Sandstorm (weather condition): Difference between revisions

Added mention of Max Rockfall. It's likely it follows the same number of turns as Sand Stream and Sandstorm, but we can't say for certain until the game releases.
(Added mention of Max Rockfall. It's likely it follows the same number of turns as Sand Stream and Sandstorm, but we can't say for certain until the game releases.)
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|jtrans=Sandstorm
|jtrans=Sandstorm
|move=Sandstorm
|move=Sandstorm
|move2=Max Rockfall
|ability=Sand Stream
|ability=Sand Stream
|owimage=Sandstorm VII Field
|owimage=Sandstorm VII Field
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'''Sandstorm''' (Japanese: '''{{tt|砂あらし|すなあらし}}''' ''Sandstorm'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Sandstorm''' (Japanese: '''{{tt|砂あらし|すなあらし}}''' ''Sandstorm'') is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] onwards) or {{m|Sandstorm}}, or eight if created while holding a [[Smooth Rock]]. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced.
It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] onwards) or {{m|Sandstorm}}, or eight if created while holding a [[Smooth Rock]]. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced. In the upcoming {{g|Sword and Shield}}, {{m|Max Rockfall}} causes a sandstorm after dealing damage.


==Description==
==Description==