Rival: Difference between revisions

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===In ''[[M20|I Choose You!]]''===
===In ''[[M20|I Choose You!]]''===
[[Cross]] could be said to be {{OBP|Ash Ketchum|M20|Ash}}'s rival in the alternate storyline depicted in ''[[M20|I Choose You!]]''. In a similar manner to Paul, Cross abandoned his {{AP|Charmander}}, deeming it to be too weak, and allowing Ash to catch it. Their relationship could even be said to be antagonistic, with Cross being even more aggressive than Paul. Cross's aggressiveness and thirst for power is derived from an inferiority complex, from being able to see {{p|Ho-Oh}}, but not being chosen as the Rainbow Hero. In the end, despite losing to Ash and his former Charmander, who by that point had evolved into Charizard, he still attempted to steal the [[Rainbow Wing]] in order to battle Ho-Oh and prove himself as the strongest Trainer.
[[Cross]] could be said to be {{OBP|Ash Ketchum|M20|Ash}}'s rival in the alternate storyline depicted in ''[[M20|I Choose You!]]''. In a similar manner to Paul, Cross abandoned his {{AP|Charmander}}, deeming it to be too weak, and allowing Ash to catch it. Their relationship could even be said to be antagonistic, with Cross being even more aggressive than Paul. Cross's aggressiveness and thirst for power is derived from an inferiority complex, from being able to see {{p|Ho-Oh}}, but not being chosen as the Rainbow Hero. In the end, despite losing to Ash and his former Charmander, who by that point had evolved into Charizard, he still attempted to steal the [[Rainbow Wing]] in order to battle Ho-Oh and prove himself as the strongest Trainer.
[[File:Red-Blue rivalry PO.png|250px|thumb|A scene of Blue with his rival Red in [[Pokémon Origins]]]]
[[File:Red-Blue rivalry PO.png|250px|thumb|Blue with his rival Red in [[Pokémon Origins]]]]


===In Pokémon Origins===
===In Pokémon Origins===
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===In Pokémon: Twilight Wings===
===In Pokémon: Twilight Wings===
[[File:Hop Twilight Wings.png|thumb|250px|Hop in [[Pokémon: Twilight Wings]]]]
[[File:Hop Twilight Wings.png|thumb|250px|Hop in [[Pokémon: Twilight Wings]]]]
Most [[Pokémon Sword & Shield]] rivals appeared in [[Pokémon: Twilight Wings]].  
All [[Pokémon Sword & Shield]] rivals appeared in [[Pokémon: Twilight Wings]].  
* [[Hop]] is a major recurring character in the miniseries. He debuted in a cameo in ''[[TW01|Letter]]'', made another cameo in ''[[TW02|Training]]'', and then served as the main character of ''[[TW03|Buddy]]''.
* [[Hop]] is a major recurring character in the miniseries. He debuted in a cameo in ''[[TW01|Letter]]'', made another cameo in ''[[TW02|Training]]'', and then served as the main character of ''[[TW03|Buddy]]''.
* [[Marnie]] first appeared in ''[[TW04|Early-Evening Waves]]''.
* [[Marnie]] first appeared in ''[[TW04|Early-Evening Waves]]''.
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* Powerful enemies in the [[Battle Royale]]s of {{g|Rumble}} and {{g|Rumble Blast}}—chosen from Miis—are called rivals as well.
* Powerful enemies in the [[Battle Royale]]s of {{g|Rumble}} and {{g|Rumble Blast}}—chosen from Miis—are called rivals as well.
* In every [[generation]], at least one of the player's rivals can be battled at the [[Pokémon League]] and/or [[Victory Road]].
* In every [[generation]], at least one of the player's rivals can be battled at the [[Pokémon League]] and/or [[Victory Road]].
* According to an interview with [[Junichi Masuda]], the rivals have become less like jerks due to the following reason: ''"I think the biggest reason that rivals were more of a jerk in the early days is that we were just limited in what we could express with the pixel graphics. There's not much that you can do with that kind of little sprite on the screen, so we worked harder to characterize them through dialogue and give them certain personalities. Also, because it's just dialogue and there's not a whole lot going on on the screen, it doesn't give as harsh of an impression even if they're jerks, I think. Now we have HD graphics and the visuals are much more impressive. If you also made him a jerk, the impression would be a lot stronger on players. Another thing, just my own personal take, is that it feels that people with those kinds of personalities these days are just not as accepted by players as they were back then."''<ref>[https://www.gamespot.com/articles/pokemon-dev-explains-why-your-rivals-arent-jerks-a/1100-6462397/ GameSpot interview about rivals]</ref>
* According to an interview with [[Junichi Masuda]], the rivals have become less antagonistic due to the following reason: ''"I think the biggest reason that rivals were more of a jerk in the early days is that we were just limited in what we could express with the pixel graphics. There's not much that you can do with that kind of little sprite on the screen, so we worked harder to characterize them through dialogue and give them certain personalities. Also, because it's just dialogue and there's not a whole lot going on on the screen, it doesn't give as harsh of an impression even if they're jerks, I think. Now we have HD graphics and the visuals are much more impressive. If you also made him a jerk, the impression would be a lot stronger on players. Another thing, just my own personal take, is that it feels that people with those kinds of personalities these days are just not as accepted by players as they were back then."''<ref>[https://www.gamespot.com/articles/pokemon-dev-explains-why-your-rivals-arent-jerks-a/1100-6462397/ GameSpot interview about rivals]</ref>


==In other languages==
==In other languages==
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