Smoochum (Pokémon)/Generation II learnset

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By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Pound Normal 04040 100}}100% 35
00Start Lick Ghost 02020 100}}100% 30
099 Sweet Kiss Normal 0000 075}}75% 10
1313 Powder Snow Ice 04040 100}}100% 25
2121 Confusion Psychic 05050 100}}100% 25
2525 Sing Normal 0000 055}}55% 15
3333 Mean Look Normal 0000 —}}—% 5
3737 Psychic Psychic 09090 100}}100% 10
4545 Perish Song Normal 0000 —}}—% 5
4949 Blizzard Ice 120120 070}}70% 5
  • Bold indicates a move that gets STAB when used by Smoochum
  • Italic indicates a move that gets STAB only when used by an evolution of Smoochum
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM01 DynamicPunch Fighting 100 50% 5
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM09 Psych Up Normal —% 10
  TM10 Hidden Power Normal 100% 15
  TM12 Sweet Scent Normal 100% 20
  TM13 Snore Normal 40 100% 15
  TM14 Blizzard Ice 120 70% 5
  TM16 Icy Wind Ice 55 95% 15
  TM17 Protect Normal —% 10
  TM18 Rain Dance Water —% 5
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM27 Return Normal 100% 20
  TM29 Psychic Psychic 90 100% 10
  TM30 Shadow Ball Ghost 80 100% 15
  TM31 Mud-Slap Ground 20 100% 10
  TM32 Double Team Normal —% 15
  TM33 Ice Punch Ice 75 100% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM42 Dream Eater Psychic 100 100% 15
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  TM46 Thief Dark 40 100% 10
  TM50 Nightmare Ghost 100% 15
  • Bold indicates a move that gets STAB when used by Smoochum
  • Italic indicates a move that gets STAB only when used by an evolution of Smoochum
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Meditate Psychic —% 40
  • Moves marked with an asterisk (*) must be chain bred onto Smoochum in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Smoochum in that game.
  • Bold indicates a move that gets STAB when used by Smoochum
  • Italic indicates a move that gets STAB only when used by an evolution of Smoochum
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Smoochum can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Smoochum cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Smoochum
  • Italic indicates a move that gets STAB only when used by an evolution of Smoochum
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
Pokémon Crystal (Egg) Dizzy Punch Normal 70 100% 10
New York City Pokémon Center Metronome Normal —% 10
New York City Pokémon Center Petal Dance Grass 70 100% 20
  • A superscript level indicates that Smoochum can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Smoochum
  • Italic indicates a move that gets STAB only when used by an evolution of Smoochum
  • Click on the generation numbers at the top to see event moves from other generations