids in sleeping. Stantler live in herds in temperate, mountainous forests. As shown in the anime, a baby Stantler that is separated from its herd and frightened will instinctively produce an illusion of a big, stampeding herd to scare away perceived threats. In Hisui, through the Agile Style, Stantler's psychic powers become more powerful, allowing it to learn its signature move Psyshield Bash. This allows Stantler to evolve into Wyrdeer.

In the anime

Main series

 
Stantler in the anime

Major appearances

In The Little Big Horn, Brock helped a fawn Stantler reunite with its herd. Before that, the young Stantler had created an illusion of a stampeding herd of Stantler in self-defense, but Brock managed to see through it, allowing him to befriend the fawn.

In Different Strokes for Different Blokes, Bewilder Forest was home to multiple Stantler. Some of the Stantler used Hypnosis on travelers, giving them various hallucinations. Paul caught one of them, but released it almost immediately after deciding that it wasn't worthy of his team.

In Stantler's Little Helpers, Santa Claus used multiple Stantler to pull his sleigh in lieu of his Ponyta.

In Finding a Legend!, a Stantler was casting illusions at the Bell Tower before being caught by Goh. It has since made further appearances in Pokémon Journeys: The Series.

Minor appearances

In Tricks of the Trade, a Stantler was at the Pokémon Swap Meet in Palmpona.

Two Stantler appeared in Freeze Frame.

Two wild Stantler appeared in The Legend of Thunder!.

Multiple Stantler appeared in Celebi: The Voice of the Forest.

In the banned episode EP250, a Stantler was living in a forest outside the Ice Path.

In Fangs for Nothin', a Stantler was living on the Dragon Holy Land.

In Gotta Catch Ya Later!, Misty's flashback featured a Stantler.

Three Stantler appeared in A Bite to Remember.

In Lucario and the Mystery of Mew, a Stantler was living in the Tree of Beginning.

A Stantler appeared in The Green Guardian.

In Not on MY Watch Ya Don't!, Team Rocket hypnotized and kidnapped a Stantler.

A Stantler appeared in Dawn's Early Night!.

Multiple Stantler appeared in Giratina and the Sky Warrior.

In Battling the Generation Gap!, a Stantler was part of Lila's famous "Tiger Lily Smile".

Multiple Stantler appeared in Arceus and the Jewel of Life.

In Playing the Performance Encore!, a Coordinator's Stantler competed alongside a Magcargo in the Battle Stage of the Daybreak Contest.

A Stantler appeared in the opening sequence of Zoroark: Master of Illusions.

A Trainer's Stantler appeared in a flashback in The Power of Us. Also, a wild Stantler physically appeared in the same movie.

Pokédex entries

Episode Pokémon Source Entry
EP125 Stantler Ash's Pokédex Stantler, the Big Horn Pokémon. The eye-like shapes at the base of its horns produce a pleasant odor, that has a bewildering effect on anyone who smells it. It can also create startling, realistic illusions by shaking its horns. Stantler form herds and live in mountainous terrain.
Episode Pokémon Source Entry
DP006 Stantler Ash's Pokédex Stantler, the Big Horn Pokémon. Its large curved horns subtly bend the flow of air around them, which creates a mysterious warp in reality.
Episode Pokémon Source Entry
JN009 Stantler Goh's Rotom Phone Stantler, the Big Horn Pokémon. A Normal type. If you look too deeply into the rings on Stantler's horns, you will feel quite strange.

Pokémon Generations

A Stantler appeared in The Reawakening, during a flashback about the creation of the legendary beasts.

In the manga

Movie adaptations

Stantler appeared in Celebi: a Timeless Encounter.

Pocket Monsters DP

A Stantler appeared in PMDP30.

Pokémon Adventures

Stantler debuted in Elekid Incorporated, under the ownership of Professor Oak, who used her often for transport during her appearances.

A Stantler appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

Pokémon Gold & Silver: The Golden Boys

A Trainer's Stantler appeared in Let's Fight For The Future!!.

In the TCG

Main article: Stantler (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II Johto
#129
Gold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Silver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Crystal The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.
Stadium 2 The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Generation III Hoenn
#—
Kanto
#—
Ruby Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Sapphire
Emerald Stantler's magnificent antlers were once traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction.
FireRed Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
LeafGreen The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Generation IV Sinnoh
#—
Johto
#131
Diamond Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Pearl
Platinum
HeartGold The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
SoulSilver Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Generation V Unova
#—
Black Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White
Black 2 Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White 2
Generation VI Kalos
#—
Hoenn
#—
X Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Y The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Omega Ruby Stantler's magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Alpha Sapphire
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#—
Sinnoh
#—
Hisui
#049
This Pokémon has no Pokédex entries in Sword and Shield.
Brilliant Diamond Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Shining Pearl
Legends: Arceus Its strangely shaped antlers have the power to bewitch those who see them. Medicine made by grinding up the black orbs from fallen antlers is an effective treatment for insomnia.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Routes 36 and 37
Crystal
Route 37Night
Generation III
Ruby Sapphire
Trade
Emerald
Safari Zone extension
FireRed LeafGreen
Trade
Colosseum
The Under Subway (Shadow)
XD
Trade
Generation IV
Diamond
Trade
Pearl
Route 207 (Poké Radar)
Platinum
Route 207 (Poké Radar)
HeartGold SoulSilver
Routes 36 and 37
Safari ZoneNight (Plains - default, with 3 Plains points, and with 3 Forest points)
Pal Park
Field
Pokéwalker
Treehouse
Generation V
Black White
Abundant Shrine
Black 2 White 2
Trade
Dream World
Pleasant Forest
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Mirage Mountain (west of Route 104)
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Unobtainable
Brilliant Diamond
Trade
Shining Pearl
Route 207 (Poké Radar)
Legends: Arceus
Deertrack Heights, Wayward Wood
Massive mass outbreaks - Obsidian Fieldlands


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Secret Storage 13, Endless Level 35, Forever Level 12,, Mr. Who's Den
MD Red MD Blue
Mt. Thunder (5F-9F), Joyous Tower (31F-36F)
Generation IV
MD Time MD Darkness
Foggy Forest (6F-11F), Shimmer Hill (1F-17F)
MD Sky
Foggy Forest (6F-11F), Shimmer Hill (1F-17F)
Ranger: GS
Teakwood Forest, Dark Temple
Generation V
Rumble Blast
Canyon: Rugged Flats
Rumble U
Verdant Plaza: Four Seasons in the Forest
Generation VI
Battle Trozei
Safari Jungle: Stage 1Mo
Shuffle
Event: Pokémon Safari (Second release)
Rumble World
White Ruins: Trailhead Field (All Areas, Entrance Boss)
Generation VII
Rumble Rush
Rowlet Sea, Charizard Sea2020, Rowlet SeaFinal


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Safeguard Stantler English United States 5 January 10 to 16, 2003
RSEFRLG Gather More Pokémon! Sixth Campaign Stantler Japanese Japan 10 April 22 to May 8, 2006

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
73
133 - 180 256 - 350
95
90 - 161 175 - 317
62
60 - 125 116 - 245
85
81 - 150 157 - 295
65
63 - 128 121 - 251
85
81 - 150 157 - 295
Total:
465
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/3 ★★★
Power
4/4 ★★★★
Skill
3/3 ★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
16/17 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Stantler is available in Brilliant Diamond and Shining Pearl and Pokémon Legends: Arceus.

By leveling up

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
033 Leer Normal Status 0000 100100% 30
077 Astonish Ghost Physical 03030 100100% 15
1010 Hypnosis Psychic Status 0000 06060% 20
1313 Stomp Normal Physical 06565 100100% 20
1616 Sand Attack Ground Status 0000 100100% 15
2121 Take Down Normal Physical 09090 08585% 20
2323 Confuse Ray Ghost Status 0000 100100% 10
2727 Calm Mind Psychic Status 0000 —% 20
3333 Role Play Psychic Status 0000 —% 10
3838 Zen Headbutt Psychic Physical 08080 09090% 15
4343 Lunge Bug Physical 08080 100100% 15
4949 Imprison Psychic Status 0000 —% 10
5050 Entrainment Normal Status 0000 100100% 15
5555 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see level-up moves from other generations

LA Template:Learnlist/levelh/PLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA

|} |- | class="roundybottom" style="background:#C1C2C1; font-size: 90%; line-height:10px;" colspan="7" |

  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see level-up moves from other generations

|}

By TM

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04 TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM05 TM05 Roar Normal Status 0000 —}}—% 20
TM10 TM10 Work Up Normal Status 0000 —}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM16 TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25 TM25 Thunder Electric Special 110110 070}}70% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM33 TM33 Reflect Psychic Status 0000 —}}—% 20
TM34 TM34 Shock Wave Electric Special 06060 —}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM48 TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 —}}—% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bite Dark Physical 60 100% 25
Disable Normal Status 100% 20
Double Kick Fighting Physical 30 100% 30
Extrasensory Psychic Special 80 100% 20
Megahorn Bug Physical 120 85% 10
Spite Ghost Status 100% 10
Thrash Normal Physical 120 100% 10
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Stantler in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Stantler in that game.
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Bulldoze Ground Physical 60 100% 20
Sw Sh EP BD SP Swift Normal Special 60 —% 20
Sw Sh EP BD SP Calm Mind Psychic Status —% 10
Sw Sh EP BD SP Rest Psychic Status —% 10
Sw Sh EP BD SP Zen Headbutt Psychic Physical 80 90% 10
Sw Sh EP BD SP Iron Tail Steel Physical 100 75% 5
Sw Sh EP BD SP Charge Beam Electric Special 50 90% 15
Sw Sh EP BD SP Energy Ball Grass Special 80 100% 10
Sw Sh EP BD SP Shadow Ball Ghost Special 80 100% 10
Sw Sh EP BD SP Giga Impact Normal Physical 120 90% 5
Sw Sh EP BD SP Wild Charge Electric Physical 85 100% 10
Sw Sh EP BD SP Megahorn Bug Physical 100 85% 5
Sw Sh EP BD SP Thunderbolt Electric Special 80 100% 10
Sw Sh EP BD SP Psychic Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Stantler
  • Italic indicates a move that gets STAB only when used by an evolution of Stantler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.2%
Friend Area: Energetic Forest
Phrases
51%-100% HP My antlers create a weird space where reality is distorted!
26%-50% HP I've lost half my HP already.
1%-25% HP I'm done for... My head is spinning, and I'm about to fall...
Level up My level went up! My weird reality field turned weirder!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 6.4%
IQ group: G
Pokémon Ranger: Guardian Signs
Group:
Normal
Poké Assist:
(present)
 
Normal
Field move:
(present)
 
(Tackle ×2)
Poké Assist:
(past)
 
Normal
Field move:
(past)
 
(Tackle ×1)
Browser entry R-033/N-191
It lets loose shock waves to attack.
Pokémon Rumble Blast
Attack ●●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.19 seconds Base HP: 54
Base Attack: 77 Base Defense: 51 Base Speed: 60
Pokémon Battle Trozei
Normal
Attack Power: ★★★★

 

Pokémon Shuffle
 
Normal
  Attack Power: 60 - 105   5

#253
 

Sleep Charm
Leaves the foe asleep.


Pokémon GO
  Base HP: 177 Base Attack: 192 Base Defense: 131
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Tackle, Zen Headbutt
Charged Attacks: Stomp, Wild Charge, Megahorn, Frustration, Return


Costumes in Pokémon GO
 
Holiday bells

Evolution

 
Unevolved
Stantler
 Normal 
  
Use the Agile Style of
Psyshield Bash 20 times
 
First evolution
Wyrdeer
 Normal  Psychic 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Gold (Japan) Silver (Japan)
       
       
Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
HOME
   
  For other sprites and images, please see Stantler images on the Bulbagarden Archives.


Trivia

Origin

Bulbanews has an article related to this subject:

Stantler seems to be based on a number of deer species, such as the sika deer, reindeer, elk, or moose. It may also be based on 鹿威し shishiodoshi or "deer scare", a Japanese device traditionally used to scare deer and birds away from gardens.

Name origin

Stantler may be a combination of startle, stag or stare and antler.

Odoshishi may be derived from 鹿威し shishiodoshi.

In other languages

Language Title Meaning
  Japanese オドシシ Odoshishi From 鹿威し shishiodoshi
  French Cerfrousse From cerf and frousse
  Spanish Stantler Same as English name
  German Damhirplex From Damhirsch and perplex
  Italian Stantler Same as English name
  Korean 노라키 Noraki From 노루 noru and 놀래키다 nollaekida
  Mandarin Chinese 驚角鹿 / 惊角鹿 Jīngjiǎolù From 驚 / 惊 jīng, jiǎo, and 鹿
  Cantonese Chinese 驚角鹿 Gīnggokluhk From gīng, gok, and 鹿 luhk


External links


  #233: Porygon2
Pokémon
#235: Smeargle  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.