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(Iwata actually continued working from the hospital where he died, including giving his feedback on Pokémon GO) |
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'''Satoru Iwata''' (Japanese: '''{{j|岩田聡}}''', December 6, 1959 — July 11, 2015) was the president and CEO of [[Nintendo]] and [[Nintendo of America]]. | '''Satoru Iwata''' (Japanese: '''{{j|岩田聡}}''', December 6, 1959 — July 11, 2015) was the president and CEO of [[Nintendo]] and [[Nintendo of America]]. | ||
Iwata's involvement with Pokémon began with the development of the first {{jap|Pokémon Stadium}} game. He was still the president of [[HAL Laboratory]] at the time, and helped Nintendo with various projects. He served as a producer for each of the Pokémon Stadium games, and as a director for the original [[Super Smash Bros.]] | Iwata's involvement with Pokémon began with the development of the first {{jap|Pokémon Stadium}} game. He was still the president of [[HAL Laboratory]] at the time, and helped Nintendo with various projects. Iwata's first task in Pokémon Stadium was to analyze {{game|Red and Green|s}}'s battle logic and recreate the program for the battle system on the home console.<ref>[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/3-Just-Being-President-Was-A-Waste-/3-Just-Being-President-Was-A-Waste--225951.html Just Being President Was A Waste! | Iwata Asks - Pokémon HeartGold Version & SoulSilver Version]</ref> He served as a producer for each of the Pokémon Stadium games, and as a director for the original [[Super Smash Bros.]] | ||
In June 2000, Satoru Iwata was appointed as {{wp|Board of directors|director}} of Nintendo.<ref name="R.I.P.-J"/><ref name="R.I.P.-E"/> In May 2002, he was promoted to {{wp|President (corporate title)|president}} and {{wp|Kabushiki gaisha#Structure|Representative Director}} after the retirement of [[Hiroshi Yamauchi]].<ref name="R.I.P.-J"/><ref name="R.I.P.-E"/> He also became {{wp|Chief executive officer|CEO}} of Nintendo of America in June 2013.<ref name="R.I.P.-J"/><ref name="R.I.P.-E"/> | In June 2000, Satoru Iwata was appointed as {{wp|Board of directors|director}} of Nintendo.<ref name="R.I.P.-J"/><ref name="R.I.P.-E"/> In May 2002, he was promoted to {{wp|President (corporate title)|president}} and {{wp|Kabushiki gaisha#Structure|Representative Director}} after the retirement of [[Hiroshi Yamauchi]].<ref name="R.I.P.-J"/><ref name="R.I.P.-E"/> He also became {{wp|Chief executive officer|CEO}} of Nintendo of America in June 2013.<ref name="R.I.P.-J"/><ref name="R.I.P.-E"/> | ||
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* [[Super Smash Bros. for Nintendo 3DS/Wii U]] | * [[Super Smash Bros. for Nintendo 3DS/Wii U]] | ||
* [[Pokémon Super Mystery Dungeon]] | * [[Pokémon Super Mystery Dungeon]] | ||
==Trivia== | |||
* According to [http://www.4gamer.net/games/999/G999905/20151225009/index_3.html an interview] with [[Tsunekazu Ishihara]], Max was created during a conversation with [[Satoru Iwata]]. His glasses are the same model Iwata wore then, and his overall design was based on Iwata's son. | |||
==References== | ==References== |
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