Revenge
リベンジ Revenge
[[File:|300pxpx|center]]
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  60
Accuracy  100%
Priority  -4
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
The next appeal can be made later next turn.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes last this turn.

Revenge (Japanese: リベンジ Revenge) is a damage-dealing Fighting-type move introduced in Generation III.

Effect

Revenge deals damage, and if the user takes damage in the same turn, Revenge's power is doubled to 120. It is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves.

Description

Games Description
RSE An attack that gains power if injured by the foe.
FRLG An attack move that gains in intensity if the target has hurt the user.
ColoXD An attack that gains power if injured by the target.
DPPtHGSS An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
BWB2W2
XYORAS
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
066   Machop Fighting Fighting 25 22 25 25
19
067   Machoke Fighting Fighting 25 22 25 25
19
068   Machamp Fighting Fighting 25 22 25 25
19
106   Hitmonlee Fighting Fighting 1 1 1 1
107   Hitmonchan Fighting Fighting 1 1 1 1
127   Pinsir Bug Bug 25 18 18 15 15
211   Qwilfish Water Poison   25 29 29 29
237   Hitmontop Fighting Fighting 1 1 1 1
332   Cacturne Grass Dark   1 1 1 1
335   Zangoose Normal Normal       26 26
22
453   Croagunk Poison Fighting   22 22 22
454   Toxicroak Poison Fighting   22 22 22
461   Weavile Dark Ice   1 1 1
486   Regigigas Normal Normal     25 25 25
501   Oshawott Water Water     25 25
502   Dewott Water Water     28 28
503   Samurott Water Water     28 28
538   Throh Fighting Fighting     21 21
618   Stunfisk Ground Electric     50 50
621   Druddigon Dragon Dragon     35 35
626   Bouffalant Normal Normal     26 26
641   Tornadus Flying Flying     19 19
642   Thundurus Electric Flying     19 19
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
019   Rattata Normal Normal                        
056   Mankey* Fighting Fighting                        
083   Farfetch'd Normal Flying                        
190   Aipom Normal Normal                        
204   Pineco Bug Bug        
214   Heracross Bug Fighting        
296   Makuhita Fighting Fighting                                        
396   Starly* Normal Flying        
449   Hippopotas Ground Ground                          
504   Patrat Normal Normal                        
550   Basculin Water Water        
624   Pawniard Dark Steel                          
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Similar to Bide, the user will store energy for a few turns and then release the energy to inflict damage; the amount of damage equals the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.

Description

Games Description
MDRB The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.


In the anime

 
Dewott
 
Taking a hit
 
Heracross
The user takes a hit from its opponent's attack before striking.
Pokémon Method
User First Used In Notes
  Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn.
Conway's Heracross Smells Like Team Spirit! Debut
  Dewott gets hit by the opponent's attack, then its body becomes surrounded in an orange aura. It then unleashes a burst of orange energy from its body at the opponent.
Burgundy's Dewott Search for the Clubultimate! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

In other languages

Language Title
Mandarin Chinese 報仇 Bàochóu
  Dutch Wraak
  French Vendetta
  German Vergeltung
  Greek Εκδίκηση
  Hindi बदला Badla
  Indonesian Revenge
  Italian Vendetta
  Korean 리벤지 Revenge
  Polish Zemsta
  Brazilian Portuguese Vingança
  Serbian Osveta
  Spanish Desquite


Variations of the move Revenge
  RevengeAvalanche


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.