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(Added mention of Max Rockfall. It's likely it follows the same number of turns as Sand Stream and Sandstorm, but we can't say for certain until the game releases.) |
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'''Sandstorm''' (Japanese: '''{{tt|砂あらし|すなあらし}}''' ''Sandstorm'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]]. | '''Sandstorm''' (Japanese: '''{{tt|砂あらし|すなあらし}}''' ''Sandstorm'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]]. | ||
It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] onwards) or {{m|Sandstorm}}, or eight if created while holding a [[Smooth Rock]]. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced. In | It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] onwards) or {{m|Sandstorm}}, or eight if created while holding a [[Smooth Rock]]. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced. In {{g|Sword and Shield}}, {{m|Max Rockfall}} causes a sandstorm after dealing damage. | ||
==Description== | ==Description== | ||
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}} | }} | ||
====Spin-off | ====Spin-off games==== | ||
{{Movegen | {{Movegen | ||
|type=Rock | |type=Rock |