Shuppet Donk (TCG)

Revision as of 22:43, 7 March 2010 by Sivart345 (talk | contribs) (Looked through, and I am done with this article...for today.)
Shuppet Hit-and-Run
Types used Psychic
Major cards Shuppet & Banette.

Shuppet Hit-and-Run is a deck archetype that uses Shuppet's Fade Out.

History

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Strategy

Attch PlusPowers and Expert Belt to Shuppet and use Fade Out and then Shuppet and all cards attached to it go back to the player's hand. Fade Out can do up to 90 Damage with an Expert Belt and four PlusPowers attached.

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Cards

Key Cards

  • Shuppet - For Fade Out, which does 30 Damage and then Shuppet returns to the player's hand.
  • Banette - Used to evolve Shuppet when the opponent is using Mewtwo LV.X.
  • Uxie - Its Set Up Poké-POWER allows card drawing until there are seven in the player's hand. It is also a hit-and-run card.
  • Expert Belt - Increases the damage of Fade Out and Psychic Restore.
  • PlusPower - Increases the damage of Fade Out and Psychic Restore.

Other Pokémon

  • Uxie LV.X - Extra drawing power
  • Azelf - Allows obtaining important prized Pokémon.
  • Crobat G - Dud Pokémon.
  • Mesprit - another dud Pokémon, but also locks down the opponent's Poké-POWERs for a turn.

Trainers/Supporters/Stadiums

Energy Cards

Decklist

Keep in mind that the decklist appearing below is not official, and being that this is merely a deck archetype, any player may wish to change any part of this deck when building their own version.

Quantity Card Name Type Rarity
4x Shuppet    
2x Banette    
2x Uxie    
Uxie LV.X    
1x Azelf    
1x Mesprit    
Crobat G    
3x Roseanne's Research Su  
1x Pokémon Collector Su  
1x Palmer's Contribution Su  
3x Bebe's Search Su  
2x Department Store Girl Su  
1x Luxury Ball T  
2x Night Maintenance T  
1x Warp Point T  
2x Memory Berry T  
1x Super Scoop Up T  
Team Galactic's Invention G-105 Poké Turn T  
4x PlusPower T  
4x Expert Belt T  
4x Poké Drawer + T  
2x Galactic HQ St  
2x Snowpoint Temple St  
6x Psychic Energy E  
3x Call Energy E  
1x Double Colorless Energy E  

Restriction

All cards in Shuppet Hit-and-Run are currently legal in the Pokémon Organized Play.

Variable Tech Cards

These are cards that may or may not be in the deck build depending on the player's style: