Revenge deals damage, and if the user takes damage in the same turn, Revenge's power is doubled to 120. It has normal priority in this Generation.
Generation IV onwards
Revenge is now a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. All other effects are the same.
Pokémon Mystery Dungeon
Similar to Bide, the user will store energy for a few turns and then release the energy to inflict damage, the amount of damage equals to the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Colo and XD description.
Games
Description
RSE
An attack that gains power if injured by the foe.
FRLG
An attack move that gains in intensity if the target has hurt the user.
DPPtHGSS
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
BW
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
Dewott gets hit by the opponent's attack, then its body becomes surrounded in an orange aura. It then unleashes a burst of orange energy from its body at the opponent.