S.S. Anne

Revision as of 09:43, 23 June 2009 by Origamiguy (talk | contribs)

The S.S. Anne or St. Anne (Japanese: サント・アンヌごう S.S. St. Anne) is a known luxury cruise liner which sails the world, stopping annually in Vermilion City, Kanto.

In the games

To get on the S.S. Anne in the games, players must obtain an S.S. Ticket by helping out Bill.

This ship contains many Pokémon Trainers, including many Gentlemen and Sailors. A room is provided with a bed that acts like a Pokémon Center, restoring all Pokémon on hand to full health. Before reaching the captain's cabin, players will encounter Blue, and must battle him.

Once Blue is defeated again, the player will be able to enter the Captain's quarters, where they will find him seasick. By choosing to help him by giving him a backrub, players will be able to get HM01 (Cut).

Once the captain is healed, the S.S. Anne will sail away the moment player exits the ship, never to be seen again.

In the programming code of Diamond and Pearl, an item called S.S. Ticket has been found. According to its in-bag description, it is a "ticket for the Luxury Liner S.S. Anne," which means that S.S. Anne was possibly meant to reappear in Sinnoh or that Diamond and Pearl were built off of a heavily modified Generation III game engine.

Items

Trainers

Deck

Trainer Pokémon
Sailor Trevor
Sailor Trevor
Reward: $544
  Machop Lv.17
No item
  Tentacool Lv.17
No item
Sailor Edmond
Sailor Edmond
Reward: $576
  Machop Lv.18
No item
  Shellder Lv.18
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


B1F

Trainer Pokémon
Fisherman Barny
Fisherman Barny
Reward: $612
  Tentacool Lv.17
No item
  Staryu Lv.17
No item
  Shellder Lv.17
No item
Sailor Phillip
Sailor Phillip
Reward: $640
  Machop Lv.20
No item
Sailor Huey
Sailor Huey
Reward: $576
  Tentacool Lv.18
No item
  Staryu Lv.18
No item
Sailor Dylan
Sailor Dylan
Reward: $544
  Horsea Lv.17
No item
  Horsea Lv.17
No item
  Horsea Lv.17
No item
Sailor Duncan
Sailor Duncan
Reward: $544
  Horsea Lv.17
No item
  Shellder Lv.17
No item
  Tentacool Lv.17
No item
Sailor Leonard
Sailor Leonard
Reward: $672
  Shellder Lv.21
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


1F

Trainer Pokémon
Gentleman Arthur
Gentleman Arthur
Reward: $1368
  Nidoran♂ Lv.19
No item
  Nidoran♀ Lv.19
No item
Gentleman Thomas
Gentleman Thomas
Reward: $1296
  Growlithe Lv.18
No item
  Growlithe Lv.18
No item
Lass Ann
Lass Ann
Reward: $288
  Pidgey Lv.18
No item
  Nidoran♀ Lv.18
No item
Youngster Tyler
Youngster Tyler
Reward: $366
  Nidoran♂ Lv.21
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


2F

Trainer Pokémon
Fisherman Dale
Fisherman Dale
Reward: $612
  Goldeen Lv.17
No item
  Goldeen Lv.17
No item
  Tentacool Lv.17
No item
Gentleman Brooks
Gentleman Brooks
Reward: $1656
  Pikachu Lv.23
No item
Lass Dawn
Lass Dawn
Reward: $288
  Rattata Lv.18
No item
  Pikachu Lv.18
No item
Gentleman Lamar
Gentleman Lamar
Reward: $1224
  Growlithe Lv.17
No item
  Ponyta Lv.17
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


If the player chose Bulbasaur: Template:PartyHeader Template:PartyBody33 Template:PartyDiv Template:PartyBody31 Template:PartyFooter

If the player chose Charmander: Template:PartyHeader Template:PartyBody33 Template:PartyDiv Template:PartyBody31 Template:PartyFooter

If the player chose Squirtle: Template:PartyHeader Template:PartyBody33 Template:PartyDiv Template:PartyBody31 Template:PartyFooter

Rumors

In Pokémon Red, Blue, and Yellow, as well as their remakes FireRed and LeafGreen, there is a truck which appears in the S.S. Anne's port which serves no evident purpose except as scenery. With scenery being very sparse in the Generation I games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck, and that it could perhaps be moved with Strength. Thus, a popular rumor sprang up that a Poké Ball containing Mew could be found underneath.

The only flaw with this was that the HM for Strength could only be obtained after getting Cut, which required the S.S. Anne leaving. Players found ways around this by trading Pokémon knowing Cut to other games which did not have the HM. The rumor was proven false. Another method to prevent the ship setting sail was to challenge a Trainer after obtaining Cut, and losing the battle on purpose. The player would be teleported to the Pokémon Center in Vermilion City, and the ship would not leave the dock, making it accessible later in the game when the player had obtained Strength and Surf. However, leaving the ship there wasn't necessary, since the Generation I games have a glitch that causes the ship to reappear after it has left, with all trainers unbeaten and all items obtainable.

File:Originaltruck.png
The original truck.

To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor; take a step right and hit the Start button at the same time, causing the menu to pop up; save and reboot; verify that the player is facing right and without moving, select a Pokémon to Surf and verify that it will be surfing on top of the sailor and walk down to the harbor, where the S.S. Anne sits at the dock.

In the Generation III remakes of Red and Green, the truck is still present, however, there is actually something of a point to get to it this time around. On its pier, if the player walks down a bit, they can find a Lava Cookie, unavailable until later in the game. This could possibly have been put into the game as a reference to the old rumors.

After the S.S. Anne leaves Vermilion City, it never returns. However, some players spread another rumor about it in the Generation I games; by defeating the Elite Four 365 times, players would supposedly make the ship return with more powerful opponents on board. This was supported by an NPC in Red and Blue explaining that the ship was a luxury liner for Trainers that visited Vermilion once a year. However, there was no way to make time pass in Red and Blue, so this was obviously just a hoax to get people to try something tedious and stupid.

Another rumor is that the S.S. Anne was originally intended to be in Diamond and Pearl, supported by the existence of the S.S. Ticket, an unobtainable item that was left in the coding, and can only be accessed with the use of a cheating device. Many people have rumoured that taking the Canalave ship while holding the item will take them to a fully 3D rendered version of Kanto. This has been proven to be false. It is possible that the item exists in the game to act as a placeholder, as the S.S. Anne may appear in HeartGold and SoulSilver.

In the anime

The St. Anne appeared in Battle Aboard the St. Anne and Pokémon Shipwreck.

Ash, Misty and Brock boarded the ship after two schoolgirls, who were actually Jessie and James in disguise, offered them free tickets. This was part of a Team Rocket plot to steal the Pokémon of all Trainers on board. However, Ash and his friends enjoyed the St. Anne, which provided large amounts of food for people on board and allowed Pokémon battles below deck. While on board, James was swindled by the Magikarp Salesman into buying a Magikarp in a gold-plated Poké Ball, and Ash traded his Butterfree to a Gentleman for a Raticate.

Out on the open ocean, Team Rocket, including Jessie, James, Meowth, and a number of Team Rocket Grunts began taking the Pokémon of everyone else on board the St. Anne by force. Ash led a counterattack against the Rockets, leading to a large battle and many of the members of Team Rocket being 'blasted off' through the side of the ship.

Afterwards, the St. Anne started taking on water, and the passengers had to be evacuated. Ash delayed evacuating to trade back the Raticate for his Butterfree, and while rushing to escape the St. Anne jerked and knocked out Ash, his friends, and the Rocket trio. When they awoke, the St. Anne was upside down and underwater, balancing on a seamount.

The two groups fought at first, but Misty took charge and began directing all of them in an emergency escape plan before the ship fell into the depths of the sea floor. Since the ship was upside down, they would need to escape through the thinnest point in its hull, which Misty knew was in the engine room, having built a model of the ship herself. They made their way through the ship to this point, and then Ash ordered his Charmander to burn a hole in the hull. With the help of Squirtle, Goldeen and Starmie, Ash and his friends were able to swim to safety, while Team Rocket nearly drowned since all they had to rely on was James's Magikarp, which could only Splash around on the floor.

Once everyone was off board, the St. Anne's balance tilted, and it fell off the seamount, down towards the abyss, never to be seen again.

In the manga

In the Pokémon Special manga

The S.S. Anne is a huge cargo ship owned by Lt. Surge that arrives in Vermilion City port once every month. It has appeared in Danger: High Voltorb and Buzz Off, Electabuzz! supposedly transporting materials from Vermilion to Cinnabar Island; the truth is that it is used to transport the citizens' Pokémon, kidnapped by Surge and his Sailors. Voltorb, Electrode, Magnemite, Magneton and Electabuzz are some of the Pokémon spotted aboard.