Shieldon (Pokémon)/Generation V learnset

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← Shieldon Shieldon

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
011 Protect Normal Status 0000 00——% 10
066 Taunt Dark Status 0000 100100% 20
1010 Metal Sound Steel Status 0000 08585% 40
1515 Take Down Normal Physical 09090 08585% 20
1919 Iron Defense Steel Status 0000 00——% 15
2424 Swagger Normal Status 0000 09090% 15
2828 AncientPower Rock Special 06060 100100% 5
3333 Endure Normal Status 0000 00——% 10
3737 Metal Burst Steel Physical 0000 100100% 10
4242 Iron Head Steel Physical 08080 100100% 15
4646 Heavy Slam Steel Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
LaprasSnorlaxChikoritaBayleefMeganiumTropius
Body Slam Normal Physical 85 100% 15
Nidoran♂RhyhornChikorita
Counter* Fighting Physical 100% 20
SlowpokeSlowbroSlowkingTurtwigGrotleTorterra
Curse Ghost Status —% 10
BulbasaurIvysaurVenusaurCuboneMarowakAronLaironAggron
Double-Edge Normal Physical 120 100% 15
Lapras
Fissure* Ground Physical 30% 5
Nidoran♂NidorinoNidokingCuboneMarowakCranidosRampardos
Focus Energy Normal Status —% 30
SlowpokeSlowbroSlowkingCuboneMarowakAronLaironAggronCranidosRampardos
Headbutt Normal Physical 70 100% 15
RhyhornRhydonRhyperior
Rock Blast Rock Physical 25 90% 10
CharmanderCharmeleonCharizardRhyhornRhydonRhyperiorTotodileCroconawFeraligatrLarvitarPupitarTyranitarCranidosRampardosAxewFraxureHaxorusDruddigon
Scary Face Normal Status 100% 10
LickitungLickilickySnorlaxTotodileCroconawFeraligatrLarvitarPupitarTyranitarTreeckoGrovyleSceptileWhismurLoudredExploudCranidosRampardos
Screech Normal Status 85% 40
NidokingCuboneMarowakRhyhornRhydonRhyperiorLarvitarPupitarTyranitarAronLaironAggronTurtwigGrotleTorterraCranidosRampardosShieldonBastiodonGibleGabiteGarchomp
Stealth Rock Rock Status —% 20
Mudkip
Wide Guard* Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Shieldon in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shieldon in that game.
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Magnet Rise Electric Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
  • A black abbreviation in a colored box indicates that Shieldon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Shieldon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Icy Cave Fissure Ground Physical 30% 5
Icy Cave Counter Fighting Physical 100% 20
  • A superscript level indicates that Shieldon can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pokémon Adventure Camp Shieldon Body Slam Normal Physical 85 100% 15
  • A superscript level indicates that Shieldon can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Shieldon
  • Italic indicates a move that gets STAB only when used by an evolution of Shieldon
  • Click on the generation numbers at the top to see event moves from other generations