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Shedinja first appeared when [[Aqua Admin Amber]], having been deprived of his Pokémon after being abandoned by [[Archie]], borrows a Nincada from his comrade [[Shelly]], which then immediately evolves into a {{p|Ninjask}}, putting [[Wattson]] in quite a pinch with the incredible speed it gained by the minute. Although the old Gym Leader eventually managed to defeat it, a Shedinja formed from the shell Ninjask shed and attacked him from behind, sending him sinking into the ocean. | Shedinja first appeared when [[Aqua Admin Amber]], having been deprived of his Pokémon after being abandoned by [[Archie]], borrows a Nincada from his comrade [[Shelly]], which then immediately evolves into a {{p|Ninjask}}, putting [[Wattson]] in quite a pinch with the incredible speed it gained by the minute. Although the old Gym Leader eventually managed to defeat it, a Shedinja formed from the shell Ninjask shed and attacked him from behind, sending him sinking into the ocean. | ||
Several more volumes down the line, both {{adv|Emerald}} and {{FB|Arena Tycoon|Greta}} used Shedinja to exploit its Wonder Guard | Several more volumes down the line, both {{adv|Emerald}} and {{FB|Arena Tycoon|Greta}} used Shedinja to exploit its Wonder Guard Ability, as well as the fact that it has one base HP, requiring no items to resuscitate itself. | ||
==In the TCG== | ==In the TCG== | ||
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==Trivia== | ==Trivia== | ||
* From [[Generation IV]] onwards, a basic [[Poké Ball]] (a requirement for evolution) is removed from the [[bag]] upon evolution to produce a Shedinja. In [[Generation III]], Shedinja instead copied the ball Nincada was in; this is the only legitimate way to get a Shedinja in a non-standard Poké Ball. | * From [[Generation IV]] onwards, a basic [[Poké Ball]] (a requirement for evolution) is removed from the [[bag]] upon evolution to produce a Shedinja. In [[Generation III]], Shedinja instead copied the ball Nincada was in; this is the only legitimate way to get a Shedinja in a non-standard Poké Ball. | ||
* Shedinja is the lightest fully-evolved Pokémon at 2.6 lbs. | * Shedinja is the lightest fully-evolved Pokémon at 2.6 lbs. | ||
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Shedinja. | * No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Shedinja. | ||
* Shedinja has the lowest base stat total of all fully evolved Pokémon. | * Shedinja has the lowest base stat total of all fully evolved Pokémon. | ||
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* Shedinja's HP IV and base stat cannot be determined experimentally; one must find out the HP IV of the Nincada that shed it, as Shedinja shares those IVs. | * Shedinja's HP IV and base stat cannot be determined experimentally; one must find out the HP IV of the Nincada that shed it, as Shedinja shares those IVs. | ||
* Shedinja is the only Pokémon who cannot gain any additional HP {{EV}}s. | * Shedinja is the only Pokémon who cannot gain any additional HP {{EV}}s. | ||
** Shedinja gives 2 HP EVs when defeated in battle, despite having the lowest HP of all Pokémon. | ** Shedinja gives 2 HP EVs when defeated in battle, despite having the lowest HP of all Pokémon. | ||
* Shedinja will immediately faint if it receives any form of indirect damage, such as from [[status ailment]]s, [[weather conditions]] or [[entry hazard]]s. This is demonstrated in ''[[Pokémon XD: Gale of Darkness]]'' with [[Battle CDs 11-20|Battle CD 11]], which requires the user to defeat six Shedinja in only one turn of combat by using a combination of {{m|Spikes}} and {{m|Rock Slide}} or {{m|Sandstorm}}. | * Shedinja will immediately faint if it receives any form of indirect damage, such as from [[status ailment]]s, [[weather conditions]] or [[entry hazard]]s. This is demonstrated in ''[[Pokémon XD: Gale of Darkness]]'' with [[Battle CDs 11-20|Battle CD 11]], which requires the user to defeat six Shedinja in only one turn of combat by using a combination of {{m|Spikes}} and {{m|Rock Slide}} or {{m|Sandstorm}}. | ||
** Outside of battle, Shedinja immediately recovers from {{status|Poison}} after four steps in [[Generation IV]] onwards, whereas in [[Generation III]] it will immediately faint after four steps. | ** Outside of battle, Shedinja immediately recovers from {{status|Poison}} after four steps in [[Generation IV]] onwards, whereas in [[Generation III]] it will immediately faint after four steps. |