Sandshrew (Pokémon): Difference between revisions

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{{Dex/Entry1|v=Ultra Moon|entry=When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.}}
{{Dex/Entry1|v=Ultra Moon|entry=When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.}}
{{Dex/Entry2|v=Let's Go Pikachu|v2=Let's Go Eevee|entry=Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.}}
{{Dex/Entry2|v=Let's Go Pikachu|v2=Let's Go Eevee|entry=Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.}}
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{{Dex/Gen|gen=VIII|reg1=Galar}}
{{Dex/NE|[[Generation VIII]]}}
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{{Dex/Entry1|v=Ultra Moon|entry=The skin on its back is as hard as steel. Predators go after its soft belly, so it clings to the ground desperately.}}
{{Dex/Entry1|v=Ultra Moon|entry=The skin on its back is as hard as steel. Predators go after its soft belly, so it clings to the ground desperately.}}
{{Dex/Entry2|v=Let's Go Pikachu|v2=Let's Go Eevee|entry=Its ice-covered body lets it slide across the ground with bullet-like speed, sending its enemies flying when it hits them.}}
{{Dex/Entry2|v=Let's Go Pikachu|v2=Let's Go Eevee|entry=Its ice-covered body lets it slide across the ground with bullet-like speed, sending its enemies flying when it hits them.}}
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{{Dex/Gen|gen=VIII|reg1=Galar}}
{{Dex/NE|[[Generation VIII]]}}
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{{Availability/Entry1|1|v=Let's Go Pikachu|area=[[Route]]s {{rtn|3|Kanto}} and {{rtn|4|Kanto}}<sup>'''Kanto Form'''</sup><br/>[[In-game trade|Trade]] Sandshrew in [[Celadon City]]<sup>'''Alolan Form'''</sup>}}
{{Availability/Entry1|1|v=Let's Go Pikachu|area=[[Route]]s {{rtn|3|Kanto}} and {{rtn|4|Kanto}}<sup>'''Kanto Form'''</sup><br/>[[In-game trade|Trade]] Sandshrew in [[Celadon City]]<sup>'''Alolan Form'''</sup>}}
{{Availability/Entry1/None|1|v=Let's Go Eevee}}
{{Availability/Entry1/None|1|v=Let's Go Eevee}}
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{{Availability/Gen|gen=VIII}}
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}
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