Roaming Pokémon: Difference between revisions

m
Text replacement - "{{rf|Galarian|Form}}" to "Galarian Form"
(No roamers in Gen 7 so far. || Changing my previous edit, per talk. It sounds like I misinterpreted what I was correcting before.)
m (Text replacement - "{{rf|Galarian|Form}}" to "Galarian Form")
(84 intermediate revisions by 33 users not shown)
Line 1: Line 1:
A '''roaming Pokémon''' (Japanese: '''{{tt|移動|いどう}}してるポケモン''' ''migrating Pokémon'') is a [[Legendary Pokémon]] that, instead of remaining in one place as a special event, runs around the region it appears in, seemingly at random. Roaming Pokémon have appeared in every [[core series]] game from Generations {{gen|II}} through {{gen|VI}} except {{2v2|Black|White|2}} and {{pkmn|Omega Ruby and Alpha Sapphire}}.
A '''roaming Pokémon''' (Japanese: '''{{tt|移動|いどう}}してるポケモン''' ''migrating Pokémon'') is a {{pkmn2|wild}} [[Legendary Pokémon]] that, instead of remaining in one place as a special event, runs around the region it appears in, seemingly at random. Roaming Pokémon appeared in every [[core series]] game from Generations {{gen|II}} to {{gen|VI}} except {{game|Black and White|s|Pokémon Black 2 and White 2|2}} and {{g|Omega Ruby and Alpha Sapphire}}.


==Mechanics==
==Mechanics==
In addition to their changing of [[route]]s (something that happens every time the {{player}} moves to a new area), roaming Pokémon will also attempt to flee from battle.
{{incomplete|section|When are IVs, natures, and personality determined? Double-check whether roaming Pokémon in Generation III will attempt to flee if they are able to after the first turn}}
In addition to changing [[route]]s (something that happens every time the {{player}} moves to a new area), roaming Pokémon will also attempt to flee from battle.


===Generation II to V===
===Generation II===
From Generation II to V, roaming Pokémon attempt to flee on the first turn of battle. The player can stop them from fleeing by using {{cat|trapping moves}} (such as {{m|Mean Look}} or {{m|Wrap}}) or send out a Pokémon with a {{cat|trapping Abilities|trapping Ability}} (such as {{a|Shadow Tag}}). In [[Generation]]s {{gen|II}} and {{gen|V}}, roaming Pokémon fleeing has a [[priority]] of -7; in Generations {{gen|III}} and {{gen|IV}}, it has a priority of 0.
When encountering a roaming Pokémon for the first time, their HP and [[DV]]s are initialized. Those stats remain static once generated. This means that Shiny Pokémon will remain Shiny, and any damage that has been inflicted to them will remain across battles. However, their [[PP]] and [[status condition]]s are reset each time they flee.
 
In addition to moving around each time the player changes map, all currently roaming Pokémon will also move after each battle with a 1/16 chance (always, if the player just encountered a roaming Pokémon, not merely the one they have just encountered).
 
There is a 1/8N chance that a roaming Pokémon will move to a completely random map other than the one the player is on, where N is the amount of possible connections to where the roaming Pokémon is at the moment. Otherwise, a roaming Pokémon will move to an adjacent route. A roaming Pokémon will never move past [[Olivine City|Olivine]], meaning that if it is currently on [[Route 39]], it will always move to [[Route 38]].
 
Each time the player steps in [[tall grass]] that is currently in the same area as a roaming Pokémon, and the game attempts to generate a wild Pokémon, the player has a 25/256 (or roughly 10%) chance of randomly encountering it.
 
A roaming Pokémon will flee on any turn it is able to, immediately before it would use its move; if it is unable to flee, it will instead use its prepared move. Since the roaming Pokémon in Generation II all know moves with different priorities, depending on the move they are prepared to use, the player's Pokémon may sometimes act before it flees and sometimes not.
 
The player can stop a roaming Pokémon from fleeing by using {{cat|trapping moves}} (such as {{m|Mean Look}} or {{m|Wrap}}). {{status|Sleep}} and {{status|freeze}} also prevent the Pokémon from fleeing.
 
If a roaming Pokémon is defeated, it will not reappear under any conditions.
 
===Generation III===
The chance of encountering a roaming Pokémon is now 25%, given that a wild encounter has successfully been generated in tall grass or water in the same area as a roaming Pokémon. Roaming Pokémon are affected by {{cat|Repels}} but not {{cat|Abilities that affect appearance of wild Pokémon}}.
 
From Generation III onward, if a roaming Pokémon is afflicted by a {{DL|status condition|non-volatile status condition}}, it will retain those effects in subsequent encounters.


If the roaming Pokémon is damaged or afflicted by a {{DL|status condition|non-volatile status condition}}, it will retain this when it is next encountered. In Generation II only, status conditions that prevent the Pokémon from using moves, like {{status|sleep}}, {{status|paralysis}}, and {{status|infatuation}}, also prevent the Pokémon from fleeing.
If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective [[priority]] of 0 instead of using a move. If it becomes trapped in the battle during the turn, it will attempt to flee but fail. If it is already trapped at the start of a turn, it will use a move instead of attempting to flee.


From {{v2|Platinum}} to Generation V, if the player defeats the roaming Pokémon, it will re-spawn once the player enters the [[Hall of Fame]] again, but the trigger that caused them to start roaming must be reactivated; for example, for {{p|Mesprit}} to roam again, the player must visit [[Verity Cavern]] again.
A roaming Pokémon can become trapped if it is hit by a {{cat|trapping moves|trapping move}} before it is able to act. {{cat|Trapping Abilities}} (such as {{a|Shadow Tag}}) can only prevent the Pokémon from attempting to flee if in place at the start of the turn; if a Pokémon with a trapping Ability is switched in, its Ability will not prevent the roaming Pokémon from fleeing on that turn if it is able. Status conditions do not prevent a roaming Pokémon from fleeing.
 
===Generation IV===
Starting in {{v2|Platinum}}, if the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]], but the player must retrigger its roaming. For example, if the player defeats {{p|Mesprit}} and then enters the Hall of Fame, Mesprit will only begin roaming again once the player visits [[Lake Verity|Verity Cavern]].
 
===Generation V===
If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective [[priority]] of -7 instead of using a move. If it becomes trapped (either by a {{cat|trapping moves|trapping move}} or {{cat|trapping Abilities|Ability}}) before it is able to act, it will attempt to flee but fail.
 
If the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]].


===Generation VI===
===Generation VI===
In [[Generation VI]], roaming Pokémon flee immediately after the player sends out a Pokémon, even before [[Ability|Abilities]] (such as {{a|Shadow Tag}}) apply or the {{DL|In-battle effect item|Air Balloon}} message is displayed. It is impossible to prevent roaming Pokémon from fleeing in these games; instead, after a roaming Pokémon is encountered a particular number of times, it becomes a stationary Legendary Pokémon in a specific area.
A roaming Pokémon will flee unconditionally after the player sends out their Pokémon. It will become stationary in a specific area after the player encounters it 11 times. Not even {{a|Shadow Tag}} will prevent it from fleeing.
 
If a roaming Pokémon is defeated, it will reappear in its stationary position the next time the player enters the Hall of Fame.
 
==={{g|Sword and Shield}}===
Unlike in previous games, roaming Pokémon no longer flee once encountered. They appear in the overworld and must be caught up to in order to be encountered.


==Tracking==
==Tracking==
In Generations II, III and VI, players can use their [[Pokédex]] to check the current location of a roaming Pokémon (after they have seen it). In Generation IV, the [[Pokétch]]'s {{DL|Pokétch|Marking Map}}{{sup/4|DPPt}} application and the [[Pokégear]]'s map card{{sup/4|HGSS}} serve this purpose. In Generation V, the player can track their locations using the notifications of {{weather|rain|stormy weather}} on electric bulletin boards in [[gate]]s.
In Generations II, III, and VI, players can use their [[Pokédex]] to check the current location of a roaming Pokémon (after they have seen it). In Generation IV, the [[Pokétch]]'s {{DL|Pokétch|Marking Map}}{{sup/4|DPPt}} application and the [[Pokégear]]'s map card{{sup/4|HGSS}} serve this purpose. In Generation V, the player can track their locations using the notifications of {{weather|rain|stormy weather}} on electric bulletin boards in [[gate]]s.


==List of roaming Pokémon==
==List of roaming Pokémon==
===Generation II===
===Generation II===
The [[Legendary beasts]] are found roaming [[Johto]] in {{game2|Gold|Silver|Crystal}}; however, Suicune is not roaming in Crystal, where it instead can be found at the [[Bell Tower|Tin Tower]]. They can be captured at any point after they are disturbed by the player in [[Ecruteak City]]'s [[Burned Tower|Brass Tower]].
The [[Legendary beasts]] are found roaming [[Johto]] in {{game2|Gold|Silver|Crystal}}; however, Suicune is not roaming in Crystal, where it instead can be found at the [[Bell Tower|Tin Tower]]. They can be captured at any point after they are disturbed by the player in [[Ecruteak City]]'s [[Burned Tower|Brass Tower]].
 
<div style="display:inline-block;vertical-align:top">
{{catch/header|land|no}}
<div style="text-align:center;font-weight:bold">Gold, Silver, and Crystal</div>
{{catch/entry2|243|Raikou|yes|yes|yes|Grass|40|all=Event|type1=Electric}}
<div style="display:inline-block;vertical-align:top">
{{catch/entry2|244|Entei|yes|yes|yes|Grass|40|all=Event|type1=Fire}}
{{Pokémon/2
{{catch/entry2|245|Suicune|yes|yes|no|Grass|40|all=Event|type1=Water}}
|game=Crystal
{{catch/footer|land}}
|ndex=243
|pokemon=Raikou
|type1=Electric
|level=40
|move1=Leer|move1type=Normal
|move2=ThunderShock|move2type=Electric
|move3=Roar|move3type=Normal
|move4=Quick Attack|move4type=Normal}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/2
|game=Crystal
|ndex=244
|pokemon=Entei
|type1=Fire
|level=40
|move1=Leer|move1type=Normal
|move2=Ember|move2type=Fire
|move3=Roar|move3type=Normal
|move4=Fire Spin|move4type=Fire}}
</div>
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Gold and Silver</div>
{{Pokémon/2
|game=Gold
|ndex=245
|pokemon=Suicune
|type1=Water
|level=40
|move1=Leer|move1type=Normal
|move2=Water Gun|move2type=Water
|move3=Roar|move3type=Normal
|move4=Gust|move4type=Flying}}
</div>


===Generation III===
===Generation III===
====Hoenn====
====Hoenn====
The [[Eon duo|Eon Pokémon]] can be caught in [[Hoenn]] after defeating the [[Elite Four]] for the first time. Only one will roam Hoenn; the other can be obtained on [[Southern Island]] with the [[Eon Ticket]]. In {{v2|Emerald}}, the roaming Pokémon will depend on the color of Pokémon that the player tells their {{ho|Mom}} was on the TV; red will result in Latias roaming, while blue will result in Latios roaming. In {{game|Ruby and Sapphire|s}}, the roaming Pokémon will have low [[individual values]] due to the {{DL|List of glitches in Generation III|Roaming Pokémon IV bug}}.
The [[Eon duo|Eon Pokémon]] can be caught in [[Hoenn]] after entering the [[Hall of Fame]]. Only one will roam Hoenn; the other can be obtained on [[Southern Island]] with the [[Eon Ticket]]. In {{v2|Emerald}}, the roaming Pokémon will depend on the color of Pokémon that the player tells their {{ho|Mom}} was on the TV; red will result in Latias roaming, while blue will result in Latios roaming. In {{game|Ruby and Sapphire|s}}, the roaming Pokémon will have low [[individual values]] due to the {{DL|List of battle glitches (Generation III)|Roaming Pokémon IV bug}}.
 
<div style="display:inline-block;vertical-align:top">
{{catch/header|land|no}}
<div style="text-align:center;font-weight:bold">Sapphire and Emerald</div>
{{catch/entry3|380|Latias|no|yes|yes|Grass|40|Event|type1=Dragon|type2=Psychic}}
{{Pokémon/3
{{catch/entry3|381|Latios|yes|no|yes|Grass|40|Event|type1=Dragon|type2=Psychic}}
|game=Emerald
{{catch/div|water|Surfing}}
|ndex=380
{{catch/entry3|380|Latias|no|yes|yes|Surf|40|Event|type1=Dragon|type2=Psychic}}
|pokemon=Latias
{{catch/entry3|381|Latios|yes|no|yes|Surf|40|Event|type1=Dragon|type2=Psychic}}
|gender=female
{{catch/footer|land|no}}
|type1=Dragon
|type2=Psychic
|ability=Levitate
|level=40
|move1=Water Sport|move1type=Water
|move2=Refresh|move2type=Normal
|move3=Mist Ball|move3type=Psychic
|move4=Psychic|move4type=Psychic}}
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Ruby and Emerald</div>
{{Pokémon/3
|game=Emerald
|ndex=381
|pokemon=Latios
|gender=male
|type1=Dragon
|type2=Psychic
|ability=Levitate
|level=40
|move1=Protect|move1type=Normal
|move2=Refresh|move2type=Normal
|move3=Luster Purge|move3type=Psychic
|move4=Psychic|move4type=Psychic}}
</div>


====Kanto====
====Kanto====
One of the three [[Legendary beasts]] will roam [[Kanto]] in {{game|FireRed and LeafGreen|s}}, depending on the type weakness of the player's chosen [[starter Pokémon]] (Raikou for {{p|Squirtle}}, Entei for {{p|Bulbasaur}}, Suicune for {{p|Charmander}}). It will commence roaming the Kanto mainland after the player defeats [[Team Rocket]] in the [[Rocket Warehouse]] on [[Five Island]]. It will have low IVs due to the {{DL|List of glitches in Generation III|Roaming Pokémon IV bug}}, and if it uses {{m|Roar}} to [[escape|flee]], it will disappear permanently due to the {{DL|List of glitches in Generation III|roaming Roar bug}}.
One of the three [[Legendary beasts]] will roam [[Kanto]] in {{game|FireRed and LeafGreen|s}}, depending on the type weakness of the player's chosen [[first partner Pokémon]] (Raikou for {{p|Squirtle}}, Entei for {{p|Bulbasaur}}, Suicune for {{p|Charmander}}). It will commence roaming the Kanto mainland after the player defeats [[Team Rocket]] in the [[Rocket Warehouse]] on [[Five Island]] and delivers the {{i|Sapphire}} to [[Celio]]. It will have low IVs due to the {{DL|List of glitches (Generation III)|Roaming Pokémon IV bug}}, and if it uses {{m|Roar}} to [[escape|flee]], it will disappear permanently due to the {{DL|List of battle glitches (Generation III)|roaming Roar bug}}.
 
<div style="display:inline-block;vertical-align:top">
{{catch/header|land|no}}
<div style="text-align:center;font-weight:bold">FireRed and LeafGreen</div>
{{catch/entryfl|243|Raikou|yes|yes|Grass|50|Event|type1=Electric}}
<div style="display:inline-block;vertical-align:top">
{{catch/entryfl|244|Entei|yes|yes|Grass|50|Event|type1=Fire}}
{{Pokémon/3
{{catch/entryfl|245|Suicune|yes|yes|Grass|50|Event|type1=Water}}
|game=FireRed
{{catch/footer|land|no}}
|ndex=243
|pokemon=Raikou
|type1=Electric
|ability=Pressure
|level=50
|move1=ThunderShock|move1type=Electric
|move2=Roar|move2type=Normal
|move3=Quick Attack|move3type=Normal
|move4=Spark|move4type=Electric}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/3
|game=FireRed
|ndex=244
|pokemon=Entei
|type1=Fire
|ability=Pressure
|level=50
|move1=Ember|move1type=Fire
|move2=Roar|move2type=Normal
|move3=Fire Spin|move3type=Fire
|move4=Stomp|move4type=Normal}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/3
|game=FireRed
|ndex=245
|pokemon=Suicune
|type1=Water
|ability=Pressure
|level=50
|move1=BubbleBeam|move1type=Water
|move2=Rain Dance|move2type=Water
|move3=Gust|move3type=Flying
|move4=Aurora Beam|move4type=Ice}}
</div>
</div>


===Generation IV===
===Generation IV===
In all Generation IV games, entering a gate does not cause roaming Pokémon to change routes, even if the player's location changes as a result.
In all Generation IV games, entering a gate does not cause roaming Pokémon to change routes, even if the player's location changes as a result.
====Sinnoh====
====Sinnoh====
Sinnoh has five roaming Pokémon, each of which is available in the wild after certain events have taken place. {{p|Mesprit}} will roam after the player goes to [[Lake Verity]] after defeating [[Team Galactic]] at [[Mt. Coronet]], {{p|Cresselia}} will appear after the player helps cure [[Eldritch]]'s son's nightmares, and the [[Legendary birds]] will appear in {{v2|Platinum}} only after the player first talks to [[Professor Oak]] in [[Eterna City]].
Sinnoh has five roaming Pokémon, each of which is available in the wild after certain events have taken place. {{p|Mesprit}} will roam after the player goes to [[Lake Verity]] after defeating [[Team Galactic]] at [[Mt. Coronet]], {{p|Cresselia}} will appear after the player helps cure [[Eldritch]]'s son's nightmares, and the [[legendary birds]] will appear in {{v2|Platinum}} only after the player first talks to [[Professor Oak]] in [[Eterna City]].
 
<div style="display:inline-block;vertical-align:top">
{{catch/header|land|no}}
<div style="text-align:center;font-weight:bold">Diamond and Pearl</div>
{{catch/entry4|144|Articuno|no|no|yes|Grass|60|all=Event|type1=Ice|type2=Flying}}
{{Pokémon/4
{{catch/entry4|145|Zapdos|no|no|yes|Grass|60|all=Event|type1=Electric|type2=Flying}}
|game=Diamond
{{catch/entry4|146|Moltres|no|no|yes|Grass|60|all=Event|type1=Fire|type2=Flying}}
|ndex=481
{{catch/entry4|481|Mesprit|yes|yes|yes|Grass|50|all=Event|type1=Psychic}}
|pokemon=Mesprit
{{catch/entry4|488|Cresselia|yes|yes|yes|Grass|50|all=Event|type1=Psychic}}
|type1=Psychic
{{catch/footer|land}}
|ability=Levitate
|level=50
|move1=Confusion|move1type=Psychic|move1cat=Special
|move2=Lucky Chant|move2type=Normal|move2cat=Status
|move3=Future Sight|move3type=Psychic|move3cat=Special
|move4=Charm|move4type=Normal|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Platinum</div>
{{Pokémon/4
|game=Platinum
|ndex=481
|pokemon=Mesprit
|type1=Psychic
|ability=Levitate
|level=50
|move1=Swift|move1type=Normal|move1cat=Special
|move2=Lucky Chant|move2type=Normal|move2cat=Status
|move3=Future Sight|move3type=Psychic|move3cat=Special
|move4=Charm|move4type=Normal|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Diamond, Pearl, and Platinum</div>
{{Pokémon/4
|game=Platinum
|ndex=488
|pokemon=Cresselia
|gender=female
|type1=Psychic
|ability=Levitate
|level=50
|move1=Mist|move1type=Ice|move1cat=Status
|move2=Aurora Beam|move2type=Ice|move2cat=Special
|move3=Future Sight|move3type=Psychic|move3cat=Special
|move4=Slash|move4type=Normal|move4cat=Physical}}
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Platinum</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/4
|game=Platinum
|ndex=144
|pokemon=Articuno
|type1=Ice
|type2=Flying
|ability=Pressure
|level=60
|move1=Agility|move1type=Psychic|move1cat=Status
|move2=Ice Beam|move2type=Ice|move2cat=Special
|move3=Reflect|move3type=Psychic|move3cat=Status
|move4=Roost|move4type=Flying|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/4
|game=Platinum
|ndex=145
|pokemon=Zapdos
|type1=Electric
|type2=Flying
|ability=Pressure
|level=60
|move1=Charge|move1type=Electric|move1cat=Status
|move2=Agility|move2type=Psychic|move2cat=Status
|move3=Discharge|move3type=Electric|move3cat=Special
|move4=Roost|move4type=Flying|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/4
|game=Platinum
|ndex=146
|pokemon=Moltres
|type1=Fire
|type2=Flying
|ability=Pressure
|level=60
|move1=Flamethrower|move1type=Fire|move1cat=Special
|move2=Safeguard|move2type=Normal|move2cat=Status
|move3=Air Slash|move3type=Flying|move3cat=Special
|move4=Roost|move4type=Flying|move4cat=Status}}
</div>
</div>


====Johto and Kanto====
====Johto and Kanto====
In {{game|HeartGold and SoulSilver|s}}, Raikou and Entei will roam [[Johto]] after meeting them in the [[Burned Tower]], and after leaving the Vermilion City [[Pokémon Fan Club]] house with {{OBP|Copycat|character}}'s doll, Latios or Latias will roam [[Kanto]].
In {{game|HeartGold and SoulSilver|s}}, Raikou and Entei will roam [[Johto]] after meeting them in the [[Burned Tower]]. After leaving the Vermilion City [[Pokémon Fan Club]] house with {{OBP|Copycat|character}}'s doll, Latios or Latias will start roaming [[Kanto]].
{{catch/header|land|no}}
<div style="display:inline-block;vertical-align:top">
{{catch/entryhs|243|Raikou|yes|yes|Grass|40|all=Event|type1=Electric}}
<div style="text-align:center;font-weight:bold">HeartGold and SoulSilver</div>
{{catch/entryhs|244|Entei|yes|yes|Grass|40|all=Event|type1=Fire}}
<div style="display:inline-block;vertical-align:top">
{{catch/entryhs|380|Latias|yes|no|Grass|35|all=Event|type1=Dragon|type2=Psychic}}
{{Pokémon/4
{{catch/entryhs|381|Latios|no|yes|Grass|35|all=Event|type1=Dragon|type2=Psychic}}
|game=HeartGold
{{catch/footer|land}}
|ndex=243
|pokemon=Raikou
|type1=Electric
|ability=Pressure
|level=40
|move1=Roar|move1type=Normal|move1cat=Status
|move2=Quick Attack|move2type=Normal|move2cat=Physical
|move3=Spark|move3type=Electric|move3cat=Physical
|move4=Reflect|move4type=Psychic|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/4
|game=HeartGold
|ndex=244
|pokemon=Entei
|type1=Fire
|ability=Pressure
|level=40
|move1=Roar|move1type=Normal|move1cat=Status
|move2=Fire Spin|move2type=Fire|move2cat=Special
|move3=Stomp|move3type=Normal|move3cat=Physical
|move4=Flamethrower|move4type=Fire|move4cat=Special}}
</div>
</div>
<div style="display:inline-block;vertical-align:top">
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">HeartGold</div>
{{Pokémon/4
|game=HeartGold
|ndex=380
|pokemon=Latias
|gender=female
|type1=Dragon
|type2=Psychic
|ability=Levitate
|level=35
|move1=DragonBreath|move1type=Dragon|move1cat=Special
|move2=Water Sport|move2type=Water|move2cat=Status
|move3=Refresh|move3type=Normal|move3cat=Status
|move4=Mist Ball|move4type=Psychic|move4cat=Special}}
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">SoulSilver</div>
{{Pokémon/4
|game=SoulSilver
|ndex=381
|pokemon=Latios
|gender=male
|type1=Dragon
|type2=Psychic
|ability=Levitate
|level=35
|move1=DragonBreath|move1type=Dragon|move1cat=Special
|move2=Protect|move2type=Normal|move2cat=Status
|move3=Refresh|move3type=Normal|move3cat=Status
|move4=Luster Purge|move4type=Psychic|move4cat=Special}}
</div>
</div>


===Generation V===
===Generation V===
Line 76: Line 338:


Bulletin boards can be considered somewhat inferior to the tracking methods of previous generations, as, unlike Generation IV, Tornadus or Thundurus's location changes when the player exits the gate. However, as they simply cycle between three or four routes, one may continuously re-enter and exit the same gate until the route displays stormy weather.
Bulletin boards can be considered somewhat inferior to the tracking methods of previous generations, as, unlike Generation IV, Tornadus or Thundurus's location changes when the player exits the gate. However, as they simply cycle between three or four routes, one may continuously re-enter and exit the same gate until the route displays stormy weather.
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Black</div>
{{Pokémon/5
|game=Black
|ndex=641
|pokemon=Tornadus
|gender=male
|type1=Flying
|ability=Prankster
|level=40
|move1=Revenge|move1type=Fighting|move1cat=Physical
|move2=Air Cutter|move2type=Flying|move2cat=Special
|move3=Extrasensory|move3type=Psychic|move3cat=Special
|move4=Agility|move4type=Psychic|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">White</div>
{{Pokémon/5
|game=White
|ndex=642
|pokemon=Thundurus
|gender=male
|type1=Electric
|type2=Flying
|ability=Prankster
|level=40
|move1=Revenge|move1type=Fighting|move1cat=Physical
|move2=Shock Wave|move2type=Electric|move2cat=Special
|move3=Heal Block|move3type=Psychic|move3cat=Status
|move4=Agility|move4type=Psychic|move4cat=Status}}
</div>


{{catch/header|land|no}}
{{catch/entry5|641|Tornadus|yes|no|no|Grass|40|all=Event|type1=Flying}}
{{catch/entry5|642|Thundurus|no|yes|no|Grass|40|all=Event|type1=Electric|type2=Flying}}
{{catch/footer|land}}


===Generation VI===
===Generation VI===
In [[Pokémon X and Y]], one of the Legendary birds roams the [[Kalos]] region, depending on the chosen [[starter Pokémon]]: {{p|Articuno}} if the chosen starter Pokémon was {{p|Chespin}}, {{p|Zapdos}} if it was {{p|Fennekin}}, and {{p|Moltres}} if it was {{p|Froakie}}. It will begin to roam after the player has defeated the [[Pokémon League]], and it will always be the first wild Pokémon encountered in [[tall grass]] after the Pokémon League has been defeated.
In [[Pokémon X and Y]], one of the legendary birds roams the [[Kalos]] region, depending on the chosen [[first partner Pokémon]]: {{p|Articuno}} if the chosen first partner Pokémon was {{p|Chespin}}, {{p|Zapdos}} if it was {{p|Fennekin}}, and {{p|Moltres}} if it was {{p|Froakie}}. It will begin to roam after the player has defeated the {{kal|Pokémon League}}, and it will always be the first wild Pokémon encountered in [[tall grass]] after the Pokémon League has been defeated.


If the player uses {{m|Fly}}, the roaming Pokémon will relocate to a random location. Traveling normally, on the other hand, will only provide a small chance for the roaming Pokémon to change routes, and even then it will move to an adjacent route. Furthermore, entering any of the connecting gates between cities (or {{kal|Victory Road}}) may cause the roaming Pokémon to relocate randomly. This appears to be on a timer, however, as immediately pursuing the roaming Pokémon does not seem to cause it to change location.
If the player uses {{m|Fly}}, the roaming Pokémon will relocate to a random location. Traveling normally, on the other hand, will only provide a small chance for the roaming Pokémon to change routes, and even then it will move to an adjacent route. Furthermore, entering any of the connecting gates between cities (or {{kal|Victory Road}}) may cause the roaming Pokémon to relocate randomly. This appears to be on a timer, however, as immediately pursuing the roaming Pokémon does not seem to cause it to change location.


As the bird will automatically flee upon encounter, it cannot be caught until after it has been encountered an additional 10 times (not counting the first encounter), and has subsequently retreated to the Sea Spirit's Den in [[Azure Bay]], where it remains as a stationary Legendary Pokémon. However, if the battle in the Sea Spirit's Den is fled from, the bird will begin roaming Kalos again as before.
As the bird will automatically flee upon encounter, it cannot be caught until after it has been encountered an additional 10 times (not counting the first encounter), and has subsequently retreated to the [[Sea Spirit's Den]] in [[Azure Bay]], where it remains as a stationary Pokémon. However, if the battle in the Sea Spirit's Den is fled from, the bird will begin roaming Kalos again as before.


{{catch/header|land|no}}
All three are coded to never be {{Shiny}}.
{{catch/entry6|144|Articuno|yes|yes|Grass|70|all=Event|type1=Ice|type2=Flying}}
<div style="display:inline-block;vertical-align:top">
{{catch/entry6|145|Zapdos|yes|yes|Grass|70|all=Event|type1=Electric|type2=Flying}}
<div style="text-align:center;font-weight:bold">X and Y</div>
{{catch/entry6|146|Moltres|yes|yes|Grass|70|all=Event|type1=Fire|type2=Flying}}
<div style="display:inline-block;vertical-align:top">
{{catch/footer|land}}
{{Pokémon/6
|ndex=144
|pokemon=Articuno
|type1=Ice
|type2=Flying
|ability=Pressure
|level=70
|move1=Ice Beam|move1type=Ice|move1cat=Special
|move2=Reflect|move2type=Psychic|move2cat=Status
|move3=Hail|move3type=Ice|move3cat=Status
|move4=Tailwind|move4type=Flying|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/6
|ndex=145
|pokemon=Zapdos
|type1=Electric
|type2=Flying
|ability=Pressure
|level=70
|move1=Agility|move1type=Psychic|move1cat=Status
|move2=Discharge|move2type=Electric|move2cat=Special
|move3=Rain Dance|move3type=Water|move3cat=Status
|move4=Light Screen|move4type=Psychic|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/6
|ndex=146
|pokemon=Moltres
|type1=Fire
|type2=Flying
|ability=Pressure
|level=70
|move1=Safeguard|move1type=Normal|move1cat=Status
|move2=Air Slash|move2type=Flying|move2cat=Special
|move3=Sunny Day|move3type=Fire|move3cat=Status
|move4=Heat Wave|move4type=Fire|move4cat=Special}}
</div>
</div>
 
===Generation VIII===
====Galar====
In [[Pokémon Sword and Shield]]'s [[Crown Tundra]], the [[Galarian form|Galarian Form]]s of the legendary birds appear. Once the player has encountered them at the [[Dyna Tree Hill]], they will become roaming Pokémon in the overworld. Articuno roams around the Crown Tundra, Zapdos roams around the [[Wild Area]], and Moltres roams around the [[Isle of Armor]]. If the player knocks any of the birds out, it respawns instantly.
 
All three are coded to never be {{Shiny}}.
 
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Sword and Shield</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/8
|ndex=144
|pokemon=Articuno
|form=-Galar
|type1=Psychic
|type2=Flying
|ability=Competitive
|level=70
|move1=Freezing Glare|move1type=Psychic|move1cat=Special
|move2=Hurricane|move2type=Flying|move2cat=Special
|move3=Psycho Cut|move3type=Psychic|move3cat=Physical
|move4=Psycho Shift|move4type=Psychic|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/8
|ndex=145
|pokemon=Zapdos
|form=-Galar
|type1=Fighting
|type2=Flying
|ability=Defiant
|level=70
|move1=Thunderous Kick|move1type=Fighting|move1cat=Physical
|move2=Drill Peck|move2type=Flying|move2cat=Physical
|move3=Reversal|move3type=Fighting|move3cat=Physical
|move4=Focus Energy|move4type=Normal|move4cat=Status}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/8
|ndex=146
|pokemon=Moltres
|form=-Galar
|type1=Dark
|type2=Flying
|ability=Berserk
|level=70
|move1=Fiery Wrath|move1type=Dark|move1cat=Special
|move2=Hurricane|move2type=Flying|move2cat=Special
|move3=Sucker Punch|move3type=Dark|move3cat=Physical
|move4=Nasty Plot|move4type=Dark|move4cat=Status}}
</div>
</div>
 
====Sinnoh====
Sinnoh has two roaming Pokémon, each of which is available in the wild after certain events have taken place. {{p|Mesprit}} will roam after the player goes to [[Lake Verity]] after defeating [[Team Galactic]] at [[Mt. Coronet]] and {{p|Cresselia}} will appear after the player helps cure [[Eldritch]]'s son's nightmares.
<div style="display:inline-block;vertical-align:top">
<div style="text-align:center;font-weight:bold">Brilliant Diamond and Shining Pearl</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/8
|ndex=481
|pokemon=Mesprit
|type1=Psychic
|ability=Levitate
|level=50
|move1=Imprison|move1type=Psychic|move1cat=Status
|move2=Extrasensory|move2type=Psychic|move2cat=Special
|move3=Charm|move3type=Fairy|move3cat=Status
|move4=Psychic|move4type=Psychic|move4cat=Special}}
</div>
<div style="display:inline-block;vertical-align:top">
{{Pokémon/8
|ndex=488
|pokemon=Cresselia
|gender=female
|type1=Psychic
|ability=Levitate
|level=50
|move1=Slash|move1type=Normal|move1cat=Physical
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical
|move3=Moonlight|move3type=Fairy|move3cat=Status
|move4=Safeguard|move4type=Normal|move4cat=Status}}
</div>
</div>


==In other languages==
==In other languages==
{{langtable|color={{locationcolor/light|land}}|bordercolor={{locationcolor/dark|land}}
{{langtable|color={{locationcolor/light|land}}|bordercolor={{locationcolor/dark|land}}
|de=Umherziehende Pokémon
|de=Umherziehende Pokémon
|fr=Pokémon qui se déplacent
|fr=Pokémon mouvant
|es=Pokémon Errante
|it=Pokémon che si spostano da un luogo all'altro
|it=Pokémon che si spostano da un luogo all'altro
|ko={{tt|이동하는 포켓몬|idonghaneun Pokenmon}} ''migrating Pokémon''
|ko={{tt|이동하는 포켓몬|idonghaneun Pokenmon}} ''migrating Pokémon''
}} <!--not referred to by name in Spanish-->
}} <!--not referred to by name in Spanish-->


{{legendarylocations|{{#switch: {{#expr: {{#time: U}} mod 5}}|0=kanto|1=johto|2=hoenn|3=sinnoh|4=unova}}}}<br>
{{legendarylocations|{{#switch: {{#expr: {{#time: U}} mod 7}}|0=kanto|1=johto|2=hoenn|3=sinnoh|4=unova|5=Kalos|6=Galar}}}}<br>
{{event Pokémon}}
 
{{-}}
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Roaming Pokémon|*]]
[[Category:Roaming Pokémon|*]]
[[Category:Legendary and Mythical Pokémon locations|*]]
[[Category:Methods of obtaining Pokémon]]


[[de:Wanderpokémon]]
[[de:Wanderpokémon]]
[[es:Pokémon errante]]
[[fr:Pokémon mouvant]]
[[fr:Pokémon mouvant]]
[[it:Pokémon vaganti]]
[[it:Pokémon itineranti]]
[[ja:徘徊系ポケモン]]
[[ja:徘徊系ポケモン]]
[[zh:游走宝可梦]]
[[zh:游走宝可梦]]