Rain: Difference between revisions

340 bytes added ,  10 November 2013
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'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}), and will remain until the battle ends or it is replaced if a Pokémon with {{a|Drizzle}} is sent out or it is encountered naturally.
It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) and since [[Generation VI]], by sending out a Pokémon with {{a|Drizzle}} (before that, the Ability summoned rain until the end of battle or the weather was replaced). If encountered in the overworld, it will last until replaced <!--- what about G6? !--->


==Description==
==Description==
* When activated
* When activated
:''"It started to rain!"''
:''"A downpour started!"''{{tt|*|Generation II}}
:''"It started to rain!"''{{tt|*|Generation III onwards}}


* After turn is complete
* After turn is complete
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* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.  
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.  
** Before Generation V, the Thunder instead has accuracy raised to 100%.
* Activates the following [[Ability|Abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.  
* Activates the following [[Ability|Abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.  
* Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its [[Form differences#Castform|Rainy form]].   
* Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its [[Form differences#Castform|Rainy form]].   
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* Decreases the power of {{type|Fire}} moves by 50%.  
* Decreases the power of {{type|Fire}} moves by 50%.  
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}}.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.


== Outside of Battle ==
== Outside of Battle ==
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