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Lightning37 (talk | contribs) (No longer the case as of the Fairy-type) |
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* Generation IV introduced the most Rock-type moves of any Generation, with six, and Generation VI introduced the least, with none. | * Generation IV introduced the most Rock-type moves of any Generation, with six, and Generation VI introduced the least, with none. | ||
* If there were a Pokémon of all 18 types, it would be weak to only Rock-type moves and {{m|Freeze-Dry}}, due to the fact that there are more Pokémon types weak to them than Pokémon types that resist them, and that no types are immune to them. | * If there were a Pokémon of all 18 types, it would be weak to only Rock-type moves and {{m|Freeze-Dry}}, due to the fact that there are more Pokémon types weak to them than Pokémon types that resist them, and that no types are immune to them. | ||
** However, if | ** However, if {{m|Gravity}} was used, that hypothetical Pokémon would gain a weakness to {{type|Ground}} moves as well. | ||
* In the first season of the {{pkmn|anime}} and during much of [[Generation I]], the Rock type was often wrongly assumed to be unaffected by {{type|Electric}} attacks. This was likely due to the fact that at the time, most Rock-type Pokémon were part Ground-type, and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon (the then five [[Fossil]] Pokémon) were actually weak to them. | * In the first season of the {{pkmn|anime}} and during much of [[Generation I]], the Rock type was often wrongly assumed to be unaffected by {{type|Electric}} attacks. This was likely due to the fact that at the time, most Rock-type Pokémon were part Ground-type, and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon (the then five [[Fossil]] Pokémon) were actually weak to them. | ||
* The Rock type is tied with the {{t|Grass}} type for the largest number of weaknesses when unpaired, with five: {{t|Grass}}, {{t|Water}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Steel}}. | * The Rock type is tied with the {{t|Grass}} type for the largest number of weaknesses when unpaired, with five: {{t|Grass}}, {{t|Water}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Steel}}. |
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