324MS.png #324: Torkoal
Pokémon
#326: Grumpig 326MS.png
This article is about the species. For a specific instance of this species, see Spoink (disambiguation).
Spoink
Bounce Pokémon
バネブー
Baneboo
#325
Spoink



Images on the Bulbagarden Archives
Type
Psychic Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Thick Fat or Own Tempo Cacophony
Cacophony
Gluttony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
255 (43.9%)
Breeding
Egg Group
Field
Hatch time
21 cycles
Height
2'04" 0.7 m
Spoink
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
67.5 lbs. 30.6 kg
Spoink
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
89
Gen. III-IV
Unknown
IV
66
V+
Leveling rate
Fast
EV yield
Total: 1
Spoink
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F325.png F000.png
{{{form2}}}
Pokédex color
Black
Base friendship
70
External Links

Spoink (Japanese: バネブー Baneboo) is a Psychic-type Pokémon introduced in Generation III.

It evolves into Grumpig starting at level 32.

Biology

Spoink is a gray, pig-like Pokémon. It has dark, circular eyes, a large gray nose, and small ears. It has stubby arms and possesses no hind legs. Motion is achieved by bouncing on its spring-like tail. The bouncing has a vital function, in that it keeps its heart beating. Even while it is sleeping, it continues to bounce. It wears a pearl produced by Clamperl on top of its head, which amplifies its psychic powers. Spoink will be weakened without a pearl, and always searches for bigger pearls. In the anime it was shown to easily mistake other round objects as its pearl. It lives in mountainous areas. It likes to eat mushrooms that grow underground.

In the anime

In the main series

 
Spoink in the anime

Major appearances

A Spoink first appeared in Pearls are a Spoink's Best Friend. The Bounce Pokémon had lost its pearl and Ash and his friends helped find the missing pearl. Spoink happened to be a kleptomaniac for anything round (especially round Pokémon) when it didn't have its pearl. The same Spoink appeared again in Clamperl of Wisdom, where it loses its pearl once again. Ash and his friends go searching for another pearl, but Team Rocket stole the only Clamperl that had one.

A Spoink also appeared in A Marathon Rivalry! during a demonstration of a Pokéathlon event.

Multiple Spoink appeared in An Oasis of Hope!, including one of them where it was helping Ash and his friends save its friends from a bully Grumpig.

Minor appearances

Ash used a Spoink in the first leg of the Pokémon Triathlon in One Team, Two Team, Red Team, Blue Team!.

A Spoink appeared in Cloudy Fate, Bright Future!, under the ownership of a Psychic.

Pokédex entries

Episode Pokémon Source Entry
AG079 Spoink Ash's Pokédex Spoink, the Bounce Pokémon. Spoink bounces around on its tail. The pearl upon its head helps to magnify its psychic powers. If a Spoink loses its pearl, it grows extremely tired.
Episode Pokémon Source Entry
XY061 Spoink Serena's Pokédex Spoink, the Bounce Pokémon. Spoink moves around by bouncing on its tail. Its psychic powers are made stronger by the pearl on its head.

In Pokémon Generations

A wild Spoink appeared in The Cavern, where it was running away from a storm which a Primal Kyogre was creating.

In the manga

In the Pokémon Adventures manga

Tate and Liza each own a Spoink who first appeared in With a Spoink in Your Step I, which were used to train Ruby and Sapphire on Mirage Island in a Tag Battle.

The Battle Factory rented a Spoink which was stolen by Guile Hideout in The Final Battle VII.

In the TCG

Main article: Spoink (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Spoink bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing - if it stops, its heart will stop.
Sapphire Spoink keeps a pearl on top of its head. The pearl functions to amplify this Pokémon's psychokinetic powers. It is therefore on a constant search for a bigger pearl.
Emerald A Pokémon that manipulates psychic power at will. It doesn't stop bouncing even when it is asleep. It loves eating mushrooms that grow underground.
FireRed It apparently dies if it stops bouncing about. It carries a pearl from Clamperl on its head.
LeafGreen
Generation IV
Diamond It bounces constantly, using its tail as a spring. The shock of bouncing keeps its heart beating.
Pearl
Platinum
HeartGold It bounces around on its tail to keep its heart pumping. It carries a pearl from Clamperl on its head.
SoulSilver
Generation V
Black It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating.
White
Black 2 Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies.
White 2
Generation VI
X It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating.
Y It bounces around on its tail to keep its heart pumping. It carries a pearl from Clamperl on its head.
Omega Ruby Spoink bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing—if it stops, its heart will stop.
Alpha Sapphire Spoink keeps a pearl on top of its head. The pearl functions to amplify this Pokémon’s psychokinetic powers. It is therefore on a constant search for a bigger pearl.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Jagged Pass
Emerald
Jagged Pass
FireRed LeafGreen
Trade, Event
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Route 214 (Swarm)
Platinum
Route 214 (Swarm)
HeartGold SoulSilver
Ilex Forest, Viridian Forest (Hoenn Sound)
Pal Park
Field
Generation V
Black White
Trade
Black 2
Reversal Mountain
White 2
Trade
Dream World
Spooky Manor
Generation VI
X Y
Route 8
Omega Ruby Alpha Sapphire
Jagged Pass
Generation VII
Sun Moon
Pokémon Bank


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Hatch from Egg
Trozei!
Secret Storage 15, Endless Level 36, Forever Level 21, Mr. Who's Den
MD Red MD Blue
Howling Forest (1F-8F), Solar Cave (1F-5F)
Ranger
Kisara Plains
Generation IV
MD Time MD Darkness
Marine Resort (B1-B19)
MD Sky
Marine Resort (B1-B19)
Generation V
Rumble Blast
Tower: Firebreathing Mountain, Soothing Shore
Rumble U
Conductor Room: Rumbling Magnetic Motors, Chill Battle: Fever!
Generation VI
Battle Trozei
Safari Jungle: Stage 1Th
Shuffle
Desert Umbra: Stage 304
Rumble World
Legend Terrain: Bastion of Beginnings (Entrance, Center, Back)


In events

Games Event Language Location Level Distribution period
RSEFRLG PokéPark Egg Spoink Japanese Japan 5 March 12 to May 8, 2005

Held items

Game Held Item(s)
Diamond Pearl   Tanga Berry (5%)
Platinum
HeartGold SoulSilver   Tanga Berry (5%)
Black 2 White 2   Persim Berry (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
25
27 - 84 49 - 163
35
36 - 95 67 - 185
70
67 - 134 130 - 262
80
76 - 145 148 - 284
60
58 - 123 112 - 240
Total:
330
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
2/3 ★★
Stamina
4/4 ★★★★
Jump
4/5 ★★★★
Total
14/18 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Splash Normal Status 0000 —% 40
077 Psywave Psychic Special 0000 100100% 15
1010 Odor Sleuth Normal Status 0000 —% 40
1414 Psybeam Psychic Special 06565 100100% 20
1515 Psych Up Normal Status 0000 —% 10
1818 Confuse Ray Ghost Status 0000 100100% 10
2121 Magic Coat Psychic Status 0000 —% 15
2626 Zen Headbutt Psychic Physical 08080 09090% 15
2929 Power Gem Rock Special 08080 100100% 20
2929 Rest Psychic Status 0000 —% 10
3333 Snore Normal Special 05050 100100% 15
3838 Psyshock Psychic Special 08080 100100% 10
4040 Payback Dark Physical 05050 100100% 10
4444 Psychic Psychic Special 09090 100100% 10
5050 Bounce Flying Physical 08585 08585% 5
  • Bold indicates a move that gets STAB when used by Spoink
  • Italic indicates a move that gets STAB only when used by an evolution of Spoink
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04  TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM16  TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM18  TM18 Rain Dance Water Status 0000 —}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 —}}—% 5
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Spoink
  • Italic indicates a move that gets STAB only when used by an evolution of Spoink
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Endure Normal Status —% 10
Extrasensory Psychic Special 80 100% 20
Future Sight Psychic Special 120 100% 10
Lucky Chant Normal Status —% 30
Mirror Coat Psychic Special 100% 20
Simple Beam* Normal Status 100% 15
Skill Swap Psychic Status —% 10
Trick* Psychic Status 100% 10
Whirlwind Normal Status —% 20
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Spoink in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Spoink in that game.
  • Bold indicates a move that gets STAB when used by Spoink
  • Italic indicates a move that gets STAB only when used by an evolution of Spoink
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Spoink can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Spoink cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Spoink
  • Italic indicates a move that gets STAB only when used by an evolution of Spoink
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Side game data

Pokémon Pinball RS
   
Acquisition: Hatch
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.5%
Friend Area: Mt. Deepgreen
Phrases
51%-100% HP If I don't keep bouncing, I lose my life!
26%-50% HP Uh-oh! My HP is halfway down!
1%-25% HP Help me... I'm running out of energy to bounce...
Level up I leveled up! It puts me in a bouncy mood!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 6.4%
IQ group: F
Pokémon Ranger
Group:
Psychic
Poké Assist:  
Psychic
Field move: None
Loops: 4 Min. exp.: N/A Max. exp.: N/A
Browser entry R-000
Spoink constantly hops in a rhythmic manner. Watch out for sudden high jumps.
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★

 

Pokémon Shuffle
 
Psychic
  Attack Power: 50 - 70   0

#458
 

Paralyze
Leaves the foe paralyzed.


Evolution

 
Unevolved
Spoink
 Psychic 
 
Level 32
 
First evolution
Grumpig
 Psychic 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
  For other sprites and images, please see Spoink images on the Bulbagarden Archives.


Trivia

  • Despite Pokédex entries saying that it would die if it stopped bouncing, it has been seen not bouncing many times in the anime.
  • Despite Pokédex entries saying that its pearl comes from a Clamperl, a Shiny Spoink's pearl is gray, but a Shiny Clamperl's pearl is gold.

Origin

The inspiration for Spoink may be the Biblical phrase "...neither cast ye your pearls before swine, lest they trample them under their feet, and turn again and rend you" from Matthew 7:6. The pearls were supposed to represent wisdom given to an audience who would not appreciate the teachings. Spoink and Grumpig appear to instead use those pearls of wisdom to enhance their psychic powers. Spoink might also be a literal interpretation of a spring pig (in pig farming, spring is the ideal season for birth). Having a spring instead of legs may be a reference to a jack-in-the-box. Its affinity for underground mushrooms, as noted by its Emerald Pokédex entry, is characteristic of a truffle hog.

Name origin

Spoink may be a combination of spring and oink (the sound a pig makes).

Baneboo may be a combination of 発条 bane (spring) and ブーブー būbū (the sound of grumbling or oinking). Boo may also be a shortening of 豚 buta (pig).

In other languages

Language Title Meaning
  Japanese バネブー Baneboo From 発条 bane and ブーブー būbū or buta
  French Spoink Same as English name
  Spanish Spoink Same as English name
  German Spoink Same as English name
  Italian Spoink Same as English name
  Korean 피그점프 Pigjump From the English words pig and jump
  Mandarin Chinese 跳跳豬 / 跳跳猪 Tiàotiàozhū Literally "Jumping pig"
  Cantonese Chinese


External links


  #324: Torkoal
Pokémon
#326: Grumpig  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.