Seel (Pokémon)

Dodrio #085: Dodrio
Pokémon
#087: Dewgong Dewgong
This article is about the species. For a specific instance of this species, see Seel (disambiguation).
Seel
パウワウ Pawou
#086
086Seel.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Category
Sea Lion Pokémon
Abilities
Thick Fat or Hydration Ice Body
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#086
Johto
#178
Hoenn
#258
Unova
#265
Regional Browser numbers
Height
3'07"
Imperial
1.1 m
Metric
Weight
198.4 lbs.
Imperial
90.0 kg
Metric
Dex color
White
Catch rate
190 (24.8%)
Body style
Body03.png BodyUnknown.png
Blue-Striped
Footprint
 F086.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Field groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
Base Exp.: 100 Battle Exp.: 1001*

Seel (Japanese: パウワウ Pawou) is a Water-type Pokémon.

It evolves into Dewgong starting at level 34.

Biology

Physiology

The horn on Seel's head is exceptionally hard, due to it being made of toughened bone. Seel has a furry body that appears white, two flippers instead of feet, a tan-colored muzzle with a small black nose, small tusks, round eyes, and a tongue that is often seen outside of Seel's mouth. It lives in the frigid waters of the arctic, surviving because of its thick blubber. Its tail resembles a spout of water.

Gender differences

None.

Special abilities

This hide of fat looks like it is covered with snow-white fur from a distance, but, when magnified, the fur is actually a very light blue that gives it a seawater tinge whilst swimming. Seel's streamlined, curving body helps it to effortlessly swim through the cold seas, and its flippers propel it with ease. The flippers can also pull its body onto shore, but can only support its weight for a short time. Seel uses its horn to puncture ice so it can breathe. Its coarse hair can trap water and air to conserve body heat.

Behavior

The horn on the tip of Seel's head is used to chip away ice at the surface of the sea to create breathing holes. The small tusks can chip away at the ice too, and sometimes they engage in territorial fights where these tusks can be applied as weapons.

During the day, Seel can usually be spotted in shallow seas asleep on the seabed; however, it is additionally active during the evening hours, when it hunts and pursues prey effortlessly through the water. The colder the sea, the more active it is. When swimming, its nostrils close tightly when it swims. Seel only comes on land to give birth or socialize with others of its kind - it is exceptionally clumsy on land.

Habitat

Seel loves to live in extremely cold polar seas, which are often 40 degrees below 0. The frigid climate it lives in are full of ice floes. It exceptionally loves iceberg-filled oceans, where herds of Seel converge to play and socialize. It is found in Kanto, Johto, Sinnoh, and Unova.

Diet

Main article: Pokémon food

Seel hunts for prey.

In the anime

 
Seel in the anime.

Major appearances

Seel (Cerulean Gym)

Multiple Seel that first appeared in The Water Flowers of Cerulean City are owned by Misty and her sisters at the Cerulean Gym. One of them evolved into a Dewgong.

Other

A Seel appeared in Misty Meets Her Match, under the ownership of Rudy's sister Mahri.

Minor appearances

A Seel living in the ocean surrounding Shamouti Island appeared in Slowking's Day.

Multiple Seel were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Po-ké Corral and The Rivalry Revival.

A Seel appeared in Misty's fantasy in Bye Bye Psyduck.

Multiple baby Seel appeared in The Joy of Pokémon.

Multiple Seel also appeared in The Power of One.

A Seel appeared in The Joy of Water Pokémon as an inhabitant of Lake Lucid.

A Seel was among the Pokémon stolen from the Pokémon Center of Blue Point Isle in Around the Whirlpool.

In Octillery The Outcast, Ash's Totodile went up against an unnamed Trainer's Seel in a qualifying match for the Whirl Cup tournament and won.

Multiple Seel were among the feuding Pokémon at Professor Oak's Laboratory in Bulbasaur... the Ambassador!.

A Seel was seen at a Pokémon Center in The Legend of Thunder!.

Pryce of Mahogany Town owns multiple Seel in Nice Pryce Baby.

Multiple Seel also appeared in Celebi: Voice of the Forest, Pokémon Heroes and Destiny Deoxys.

A Seel is also briefly seen in Once More With Reeling!, in the Terracotta Town Contest. It created an ice sculpture of a Glalie using Ice Beam.

A Seel appeared in Up Close and Personable!.

A Seel appeared in Historical Mystery Tour! under the ownership of a Clown.

In the manga

In the Pokémon Adventures manga

In Pokémon Adventures, Seel is the first Pokémon Lorelei owned. As a child, Lorelei saw her Seel become poisoned due to the effects of nearby industrialization. Agatha, who was passing by, healed the Seel using her Gastly. This encounter with the negative effects that humanity had on Pokémon would be the motivation Lorelei had to join the Elite Four in a plot to destroy all humanity years later.

Pryce owns two Seel that assist him in sculpting ice.

In the Pokémon Zensho manga

Satoshi received a Seel from Misty. He releases it upon his arrival in the Seafoam Islands.

In the TCG

Main article: Seel (TCG)

Other appearances

Super Smash Bros. Melee

Seel is a Pokéfloat. After the second half of Venusaur is revealed, the screen moves continually to the right without stopping and so fighting does not stay on Seel for very long.

Game data

NPC appearances

  • Pokémon Pinball: A Seel appears in a bonus stage accessible from the Blue Table. The goal is to hit the Seel that will poke its head out of the water.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red The protruding horn on its head is very hard. It is used for bashing through thick ice.
Blue
Yellow Loves freezing cold conditions. Relishes swimming in a frigid climate of around 14F degrees.
Stadium It boasts a thick hide covered with light blue fur. It plows through ice floes even in water 40 degrees below 0.
Generation II
Gold Although it can't walk well on land, it is a graceful swimmer. It especially loves being in frigid seas.
Silver In daytime, it is often found asleep, on the seabed in shallow waters. Its nostrils close while it swims.
Crystal The light blue fur that covers it keeps it protected against the cold. It loves iceberg filled oceans.
Stadium 2 Although it can't walk well on land, it is a graceful swimmer. It especially loves being in frigid seas.
Generation III
Ruby Seel hunts for prey in the frigid sea underneath sheets of ice. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
Sapphire
Emerald Seel hunt for prey in frigid, ice-covered seas. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
FireRed Covered with light blue fur, its hide is thick and tough. It is active in bitter cold of minus 40 degrees Fahrenheit.
LeafGreen The protruding horn on its head is very hard. It is used for bashing through thick icebergs.
Generation IV
Diamond A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.
Pearl
Platinum
HeartGold Although it can't walk well on land, it is a graceful swimmer. It especially loves being in frigid seas.
SoulSilver In daytime, it is often found asleep on the seabed in shallow waters. Its nostrils close while it swims.
Generation V
Black A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.
White
Black 2 The colder it gets, the better it feels. It joyfully swims around oceans so cold that they are filled with floating ice.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Seafoam Islands, Trade Ponyta on Cinnabar Island
Blue (Japan)
Unknown Seafoam Islands
Yellow
Uncommon Seafoam Islands
Generation II
Gold Silver
Common Whirl Islands
Crystal
Common Whirl Islands
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Common Seafoam Islands and Icefall Cave
Colosseum
None Trade
XD
One Phenac City (Shadow)
Generation IV
Diamond Pearl
Uncommon Routes 226 and 230 (Diamond only)
Platinum
None Breed Dewgong
HeartGold SoulSilver
Common Route 47, Whirl Islands, Seafoam Islands
Pal Park
Sea
Pokéwalker
Stormy Beach
Generation V
Black White
Uncommon (Surf) Common (Rippling Water) Giant Chasm
Black 2 White 2
Uncommon (Surf/Walking) Common (Rippling Water) Seaside Cave, Giant Chasm, Victory Road
Dream World
Sparkling Sea
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball Seafoam Islands
Pokémon Trozei! Phobos Submarine
Endless Level 25
Forever Level 25
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Mt. Freeze (3F-7F)
Stormy Sea (9F-14F)
Silver Trench (6F-14F)
Far-off Sea (6F-14F)
Marvelous Sea (B6-B14)
Fantasy Strait (B6-B14)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Brine Cave (B1-B5)
Pokémon Rumble Bright Beach
Pokémon Rumble Blast Glacier: Frozen Tundra

In events

Games Event Language Location Level Distribution period
Gotta Catch 'Em All Station! Flail Seel English United States 5 December 20 to 26, 2002

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Pokémon XD   Mystic Water (100%)
FireRed LeafGreen   Aspear Berry (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
45
45 - 106 85 - 207
55
54 - 117 103 - 229
45
45 - 106 85 - 207
70
67 - 134 130 - 262
45
45 - 106 85 - 207
Total:
325
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 70.

Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
2/2 ★★
Stamina
3/4 ★★★
Jump
2/3 ★★
Total
11/15 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Headbutt Normal Physical 07070 100100% 15
033 Growl Normal Status 0000 100100% 40
077 Water Sport Water Status 0000 —% 15
1111 Icy Wind Ice Special 05555 09595% 15
1313 Encore Normal Status 0000 100100% 5
1717 Ice Shard Ice Physical 04040 100100% 30
2121 Rest Psychic Status 0000 —% 10
2323 Aqua Ring Water Status 0000 —% 20
2727 Aurora Beam Ice Special 06565 100100% 20
3131 Aqua Jet Water Physical 04040 100100% 20
3333 Brine Water Special 06565 100100% 10
3737 Take Down Normal Physical 09090 08585% 20
4141 Dive Water Physical 08080 100100% 10
4343 Aqua Tail Water Physical 09090 09090% 10
4747 Ice Beam Ice Special 09595 100100% 10
5151 Safeguard Normal Status 0000 —% 25
5353 Hail Ice Status 0000 —% 10
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an evolution of Seel
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 —}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  HM03 Surf Water Special 09595 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an evolution of Seel
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Disable Normal Status 100% 20
Encore Normal Status 100% 5
Fake Out Normal Physical 40 100% 10
Horn Drill Normal Physical 30% 5
Icicle Spear* Ice Physical 25 100% 30
Iron Tail* Steel Physical 100 75% 15
Lick Ghost Physical 20 100% 30
Perish Song Normal Status —% 5
Signal Beam Bug Special 75 100% 15
Slam Normal Physical 80 75% 20
Sleep Talk Normal Status —% 10
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Seel in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Seel in that game.
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an evolution of Seel
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Seel can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Seel cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an evolution of Seel
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling Sea Icicle Spear Ice Physical 25 100% 30
Sparkling Sea Sleep Talk Normal Status —% 10
  • A superscript level indicates that Seel can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an evolution of Seel
  • Click on the generation numbers at the top to see event moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 23+ Purified moves
Shadow Mist File:Box xd 086.png Helping Hand Normal
Shadow Wave Surf Water
Safeguard Normal
Ice Beam Ice

TCG-only moves

Move Card
Pound Seel δ (EX Dragon Frontiers 62)

Side game data

Pokémon Pinball
     
Acquisition: Catch
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 086.png Body size: 1
Recruit rate: 3.9%
Friend Area: Ice Floe Beach
Phrases
51%-100% HP I'm strong against the cold, actually!
26%-50% HP I have only half HP left...
1%-25% HP Please, no more... I want to go back to wintry seas...
Level up There it is! My level went up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up There it is! My level went up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: 3.9%
IQ group: H
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
 
( Normal )
None Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Seel
 Water 
 
Level 34


 
First evolution
Dewgong
 Water  Ice 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
       
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Seel images on Bulbagarden Archives.

Trivia

  • Seel can be seen as a parallel to Spheal. Seel is exclusive to Pokémon Diamond, while Spheal is exclusive to Pokémon Pearl, with both found in the same locations in their respective versions. Additionally, both can only be obtained by breeding their evolved forms in Pokémon Platinum. Both Pokémon also appear to be based on Pinnipeds.

Origin

Seel is based on seal pups, bearing resemblance to a newborn harp seal. The horn on the top of Seel's head may also be loosely based on the narwhal.

Name origin

Seel is a corruption of the sea creature seal.

Pawou may come from the onomatopoeia of a seal bark.

In other languages

Language Title Meaning
  Japanese パウワウ Pawou From the onomatopoeia of a seal's bark
  French Otaria From otarie
  Spanish Seel Same as English name
  German Jurob Possibly from jung and Robbe
  Italian Seel Same as English name
  Korean 쥬쥬 Jyujyu Corruption of 듀공 dyugong
  Mandarin Chinese 小海獅 / 小海狮 Xiǎohǎishī Means "Small (or young) sea lion"
  Cantonese Chinese 小海獅 Síuhóisī Means "Small (or young) sea lion"



Related articles

External links

  #085: Dodrio
Pokémon
#087: Dewgong  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.