Silver (game): Difference between revisions

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Undo revision 1752609 by Lightning37 (talk)This isn't the right page for this trivia.
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* In the original Gold, Silver, and Crystal games, when battled at Indigo Plateau the Champion theme is played instead of his rival theme.
* In the original Gold, Silver, and Crystal games, when battled at Indigo Plateau the Champion theme is played instead of his rival theme.
* The English script of the Celebi event in HeartGold and SoulSilver never states that Silver is Giovanni's son, unlike the Japanese script.
* The English script of the Celebi event in HeartGold and SoulSilver never states that Silver is Giovanni's son, unlike the Japanese script.
* When the player and Silver battle [[Clair]] and [[Lance]] at [[Dragon's Den]] in HeartGold and SoulSilver, during the battle the basic trainer battle theme plays, but when they are defeated the gym leader and Elite Four victory theme plays instead of the basic trainer victory theme.
* Silver has achieved a high score of 2000 at [[Pal Park]], which serves as the default high score.
* Silver has achieved a high score of 2000 at [[Pal Park]], which serves as the default high score.
* In the original games, at second battle Silver's Croconaw is underleveled being at Lv. 16 - it doesn't evolve until Lv. 18, a case different from the Quilava/Feraligatr/Meganium below. This is fixed in remakes by giving his starter Lv. 18 at that battle.
* In the original games, at second battle Silver's Croconaw is underleveled being at Lv. 16 - it doesn't evolve until Lv. 18, a case different from the Quilava/Feraligatr/Meganium below. This is fixed in remakes by giving his starter Lv. 18 at that battle.
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