Shedinja (Pokémon): Difference between revisions

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Shedinja first appeared when [[Aqua Admin Amber]], having been deprived of his Pokémon after being abandoned by [[Archie]], borrows a Nincada from his comrade [[Shelly]], which then immediately evolves into a {{p|Ninjask}}, putting [[Wattson]] in quite a pinch with the incredible speed it gained by the minute. Although the old Gym Leader eventually managed to defeat it, a Shedinja formed from the shell Ninjask shed and attacked him from behind, sending him sinking into the ocean.
Shedinja first appeared when [[Aqua Admin Amber]], having been deprived of his Pokémon after being abandoned by [[Archie]], borrows a Nincada from his comrade [[Shelly]], which then immediately evolves into a {{p|Ninjask}}, putting [[Wattson]] in quite a pinch with the incredible speed it gained by the minute. Although the old Gym Leader eventually managed to defeat it, a Shedinja formed from the shell Ninjask shed and attacked him from behind, sending him sinking into the ocean.


Several more volumes down the line, both {{adv|Emerald}} and {{FB|Arena Tycoon|Greta}} used Shedinja to exploit its Wonder Guard ability, as well as the fact that it has one base HP, requiring no items to resuscitate itself.
Several more volumes down the line, both {{adv|Emerald}} and {{FB|Arena Tycoon|Greta}} used Shedinja to exploit its Wonder Guard Ability, as well as the fact that it has one base HP, requiring no items to resuscitate itself.


==In the TCG==
==In the TCG==
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==Trivia==
==Trivia==
* From [[Generation IV]] onwards, a basic [[Poké Ball]] (a requirement for evolution) is removed from the [[bag]] upon evolution to produce a Shedinja. In [[Generation III]], Shedinja instead copied the ball Nincada was in; this is the only legitimate way to get a Shedinja in a non-standard Poké Ball.
* From [[Generation IV]] onwards, a basic [[Poké Ball]] (a requirement for evolution) is removed from the [[bag]] upon evolution to produce a Shedinja. In [[Generation III]], Shedinja instead copied the ball Nincada was in; this is the only legitimate way to get a Shedinja in a non-standard Poké Ball.
* Shedinja is the lightest fully-evolved Pokémon at 2.6 lbs.
* Shedinja is the lightest fully-evolved Pokémon at 2.6 lbs.
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Shedinja.
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Shedinja.
* Shedinja has the lowest base stat total of all fully evolved Pokémon.
* Shedinja has the lowest base stat total of all fully evolved Pokémon.
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* Shedinja's HP IV and base stat cannot be determined experimentally; one must find out the HP IV of the Nincada that shed it, as Shedinja shares those IVs.
* Shedinja's HP IV and base stat cannot be determined experimentally; one must find out the HP IV of the Nincada that shed it, as Shedinja shares those IVs.
* Shedinja is the only Pokémon who cannot gain any additional HP {{EV}}s.
* Shedinja is the only Pokémon who cannot gain any additional HP {{EV}}s.
** Shedinja gives 2 HP EVs when defeated in battle, despite having the lowest HP of all Pokémon.  
** Shedinja gives 2 HP EVs when defeated in battle, despite having the lowest HP of all Pokémon.
* Shedinja will immediately faint if it receives any form of indirect damage, such as from [[status ailment]]s, [[weather conditions]] or [[entry hazard]]s. This is demonstrated in ''[[Pokémon XD: Gale of Darkness]]'' with [[Battle CDs 11-20|Battle CD 11]], which requires the user to defeat six Shedinja in only one turn of combat by using a combination of {{m|Spikes}} and {{m|Rock Slide}} or {{m|Sandstorm}}.
* Shedinja will immediately faint if it receives any form of indirect damage, such as from [[status ailment]]s, [[weather conditions]] or [[entry hazard]]s. This is demonstrated in ''[[Pokémon XD: Gale of Darkness]]'' with [[Battle CDs 11-20|Battle CD 11]], which requires the user to defeat six Shedinja in only one turn of combat by using a combination of {{m|Spikes}} and {{m|Rock Slide}} or {{m|Sandstorm}}.
** Outside of battle, Shedinja immediately recovers from {{status|Poison}} after four steps in [[Generation IV]] onwards, whereas in [[Generation III]] it will immediately faint after four steps.
** Outside of battle, Shedinja immediately recovers from {{status|Poison}} after four steps in [[Generation IV]] onwards, whereas in [[Generation III]] it will immediately faint after four steps.