Sandstorm (move): Difference between revisions

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All {{type|Rock}} Pokémon will now have their {{stat|Special Defense}} raised by 50% for the duration of the sandstorm. Also, if a [[Smooth Rock]] is held when Sandstorm is used, its duration is lengthened from 5 to 8 turns.
All {{type|Rock}} Pokémon will now have their {{stat|Special Defense}} raised by 50% for the duration of the sandstorm. Also, if a [[Smooth Rock]] is held when Sandstorm is used, its duration is lengthened from 5 to 8 turns.


Pokémon with the {{a|Sand Rush}} Ability have their {{Stat|Speed}} doubled, while Pokémon with {{a|Sand Force}} get a power boost of 30% for their Rock-, Ground- and Steel-type moves. Both of these Abilities grant an immunity to Sandstorm's damaging effect.
Pokémon with the {{a|Sand Rush}} Ability have their {{Stat|Speed}} doubled, while Pokémon with {{a|Sand Force}} get a power boost of 30% for their Rock-, Ground- and Steel-type moves. Both of these Abilities grant an immunity to Sandstorm's damaging effect. Sandstorms increase the health recovered from {{m|Shore Up}} from ½ to ⅔ of the user's maximum [[Statistic#Hit Points|HP]].


If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or [[strong winds]] are present, Sandstorm will fail.
If [[Rain|heavy rain]], [[Harsh sunlight|extremely harsh sunlight]], or [[strong winds]] are present, Sandstorm will fail.
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