Shell Trap (move): Difference between revisions

→‎Effect: i hope that was the intention (I originally parsed this as "after the second such move")
(→‎Effect: i hope that was the intention (I originally parsed this as "after the second such move"))
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==Effect==
==Effect==
Shell Trap is a decreased [[priority]] move. The user sets up a trap at the beginning of the turn, then if it gets hit by an opponent's [[physical move]] within the same turn, it will use Shell Trap immediately after the next such move. Otherwise, when the user's scheduled turn happens at -3 priority, Shell Trap will fail at that time. If the user is affected by {{m|Powder}}, Powder will trigger when the user of Shell Trap is hit by a physical attack.  
Shell Trap is a decreased [[priority]] move. The user sets up a trap at the beginning of the turn, then if it gets hit by an opponent's [[physical move]] within the same turn, it will use Shell Trap immediately after that move. Otherwise, when the user's scheduled turn happens at -3 priority, Shell Trap will fail at that time. If the user is affected by {{m|Powder}}, Powder will trigger when the user of Shell Trap is hit by a physical attack.  


Shell Trap will not be triggered from the Pokémon being hit by an ally's move, having its {{m|substitute}} take a hit, being hit by a move that's receiving a bonus from {{a|Sheer Force}}, being hit after its own turn has already passed (such as by {{m|Dragon Tail}} or another move with priority lower than -3), or being hit by a move that causes it to faint.
Shell Trap will not be triggered from the Pokémon being hit by an ally's move, having its {{m|substitute}} take a hit, being hit by a move that's receiving a bonus from {{a|Sheer Force}}, being hit after its own turn has already passed (such as by {{m|Dragon Tail}} or another move with priority lower than -3), or being hit by a move that causes it to faint.