Rayquaza (Pokémon)/Generation V learnset

← Rayquaza Rayquaza

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Twister Dragon Special 04040 100100% 20
055 Scary Face Normal Status 0000 100100% 10
1515 Crunch Dark Physical 08080 100100% 15
2020 Hyper Voice Normal Special 09090 100100% 10
3030 Rest Psychic Status 0000 00——% 10
3535 Air Slash Flying Special 07575 09595% 20
4545 AncientPower Rock Special 06060 100100% 5
5050 Outrage Dragon Physical 120120 100100% 10
6060 Dragon Dance Dragon Status 0000 00——% 20
6565 Fly Flying Physical 09090 09595% 15
7575 ExtremeSpeed Normal Physical 08080 100100% 5
8080 Hyper Beam Normal Special 150150 09090% 5
9090 Dragon Pulse Dragon Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 00—}}—% 15
  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM37 Sandstorm Rock Status 0000 00—}}—% 10
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM50 Overheat Fire Special 140140 090}}90% 5
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM58 Sky Drop Flying Physical 06060 100}}100% 10
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM02 Fly Flying Physical 09090 095}}95% 15
  HM03 Surf Water Special 09595 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Rayquaza in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Rayquaza in that game.
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 Uproar Normal Special 90 100% 10
  • A black abbreviation in a colored box indicates that Rayquaza can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Rayquaza cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Avalanche Ice Physical 06060 100}}100% 10
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Fury Cutter Bug Physical 02020 095}}95% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Swift Normal Special 06060 00—}}—% 20
III IV Water Pulse Water Special 06060 100}}100% 20
III IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
15th Anniversary Rayquaza V-create Fire Physical 180 95% 5
Nobunaga's Black RayquazaLv.70 Dragon Pulse Dragon Special 90 100% 10
  • A superscript level indicates that Rayquaza can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Rayquaza
  • Italic indicates a move that gets STAB only when used by an evolution of Rayquaza
  • Click on the generation numbers at the top to see event moves from other generations