Shedinja (Pokémon): Difference between revisions

(→‎1 HP trivia: * Although Shedinja can eat Dynamax Candy, its HP will remain at 1 regardless when it Dynamaxes. This makes it the only Pokémon that doesn't get an HP boost when it dynamaxes.)
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* In [[Generation V]] onward, if a Shedinja has {{a|Sturdy}} (for example, being hit by {{m|Worry Seed}} followed by {{m|Skill Swap}} with something with Sturdy), it can survive any damaging move or {{status|confusion}} damage.
* In [[Generation V]] onward, if a Shedinja has {{a|Sturdy}} (for example, being hit by {{m|Worry Seed}} followed by {{m|Skill Swap}} with something with Sturdy), it can survive any damaging move or {{status|confusion}} damage.
* If a Shedinja is holding a [[Focus Sash]], it can survive any single damaging hit (including {{status|confusion}} damage).
* If a Shedinja is holding a [[Focus Sash]], it can survive any single damaging hit (including {{status|confusion}} damage).
* Shedinja is the only Pokémon that will never recover HP using an {{cat|HP-draining moves|HP-draining move}}.
* Shedinja is the only Pokémon that can never recover HP using an {{cat|HP-draining moves|HP-draining move}}.
* Although Shedinja can eat Dynamax Candy, its HP will remain at 1 regardless when it Dynamaxes. This makes it the only Pokémon that doesn't get an HP boost when it dynamaxes.
* Although Shedinja can eat [[Dynamax Candy]], its HP will remain at 1 regardless when it [[Dynamax]]es. This makes it the only Pokémon that doesn't get an HP boost when it Dynamaxes.


===Origin===
===Origin===
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