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===Effect=== | ===Effect=== | ||
[[File:PokéFluteSnorlax.png|thumb|The Poké Flute being used in {{game|FireRed and LeafGreen|s}}]] | [[File:PokéFluteSnorlax.png|thumb|The Poké Flute being used in {{game|FireRed and LeafGreen|s}}]] | ||
==== | ====Outside of battle==== | ||
The Poké Flute is used to wake up {{status|Sleep|sleeping}} Pokémon in the overworld. | |||
* In the [[Generation I]] core series games, [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed, LeafGreen]], [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]], it is used to wake the two {{p|Snorlax}} sleeping on {{rt|12|Kanto}} and {{rt|16|Kanto}}. This initiates a battle with the wild Snorlax. | |||
* In {{game|Yellow}}, the Poké Flute can be used to wake up {{ga|Red's Pikachu|the player's Pikachu}}. | |||
* In [[Pokémon X and Y]], the player has to deliver the Poké Flute from the [[Parfum Palace]] to its owner, a {{tc|Black Belt}}, who uses it to wake up a Snorlax that is blocking {{rt|7|Kalos}}. The player does not get to keep the Poké Flute after they deliver it. | |||
If the player uses the Poké Flute outside of battle, it will play a "catchy tune", but does not wake up any of the player's Pokémon. | |||
In | In {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, the [[Pokégear]]'s radio is used to wake up wild Snorlax. If the player has the {{DL|Pokégear|Radio|EXPN Card}}, they can tune into channel 20 in Kanto to hear the Poké Flute. | ||
====In battle==== | |||
A Poké Flute is a reusable item that cures all Pokémon in the {{pkmn|battle}} of {{status|sleep}}, including the opponent's Pokémon. If no Pokémon are asleep, it will have no effect on the battle, but still counts as the player's turn. | A Poké Flute is a reusable item that cures all Pokémon in the {{pkmn|battle}} of {{status|sleep}}, including the opponent's Pokémon. If no Pokémon are asleep, it will have no effect on the battle, but still counts as the player's turn. | ||
In {{game|FireRed and LeafGreen|s}}, Pokémon with {{a|Soundproof}} cannot be woken up by the Poké Flute. In {{g|X and Y}} and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the Poké Flute cannot be used in battle. | In {{game|FireRed and LeafGreen|s}}, Pokémon with {{a|Soundproof}} cannot be woken up by the Poké Flute. In {{g|X and Y}} and [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the Poké Flute cannot be used in battle. | ||
===Description=== | ===Description=== | ||
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'''Pokémon Flute''' was introduced as a {{TCG|Trainer card}} at the beginning of the [[Pokémon Trading Card Game]]. First released in the initial Japanese {{TCG|Expansion Pack}}, it later debuted in English in the {{TCG|Base Set}}, with both prints featuring an illustration by [[Keiji Kinebuchi]]. Pokémon Flute allows the player to choose a {{TCG|Basic Pokémon}} from their opponent's discard pile and add it to their opponent's {{TCG|Bench}}. | '''Pokémon Flute''' was introduced as a {{TCG|Trainer card}} at the beginning of the [[Pokémon Trading Card Game]]. First released in the initial Japanese {{TCG|Expansion Pack}}, it later debuted in English in the {{TCG|Base Set}}, with both prints featuring an illustration by [[Keiji Kinebuchi]]. Pokémon Flute allows the player to choose a {{TCG|Basic Pokémon}} from their opponent's discard pile and add it to their opponent's {{TCG|Bench}}. | ||
{{-}} | {{-}} | ||
==Trivia== | |||
* In [[Generation]]s {{gen|III}} and {{gen|IV}}, as well as {{g|Omega Ruby and Alpha Sapphire}}, the [[Blue Flute]] can be used to wake a sleeping Pokémon without being consumed, like the Poké Flute's in battle effect. | |||
==In other languages== | ==In other languages== |