Route: Difference between revisions

24 bytes added ,  23 January 2013
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On water routes (and ponds located within terrain routes) there is a chance that a [[wild Pokémon]] will attack at any time. Trainers are required to be alert at all times. {{p|Tentacool}} and its evolution {{p|Tentacruel}} are very common on sea routes; pond-dwelling Pokémon vary between regions.
On water routes (and ponds located within terrain routes) there is a chance that a [[wild Pokémon]] will attack at any time. Trainers are required to be alert at all times. {{p|Tentacool}} and its evolution {{p|Tentacruel}} are very common on sea routes; pond-dwelling Pokémon vary between regions.


Water routes are a very important mechanic of the games and must be used to complete the game, as all main series games until [[Generation IV]] have required Surf to be used to reach at least one [[Gym]] and the [[Pokémon League]]. [[Generation V]] breaks this trend, with all [[Unova]] Gyms and the League accessible by land.
Water routes are a very important mechanic of the games and traversing them is usually required to complete the game. Up until [[Generation IV]], all main series games have required Surf to be used to reach at least one [[Gym]] and the [[Pokémon League]]. [[Generation V]] breaks this trend, with all [[Unova]] Gyms and the League accessible by land.


==See also==
==See also==
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