Recruitment: Difference between revisions

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[[File:Recruitment.png|thumb|250px|{{p|Smoochum}} asking to join the team]]
[[File:Recruitment.png|thumb|250px|{{p|Smoochum}} asking to join the team]]
'''Recruitment''' is [[Mystery Dungeon game mechanics|the main method]] of obtaining new [[Pokémon]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokemon Mystery Dungeon: Rescue Team DX]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity]]. After defeating an enemy in a dungeon, it will occasionally offer to join the {{player}}'s team.
'''Recruitment''' is [[Mystery Dungeon game mechanics|the main method]] of obtaining new [[Pokémon]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Pokemon Mystery Dungeon: Rescue Team DX]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], [[Pokémon Mystery Dungeon: Explorers of Sky]], [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon: Adventure Squads]], and [[Pokémon Mystery Dungeon: Gates to Infinity]]. After defeating an enemy in a dungeon, it will occasionally offer to join the {{player}}'s team.


In Red Rescue Team and Blue Rescue Team, if a newly-recruited Pokémon—a recruit who has never cleared or warped out of a dungeon or didn't make it to a rest stop—or the team's leader faints before making it out of the dungeon, it will leave the party permanently. Dungeons consisting of multiple parts—such as [[Mt. Thunder]]—will count reaching a checkpoint as making it out.
In Red Rescue Team and Blue Rescue Team, if a newly-recruited Pokémon—a recruit who has never cleared or warped out of a dungeon or didn't make it to a rest stop—or the team's leader faints before making it out of the dungeon, it will leave the party permanently. Dungeons consisting of multiple parts—such as [[Mt. Thunder]]—will count reaching a checkpoint as making it out.
Temporary recruits cannot be controlled by setting Team Tactics.


The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero.
The games contain items that increase the chance of Pokémon asking to be recruited. These are important as the base recruit rate of certain Pokémon, most notably {{p|Kecleon}}, is below zero.


There is a limit of 413 Pokémon at one time in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the limit is 552 instead, and in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], it is 288.
There is a limit of 413 Pokémon at one time in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Teams]]. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the limit is 552. In [[Pokémon Mystery Dungeon (WiiWare)|Blazing, Stormy and Light Adventure Squads]], the limits are 176, 352 or 552, depending on how many games have been added to the same save file. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], it is 288.


In [[Pokémon Super Mystery Dungeon]], recruitment is no longer present. Instead, the player must [[connection|connect]] with other Pokémon in order to expand their team.
In [[Pokémon Super Mystery Dungeon]], recruitment is no longer present. Instead, the player must [[connection|connect]] with other Pokémon in order to expand their team.
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==Requirements==
==Requirements==
In addition to the prospective recruit having an effective recruit rate higher than zero, there are several other prerequisites for recruiting a certain Pokémon to be possible:
In addition to the prospective recruit having an effective recruit rate higher than zero, there are several other prerequisites for recruiting a certain Pokémon to be possible:
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], offers will only be made if there is space in the current party. In the Explorers series, this requirement was removed, instead excess members simply warp out of the dungeon. In [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], players can choose if they want to send home the recruited Pokémon or not.
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], offers will only be made if there is space in the current party. In the Explorers series, this requirement was removed, instead excess members simply warp out of the dungeon. In [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], [[Pokémon Mystery Dungeon (WiiWare)|Blazing, Stormy and Light Adventure Squads]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], players can choose if they want to send home the recruited Pokémon or not.
* The team leader must deal the finishing blow that causes the enemy to faint. [[Status condition]]s such as [[Poison (status condition)|poisoned]], even if inflicted by the team leader, do not count.
* The team leader must deal the finishing blow that causes the enemy to faint. [[Status condition]]s such as [[Poison (status condition)|poisoned]], even if inflicted by the team leader, do not count.
* The enemy must be adjacent to the team leader when the finishing blow is delivered. However, Pokémon that are not immediately recruited when the final blow is dealt, but after a short cutscene (many [[Legendary Pokémon]] for instance), are an exception to this rule. In DX, this was extended to two tiles away.
* The enemy must be adjacent to the team leader when the finishing blow is delivered. However, Pokémon that are not immediately recruited when the final blow is dealt, but after a short cutscene (many [[Legendary Pokémon]] for instance), are an exception to this rule. In DX, this was extended to two tiles away.
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| 50-98
| 50-98
| +12.5%
| +12.5%
|- style="background:#FFF;"
| 99-100
| +24.5%
|}{{-}}
====Blazing, Stormy and Light Adventure Squads====
{| class="roundy" align="left" style="background: #{{MD color light}}; border: 3px solid #{{MD color}}"
|- align=center
! style="{{roundytl|5px}};" | Level
! style="{{roundytr|5px}};" | Bonus
|- style="background:#FFF;"
| 1-14
| +0.0%
|- style="background:#FFF;"
| 15
| +5.0%
|- style="background:#FFF;"
| 16
| +5.1%
|- style="background:#FFF;"
| 17
| +5.2%
|- style="background:#FFF;"
| 18
| +5.3%
|- style="background:#FFF;"
| 19
| +5.4%
|- style="background:#FFF;"
| 20
| +5.5%
|- style="background:#FFF;"
| 21
| +7.5%
|- style="background:#FFF;"
| 22
| +7.6%
|- style="background:#FFF;"
| 23
| +7.7%
|- style="background:#FFF;"
| 24
| +7.8%
|- style="background:#FFF;"
| 25
| +7.9%
|- style="background:#FFF;"
| 26
| +8.0%
|- style="background:#FFF;"
| 27
| +8.1%
|- style="background:#FFF;"
| 28
| +8.2%
|- style="background:#FFF;"
| 29
| +8.3%
|- style="background:#FFF;"
| 30
| +8.4%
|- style="background:#FFF;"
| 31
| +13.0%
|- style="background:#FFF;"
| 32
| +13.1%
|- style="background:#FFF;"
| 33
| +13.2%
|- style="background:#FFF;"
| 34
| +13.3%
|- style="background:#FFF;"
| 35
| +13.4%
|- style="background:#FFF;"
| 36
| +13.5%
|- style="background:#FFF;"
| 37
| +13.6%
|- style="background:#FFF;"
| 38
| +13.7%
|- style="background:#FFF;"
| 39
| +13.8%
|- style="background:#FFF;"
| 40
| +13.9%
|- style="background:#FFF;"
| 41
| +18.0%
|- style="background:#FFF;"
| 42
| +18.1%
|- style="background:#FFF;"
| 43
| +18.2%
|- style="background:#FFF;"
| 44
| +18.3%
|- style="background:#FFF;"
| 45
| +18.4%
|- style="background:#FFF;"
| 46
| +18.5%
|- style="background:#FFF;"
| 47
| +18.6%
|- style="background:#FFF;"
| 48
| +18.7%
|- style="background:#FFF;"
| 49
| +18.8%
|- style="background:#FFF;"
| 50
| +18.9%
|- style="background:#FFF;"
| 51
| +19.0%
|- style="background:#FFF;"
| 52
| +19.1%
|- style="background:#FFF;"
| 53
| +19.2%
|- style="background:#FFF;"
| 54
| +19.3%
|- style="background:#FFF;"
| 55
| +19.4%
|- style="background:#FFF;"
| 56
| +19.5%
|- style="background:#FFF;"
| 57
| +19.6%
|- style="background:#FFF;"
| 58
| +19.7%
|- style="background:#FFF;"
| 59
| +19.8%
|- style="background:#FFF;"
| 60
| +19.9%
|- style="background:#FFF;"
| 61-98
| +20.0%
|- style="background:#FFF;"
|- style="background:#FFF;"
| 99-100
| 99-100
Line 202: Line 358:


===False Swipe===
===False Swipe===
In [[Pokémon Mystery Dungeon: Gates to Infinity]] Pokémon defeated with {{m|False Swipe}} have their recruitment rate increased by about 8%.
In [[Pokémon Mystery Dungeon: Gates to Infinity]], Pokémon defeated with {{m|False Swipe}} have their recruitment rate increased by about 8%.


In Rescue Team DX, this bonus is increased to 17.5%.
In Rescue Team DX, this bonus is increased to 17.5%.


===Miscellaneous===
===Miscellaneous===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], the guardians of the [[Seven Treasures]] as well as [[legendary titans]] have a flat 50% recruitment rate that cannot be affected in any way.
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], the guardians of the [[Seven Treasures]] as well as [[legendary giants]] have a flat 50% recruitment rate that cannot be affected in any way.
 
In [[Pokémon Mystery Dungeon: Explorers of Sky]], if the player answers Yes to having already played Time and Darkness, the base recruitment rate of the following Pokémon is doubled if they're not already recruited. The Pokémon marked with * cannot be recruited directly, as the only dungeons they appear in disallow recruiting.


In [[Pokémon Mystery Dungeon: Explorers of Sky]], if the player answers Yes to having already played Time and Darkness, the base recruitment rate of following Pokémon is doubled. The Pokémon marked with * cannot be recruited directly, as the only dungeons they appear in disallow recruiting.
{{ResponsiveList/h|MD Sky}}
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{{Pokeli|010|Caterpie|msp=MSP/3}}
<div style="clear:both; display: grid; grid-template-columns: repeat(auto-fill, minmax(133px, 1fr))">
{{Pokeli|012|Butterfree|msp=MSP/3}}
<div>{{MSN|010|Caterpie|3}}</div>
{{Pokeli|013|Weedle|msp=MSP/3}}
<div>{{MSN|012|Butterfree|3}}</div>
{{Pokeli|014|Kakuna|msp=MSP/3}}
<div>{{MSN|013|Weedle|3}}</div>
{{Pokeli|015|Beedrill|msp=MSP/3}}
<div>{{MSN|014|Kakuna|3}}</div>
{{Pokeli|027|Sandshrew|msp=MSP/3}}
<div>{{MSN|015|Beedrill|3}}</div>
{{Pokeli|028|Sandslash|msp=MSP/3}}
<div>{{MSN|027|Sandshrew|3}}</div>
{{Pokeli|030|Nidorina|msp=MSP/3}}
<div>{{MSN|028|Sandslash|3}}</div>
{{Pokeli|033|Nidorino|msp=MSP/3}}
<div>{{MSN|030|Nidorina|3}}</div>
{{Pokeli|041|Zubat|msp=MSP/3}}
<div>{{MSN|033|Nidorino|3}}</div>
{{Pokeli|043|Oddish|msp=MSP/3}}
<div>{{MSN|041|Zubat|3}}</div>
{{Pokeli|046|Paras|msp=MSP/3}}
<div>{{MSN|043|Oddish|3}}</div>
{{Pokeli|054|Psyduck|msp=MSP/3}}
<div>{{MSN|046|Paras|3}}</div>
{{Pokeli|060|Poliwag|msp=MSP/3}}
<div>{{MSN|054|Psyduck|3}}</div>
{{Pokeli|066|Machop|msp=MSP/3}}
<div>{{MSN|060|Poliwag|3}}</div>
{{Pokeli|072|Tentacool|msp=MSP/3}}
<div>{{MSN|066|Machop|3}}</div>
{{Pokeli|074|Geodude|msp=MSP/3}}
<div>{{MSN|072|Tentacool|3}}</div>
{{Pokeli|075|Graveler|msp=MSP/3}}
<div>{{MSN|074|Geodude|3}}</div>
{{Pokeli|076|Golem|msp=MSP/3}}
<div>{{MSN|075|Graveler|3}}</div>
{{Pokeli|081|Magnemite|msp=MSP/3}}
<div>{{MSN|076|Golem|3}}</div>
{{Pokeli|083|Farfetch'd|msp=MSP/3}}
<div>{{MSN|081|Magnemite|3}}</div>
{{Pokeli|084|Doduo|msp=MSP/3}}
<div>{{MSN|083|Farfetch'd|3}}</div>
{{Pokeli|085|Dodrio|msp=MSP/3}}
<div>{{MSN|084|Doduo|3}}</div>
{{Pokeli|086|Seel|msp=MSP/3}}
<div>{{MSN|085|Dodrio|3}}</div>
{{Pokeli|088|Grimer|msp=MSP/3}}
<div>{{MSN|086|Seel|3}}</div>
{{Pokeli|090|Shellder|msp=MSP/3}}
<div>{{MSN|088|Grimer|3}}</div>
{{Pokeli|092|Gastly|msp=MSP/3}}
<div>{{MSN|090|Shellder|3}}</div>
{{Pokeli|093|Haunter|msp=MSP/3}}
<div>{{MSN|092|Gastly|3}}</div>
{{Pokeli|095|Onix|msp=MSP/3}}
<div>{{MSN|093|Haunter|3}}</div>
{{Pokeli|096|Drowzee|msp=MSP/3}}
<div>{{MSN|095|Onix|3}}</div>
{{Pokeli|098|Krabby|msp=MSP/3}}
<div>{{MSN|096|Drowzee|3}}</div>
{{Pokeli|100|Voltorb|msp=MSP/3}}
<div>{{MSN|098|Krabby|3}}</div>
{{Pokeli|103|Exeggutor|msp=MSP/3}}
<div>{{MSN|100|Voltorb|3}}</div>
{{Pokeli|104|Cubone|msp=MSP/3}}
<div>{{MSN|103|Exeggutor|3}}</div>
{{Pokeli|109|Koffing|msp=MSP/3}}
<div>{{MSN|104|Cubone|3}}</div>
{{Pokeli|111|Rhyhorn|msp=MSP/3}}
<div>{{MSN|109|Koffing|3}}</div>
{{Pokeli|114|Tangela|msp=MSP/3}}
<div>{{MSN|111|Rhyhorn|3}}</div>
{{Pokeli|120|Staryu|msp=MSP/3}}
<div>{{MSN|114|Tangela|3}}</div>
{{Pokeli|125|Electabuzz|msp=MSP/3}}
<div>{{MSN|120|Staryu|3}}</div>
{{Pokeli|126|Magmar|msp=MSP/3}}
<div>{{MSN|125|Electabuzz|3}}</div>
{{Pokeli|127|Pinsir|msp=MSP/3}}
<div>{{MSN|126|Magmar|3}}</div>
{{Pokeli|128|Tauros|msp=MSP/3}}
<div>{{MSN|127|Pinsir|3}}</div>
{{Pokeli|132|Ditto|msp=MSP/3}}
<div>{{MSN|128|Tauros|3}}</div>
{{Pokeli|147|Dratini|msp=MSP/3}}
<div>{{MSN|132|Ditto|3}}</div>
{{Pokeli|163|Hoothoot|msp=MSP/3}}
<div>{{MSN|147|Dratini|3}}</div>
{{Pokeli|167|Spinarak|msp=MSP/3}}
<div>{{MSN|163|Hoothoot|3}}</div>
{{Pokeli|168|Ariados|msp=MSP/3}}
<div>{{MSN|167|Spinarak|3}}</div>
{{Pokeli|177|Natu|msp=MSP/3}}
<div>{{MSN|168|Ariados|3}}</div>
{{Pokeli|179|Mareep|msp=MSP/3}}
<div>{{MSN|177|Natu|3}}</div>
{{Pokeli|180|Flaaffy|msp=MSP/3}}
<div>{{MSN|179|Mareep|3}}</div>
{{Pokeli|187|Hoppip|msp=MSP/3}}
<div>{{MSN|180|Flaaffy|3}}</div>
{{Pokeli|188|Skiploom|msp=MSP/3}}
<div>{{MSN|187|Hoppip|3}}</div>
{{Pokeli|193|Yanma|msp=MSP/3}}
<div>{{MSN|188|Skiploom|3}}</div>
{{Pokeli|194|Wooper|msp=MSP/3}}
<div>{{MSN|193|Yanma|3}}</div>
{{Pokeli|200|Misdreavus|msp=MSP/3}}
<div>{{MSN|194|Wooper|3}}</div>
{{Pokeli|203|Girafarig|msp=MSP/3}}
<div>{{MSN|200|Misdreavus|3}}</div>
{{Pokeli|204|Pineco|msp=MSP/3}}
<div>{{MSN|203|Girafarig|3}}</div>
{{Pokeli|205|Forretress|msp=MSP/3}}
<div>{{MSN|204|Pineco|3}}</div>
{{Pokeli|206|Dunsparce|msp=MSP/3}}
<div>{{MSN|205|Forretress|3}}</div>
{{Pokeli|209|Snubbull|msp=MSP/3}}
<div>{{MSN|206|Dunsparce|3}}</div>
{{Pokeli|210|Granbull|msp=MSP/3}}
<div>{{MSN|209|Snubbull|3}}</div>
{{Pokeli|213|Shuckle|msp=MSP/3}}
<div>{{MSN|210|Granbull|3}}</div>
{{Pokeli|218|Slugma|msp=MSP/3}}
<div>{{MSN|213|Shuckle|3}}</div>
{{Pokeli|220|Swinub|msp=MSP/3}}
<div>{{MSN|218|Slugma|3}}</div>
{{Pokeli|222|Corsola|msp=MSP/3}}
<div>{{MSN|220|Swinub|3}}</div>
{{Pokeli|227|Skarmory|msp=MSP/3}}
<div>{{MSN|222|Corsola|3}}</div>
{{Pokeli|228|Houndour|msp=MSP/3}}
<div>{{MSN|227|Skarmory|3}}</div>
{{Pokeli|232|Donphan|msp=MSP/3}}
<div>{{MSN|228|Houndour|3}}</div>
{{Pokeli|233|Porygon2|msp=MSP/3|note=*}}
<div>{{MSN|232|Donphan|3}}</div>
{{Pokeli|234|Stantler|msp=MSP/3}}
<div>{{MSN|233|Porygon2|3}}*</div>
{{Pokeli|235|Smeargle|msp=MSP/3}}
<div>{{MSN|234|Stantler|3}}</div>
{{Pokeli|239|Elekid|msp=MSP/3}}
<div>{{MSN|235|Smeargle|3}}</div>
{{Pokeli|240|Magby|msp=MSP/3}}
<div>{{MSN|239|Elekid|3}}</div>
{{Pokeli|246|Larvitar|msp=MSP/3}}
<div>{{MSN|240|Magby|3}}</div>
{{Pokeli|247|Pupitar|msp=MSP/3}}
<div>{{MSN|246|Larvitar|3}}</div>
{{Pokeli|263|Zigzagoon|msp=MSP/3}}
<div>{{MSN|247|Pupitar|3}}</div>
{{Pokeli|264|Linoone|msp=MSP/3}}
<div>{{MSN|263|Zigzagoon|3}}</div>
{{Pokeli|267|Beautifly|msp=MSP/3}}
<div>{{MSN|264|Linoone|3}}</div>
{{Pokeli|270|Lotad|msp=MSP/3}}
<div>{{MSN|267|Beautifly|3}}</div>
{{Pokeli|278|Wingull|msp=MSP/3}}
<div>{{MSN|270|Lotad|3}}</div>
{{Pokeli|280|Ralts|msp=MSP/3}}
<div>{{MSN|278|Wingull|3}}</div>
{{Pokeli|281|Kirlia|msp=MSP/3}}
<div>{{MSN|280|Ralts|3}}</div>
{{Pokeli|283|Surskit|msp=MSP/3}}
<div>{{MSN|281|Kirlia|3}}</div>
{{Pokeli|285|Shroomish|msp=MSP/3}}
<div>{{MSN|283|Surskit|3}}</div>
{{Pokeli|286|Breloom|msp=MSP/3}}
<div>{{MSN|285|Shroomish|3}}</div>
{{Pokeli|290|Nincada|msp=MSP/3}}
<div>{{MSN|286|Breloom|3}}</div>
{{Pokeli|291|Ninjask|msp=MSP/3}}
<div>{{MSN|290|Nincada|3}}</div>
{{Pokeli|302|Sableye|msp=MSP/3}}
<div>{{MSN|291|Ninjask|3}}</div>
{{Pokeli|303|Mawile|msp=MSP/3}}
<div>{{MSN|302|Sableye|3}}</div>
{{Pokeli|304|Aron|msp=MSP/3}}
<div>{{MSN|303|Mawile|3}}</div>
{{Pokeli|305|Lairon|msp=MSP/3}}
<div>{{MSN|304|Aron|3}}</div>
{{Pokeli|309|Electrike|msp=MSP/3}}
<div>{{MSN|305|Lairon|3}}</div>
{{Pokeli|311|Plusle|msp=MSP/3}}
<div>{{MSN|309|Electrike|3}}</div>
{{Pokeli|312|Minun|msp=MSP/3}}
<div>{{MSN|311|Plusle|3}}</div>
{{Pokeli|313|Volbeat|msp=MSP/3}}
<div>{{MSN|312|Minun|3}}</div>
{{Pokeli|314|Illumise|msp=MSP/3}}
<div>{{MSN|313|Volbeat|3}}</div>
{{Pokeli|322|Numel|msp=MSP/3}}
<div>{{MSN|314|Illumise|3}}</div>
{{Pokeli|328|Trapinch|msp=MSP/3}}
<div>{{MSN|322|Numel|3}}</div>
{{Pokeli|329|Vibrava|msp=MSP/3}}
<div>{{MSN|328|Trapinch|3}}</div>
{{Pokeli|331|Cacnea|msp=MSP/3}}
<div>{{MSN|329|Vibrava|3}}</div>
{{Pokeli|332|Cacturne|msp=MSP/3}}
<div>{{MSN|331|Cacnea|3}}</div>
{{Pokeli|336|Seviper|msp=MSP/3}}
<div>{{MSN|332|Cacturne|3}}</div>
{{Pokeli|337|Lunatone|msp=MSP/3}}
<div>{{MSN|336|Seviper|3}}</div>
{{Pokeli|338|Solrock|msp=MSP/3}}
<div>{{MSN|337|Lunatone|3}}</div>
{{Pokeli|339|Barboach|msp=MSP/3}}
<div>{{MSN|338|Solrock|3}}</div>
{{Pokeli|340|Whiscash|msp=MSP/3}}
<div>{{MSN|339|Barboach|3}}</div>
{{Pokeli|343|Baltoy|msp=MSP/3}}
<div>{{MSN|340|Whiscash|3}}</div>
{{Pokeli|344|Claydol|msp=MSP/3}}
<div>{{MSN|343|Baltoy|3}}</div>
{{Pokeli|345|Lileep|msp=MSP/3}}
<div>{{MSN|344|Claydol|3}}</div>
{{Pokeli|347|Anorith|msp=MSP/3}}
<div>{{MSN|345|Lileep|3}}</div>
{{Pokeli|357|Tropius|msp=MSP/3}}
<div>{{MSN|347|Anorith|3}}</div>
{{Pokeli|359|Absol|msp=MSP/3}}
<div>{{MSN|357|Tropius|3}}</div>
{{Pokeli|362|Glalie|msp=MSP/3}}
<div>{{MSN|359|Absol|3}}</div>
{{Pokeli|363|Spheal|msp=MSP/3}}
<div>{{MSN|362|Glalie|3}}</div>
{{Pokeli|364|Sealeo|msp=MSP/3}}
<div>{{MSN|363|Spheal|3}}</div>
{{Pokeli|365|Walrein|msp=MSP/3}}
<div>{{MSN|364|Sealeo|3}}</div>
{{Pokeli|371|Bagon|msp=MSP/3}}
<div>{{MSN|365|Walrein|3}}</div>
{{Pokeli|372|Shelgon|msp=MSP/3}}
<div>{{MSN|371|Bagon|3}}</div>
{{Pokeli|374|Beldum|msp=MSP/3}}
<div>{{MSN|372|Shelgon|3}}</div>
{{Pokeli|375|Metang|msp=MSP/3}}
<div>{{MSN|374|Beldum|3}}</div>
{{Pokeli|396|Starly|msp=MSP/3}}
<div>{{MSN|375|Metang|3}}</div>
{{Pokeli|401|Kricketot|msp=MSP/3}}
<div>{{MSN|396|Starly|3}}</div>
{{Pokeli|402|Kricketune|msp=MSP/3}}
<div>{{MSN|401|Kricketot|3}}</div>
{{Pokeli|406|Budew|msp=MSP/3}}
<div>{{MSN|402|Kricketune|3}}</div>
{{Pokeli|408|Cranidos|msp=MSP/3}}
<div>{{MSN|406|Budew|3}}</div>
{{Pokeli|409|Rampardos|msp=MSP/3|note=*}}
<div>{{MSN|408|Cranidos|3}}</div>
{{Pokeli|410|Shieldon|msp=MSP/3}}
<div>{{MSN|409|Rampardos|3}}*</div>
{{Pokeli|411|Bastiodon|msp=MSP/3|note=*}}
<div>{{MSN|410|Shieldon|3}}</div>
{{Pokeli|412|Burmy|4={{color2|000|List of Pokémon with form differences#Burmy|Plank Cloak}}|msp=MSP/3}}
<div>{{MSN|411|Bastiodon|3}}*</div>
{{Pokeli|412G|Burmy|4={{color2|000|List of Pokémon with form differences#Burmy|Sandy Cloak}}|msp=MSP/3}}
<div>{{MSN|412|Burmy|3}} <small>(Plant)</small></div>
{{Pokeli|412S|Burmy|4={{color2|000|List of Pokémon with form differences#Burmy|Trash Cloak}}|msp=MSP/3}}
<div>{{MSN|412G|Burmy|3}} <small>(Sandy)</small></div>
{{Pokeli|413|Wormadam|4={{color2|000|List of Pokémon with form differences#Wormadam|Plant Cloak}}|msp=MSP/3}}
<div>{{MSN|412S|Burmy|3}} <small>(Trash)</small></div>
{{Pokeli|413S|Wormadam|4={{color2|000|List of Pokémon with form differences#Wormadam|Sandy Cloak}}|msp=MSP/3}}
<div>{{MSN|413|Wormadam|3}} <small>(Plant)</small></div>
{{Pokeli|413G|Wormadam|4={{color2|000|List of Pokémon with form differences#Wormadam|Trash Cloak}}|msp=MSP/3}}
<div>{{MSN|413S|Wormadam|3}} <small>(Sandy)</small></div>
{{Pokeli|414|Mothim|msp=MSP/3}}
<div>{{MSN|413G|Wormadam|3}} <small>(Trash)</small></div>
{{Pokeli|415|Combee|msp=MSP/3}}
<div>{{MSN|414|Mothim|3}}</div>
{{Pokeli|417|Pachirisu|msp=MSP/3}}
<div>{{MSN|415|Combee|3}}</div>
{{Pokeli|419|Floatzel|msp=MSP/3}}
<div>{{MSN|417|Pachirisu|3}}</div>
{{Pokeli|420|Cherubi|msp=MSP/3}}
<div>{{MSN|419|Floatzel|3}}</div>
{{Pokeli|421|Cherrim|msp=MSP/3}}
<div>{{MSN|420|Cherubi|3}}</div>
{{Pokeli|422|Shellos|4={{color2|000|List of Pokémon with form differences#Shellos|West Sea}}|msp=MSP/3}}
<div>{{MSN|421|Cherrim|3}}</div>
{{Pokeli|422E|Shellos|4={{color2|000|List of Pokémon with form differences#Shellos|East Sea}}|msp=MSP/3}}
<div>{{MSN|422|Shellos|3}} <small>(West)</small></div>
{{Pokeli|423|Gastrodon|4={{color2|000|List of Pokémon with form differences#Gastrodon|West Sea}}|msp=MSP/3}}
<div>{{MSN|422E|Shellos|3}} <small>(East)</small></div>
{{Pokeli|423E|Gastrodon|4={{color2|000|List of Pokémon with form differences#Gastrodon|East Sea}}|msp=MSP/3}}
<div>{{MSN|423|Gastrodon|3}} <small>(West)</small></div>
{{Pokeli|425|Drifloon|msp=MSP/3}}
<div>{{MSN|423E|Gastrodon|3}} <small>(East)</small></div>
{{Pokeli|426|Drifblim|msp=MSP/3}}
<div>{{MSN|425|Drifloon|3}}</div>
{{Pokeli|427|Buneary|msp=MSP/3}}
<div>{{MSN|426|Drifblim|3}}</div>
{{Pokeli|429|Mismagius|msp=MSP/3}}
<div>{{MSN|427|Buneary|3}}</div>
{{Pokeli|431|Glameow|msp=MSP/3}}
<div>{{MSN|429|Mismagius|3}}</div>
{{Pokeli|433|Chingling|msp=MSP/3}}
<div>{{MSN|431|Glameow|3}}</div>
{{Pokeli|436|Bronzor|msp=MSP/3}}
<div>{{MSN|433|Chingling|3}}</div>
{{Pokeli|437|Bronzong|msp=MSP/3|note=*}}
<div>{{MSN|436|Bronzor|3}}</div>
{{Pokeli|438|Bonsly|msp=MSP/3}}
<div>{{MSN|437|Bronzong|3}}*</div>
{{Pokeli|444|Gabite|msp=MSP/3}}
<div>{{MSN|438|Bonsly|3}}</div>
{{Pokeli|445|Garchomp|msp=MSP/3}}
<div>{{MSN|444|Gabite|3}}</div>
{{Pokeli|449|Hippopotas|msp=MSP/3}}
<div>{{MSN|445|Garchomp|3}}</div>
{{Pokeli|450|Hippowdon|msp=MSP/3}}
<div>{{MSN|449|Hippopotas|3}}</div>
{{Pokeli|451|Skorupi|msp=MSP/3}}
<div>{{MSN|450|Hippowdon|3}}</div>
{{Pokeli|455|Carnivine|msp=MSP/3}}
<div>{{MSN|451|Skorupi|3}}</div>
{{Pokeli|465|Tangrowth|msp=MSP/3}}
<div>{{MSN|455|Carnivine|3}}</div>
{{Pokeli|476|Probopass|msp=MSP/3}}
<div>{{MSN|465|Tangrowth|3}}</div>
{{ResponsiveList/f}}
<div>{{MSN|476|Probopass|3}}</div>
</div>
</div>


In [[Pokémon Mystery Dungeon: Gates to Infinity]], each Pokémon has two different base recruit rates. The second one is used if the player has already recruited that Pokémon or is in the postgame.
In [[Pokémon Mystery Dungeon: Gates to Infinity]], each Pokémon has two different base recruit rates. The second one is used if the player has already recruited that Pokémon or is in the postgame.
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