Quagsire (Pokémon)

Revision as of 11:42, 19 April 2013 by Dennou Zenshi (talk | contribs) (not needed since there's a link)
Wooper #194: Wooper
Pokémon
#196: Espeon Espeon
Quagsire
ヌオー Nuoh
#195
195Quagsire.png
Art by Ken Sugimori from HeartGold and SoulSilver
Type
Water Ground
Category
Water Fish Pokémon
Abilities
Damp or Water Absorb Unaware
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Johto
#057
Hoenn
#340
Sinnoh
#118
Regional Browser numbers
Oblivia
R-152 N-127
Height
4'07"
Imperial
1.4 m
Metric
Weight
165.3 lbs.
Imperial
75.0 kg
Metric
Dex color
Blue
Catch rate
90 (11.8%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F195.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Field groups
21 cycles
(5355 minimum steps)
EV yield
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 137 Battle Exp.: 1371*

Quagsire (Japanese: ヌオー Nuoh) is a dual-type Water/Ground Pokémon.

It evolves from Wooper starting at level 20.

Biology

Physiology

Quagsire is a light blue bipedal, amphibious Pokémon. Its head is broad and round, having little of a neck to distinguish it from the rest of Quagsire's body. Quagsire's mouth is wide and its eyes are mere dots, giving it a look of simplicity. Quagsire has a wavy purple coloration on its back and a dark blue "fin" there that extends to its tail. Quagsire's arms have three fingers, and its legs have three toes.

Gender differences

The "fin" running down a female Quagsire's back is smaller than that of a male.

Special abilities

Despite being a Water-type Pokémon, Quagsire's Ground element allows it to harmlessly shrug off Electric attacks. Quagsire appear to be oblivious to pain, allowing them to frequently bump their heads while swimming without any adverse effects. It also has the ability to go long periods of time without food, affording it the luxury of waiting for its prey to come to it.

Behavior

Quagsire are quite carefree and relaxed, and so typically swim without paying much attention to their surroundings. Because of this, they tend to bump into boat hulls. Once a year, when the moon is full, wild Quagsire collect round objects like balls and swim to Blue Moon Falls, where they attempt to shoot the balls to the top of a waterfall with their Water Gun attacks to see who can launch their objects the highest, with the apparent target being the moon. The day after, the objects float downstream and are considered to be blessed with luck from the Quagsire.

Habitat

Quagsire live in extremely clean bodies of freshwater and muddy swamps such as the Great Marsh. The presence of Quagsire in water is usually an excellent indicator that the water is very safe for consumption.

Diet

Main article: Pokémon food

Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because Quagsire does not move, it does not get very hungry.

In the anime

 
Quagsire in the anime

Major appearances

Quagsire first appeared in Once in a Blue Moon. It stole the GS Ball from Ash for a festival.

A Quagsire has also appeared in Training Wrecks, under the ownership of Rocky. Quagsire battled Ash's Pikachu and Grovyle, alongside a Walrein. Before Pikachu could nail Walrein with its Electric Attacks, Quagsire would protect Walrein from being shocked, due to its immunity to Electricity while Walrein's Ice Ball hit Grovyle and Pikachu hard, but after the Ice Ball went slower every turn, Pikachu and Grovyle defeated Walrein and Quagsire.

Crasher Wake owns a Quagsire, which appeared in A Crasher Course in Power!.

Multiple Quagsire appeared in A Faux Oak Finish!.

Minor appearances

A Quagsire was one of the Pokémon seen at the Pokémon Swap Meet in Tricks of the Trade.

Five Quagsire were among the Pokémon competing in the Fire and Rescue Grand Prix in The Fire-ing Squad!.

A female Quagsire also makes an appearance in Love, Totodile Style, where Ash's Totodile fell in love with her at the end of the episode.

Lisa had a Quagsire in Spell of the Unown, and used it to battle Ash against his Pikachu. After Pikachu landed on the head of Lisa's Quagsire head first, both Pokémon fainted.

A Quagsire appeared in The Wayward Wobbuffet swimming in a river when it encountered Jessie's Wobbuffet which got lost and gave it directions.

A Quagsire was one of the Pokémon competing in the Pokémon Sumo Wrestling in Ring Masters.

A Quagsire also appeared in Celebi: Voice of the Forest.

Three Quagsire were among the inhabitants of an oasis just for Pokémon in Got Miltank?.

A Quagsire appeared in Dueling Heroes.

A Quagsire was one of the feuding Pokémon at Professor Oak's Laboratory in Bulbasaur... the Ambassador!.

A Quagsire was seen at a Pokémon Center in The Legend of Thunder!.

Multiple Quagsire appeared in Pokémon Heroes. Also, another one was used by a competitor in the Tour de Alto Mare.

A Quagsire was seen training alongside its Trainer in You're a Star, Larvitar!.

Jackson uses a Quagsire in his battle against Macy in Tie One On.

A Quagsire appeared in the opening of Lucario and the Mystery of Mew.

A Quagsire made an appearance in Like It Or Lup It!.

Several Wooper and a Quagsire made an appearance in The Rise of Darkrai.

Pokédex entries

Episode Pokémon Source Entry
EP127 Quagsire Ash's Pokédex Quagsire, the Water Fish Pokémon. The Quagsire makes its home in clean freshwater lakes. The Quagsire is covered by a slippery layer of skin, making this Pokémon especially difficult to handle.
Episode Pokémon Source Entry
DP083 Quagsire Dawn's Pokédex Quagsire, the Water Fish Pokémon and the evolved form of Wooper. Known as quite dim-witted, it doesn't care when it crashes its head against rocks or the bottoms of boats.
DP139 Quagsire Ash's Pokédex Quagsire, the Water Fish Pokémon. Quagsire has an easy going nature and doesn't care if it bumps its head on boats and boulders while swimming.

In the manga

 
Crasher Wake's Quagsire as seen in Pokémon Adventures

In the Pokémon Adventures manga

Quagsire is first seen as one of the Pokémon Crystal captured and sent to Professor Oak via the Portable Transfer System. She remarked that she found it on Route 32 and was "a tad stronger than I expected."

Much later, Crasher Wake is seen in possession of a Quagsire, and uses it to defeat Platinum's Empoleon before falling to a Giga Drain from Diamond's Torterra, Tru (which Platinum borrowed after she was unable to catch a single grass Pokémon in the Great Marsh). This won Platinum the match.

In the TCG

Main article: Quagsire (TCG)

Game data

NPC Appearances

Pokémon Mystery Dungeon: Gates to Infinity: Quagsire appears as the landlord of Post Town as well as an important character in the storyline. The player's partner buys land from him at the beginning of the game that would become the headquarters for the player's exploration team. He also runs an area similar to the Chimecho Assembly from the previous games. Like some members of Wigglytuff's Guild, he has a catchphrase, which is "hmm". He is also responsible for dealing with captured outlaws, much like Magnezone before him. He is known to be a hard taskmaster to these Pokémon.

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
Silver Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
Crystal Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.
Stadium 2 This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
Generation III
Ruby Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.
Sapphire
Emerald A Quagsire hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn't move, it does not get very hungry.
FireRed Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
LeafGreen This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
Generation IV
Diamond It has a sluggish nature. It lies at the river's bottom, waiting for prey to stray into its mouth.
Pearl A dim-witted Pokémon. It doesn't care if it bumps its head into boats or rocks while swimming.
Platinum It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.
HeartGold This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
SoulSilver Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
Generation V
Black It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.
White
Black 2 It has an easygoing nature. It doesn't care if it bumps its head on boats and boulders while swimming.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Common Routes 26 and 27 (tall grass)DayNightG
Routes 10, 13, 14, 15 (tall grass)DayNightGS
Routes 12, 13 and 32, Ruins of Alph, Union Cave (surfing)GS
Mt. Silver* (walking)GS
Routes 26 and 27 (tall grass)DayS
Crystal
Common Routes 13, 14, 15, 26 and 27, Ruins of Alph (tall grass)Night
Routes 12, 13 and 32, Ruins of Alph, Union Cave (surfing)
Generation III
Ruby Sapphire
None Trade
Emerald
Very Rare Hoenn Safari Zone extension
FireRed LeafGreen
None Evolve Wooper (FireRed only)
Colosseum
One Pyrite Town (Shadow)
XD
None Evolve Wooper
Generation IV
Diamond Pearl
Uncommon Great Marsh and Route 212 (Surf)
Great Marsh (tall grass)
Platinum
Uncommon Great Marsh (surf)
Great Marsh and Route 212 (tall grass)
HeartGold SoulSilver
Common Routes 10, 12, 13, 14, 15, 26, 27, 32, Ruins of Alph, Union Cave, Cliff Edge Gate
Cliff CaveMorningDay
Pal Park
Pond
Pokéwalker
None
Generation V
Black White
None Evolve Wooper (White only)
Black 2 White 2
Swarm Route 8*
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Endless Level 5
Endless Level 11
Forever Level 54
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Wooper
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lake Afar (B1-B24)
Pokémon Mystery Dungeon
Gates to Infinity
Magnagate dungeons, Dreamy Island, Cape at the Edge, Silent Tundra (Golden Chamber),
Moonlit Forest (Golden Chamber)
Pokémon Ranger:
Guardian Signs
Old Mansion
Ice Temple
Pokémon Rumble Blast Lake: Sun-Dappled Bank (post ending)
PokéPark Wii: Pikachu's Adventure Iceberg Zone
Pokémon Conquest Fontaine
Terrera

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
85
81 - 150 157 - 295
85
81 - 150 157 - 295
65
63 - 128 121 - 251
65
63 - 128 121 - 251
35
36 - 95 67 - 185
Total:
430
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
1/2
Power
3/4 ★★★
Skill
3/4 ★★★
Stamina
5/5 ★★★★★
Jump
2/2 ★★
Total
14/17 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Water Gun Water Special 04040 100100% 25
00Start Tail Whip Normal Status 0000 100100% 30
00Start Mud Sport Ground Status 0000 —% 15
055 Mud Sport Ground Status 0000 —% 15
099 Mud Shot Ground Special 05555 09595% 15
1515 Slam Normal Physical 08080 07575% 20
1919 Mud Bomb Ground Special 06565 08585% 10
2424 Amnesia Psychic Status 0000 —% 20
3131 Yawn Normal Status 0000 —% 10
3636 Earthquake Ground Physical 100100 100100% 10
4141 Rain Dance Water Status 0000 —% 5
4848 Mist Ice Status 0000 —% 30
4848 Haze Ice Status 0000 —% 30
5353 Muddy Water Water Special 09595 08585% 10
  • Bold indicates a move that gets STAB when used by Quagsire
  • Italic indicates a move that gets STAB only when used by an evolution of Quagsire
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 —}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM34 Sludge Wave Poison Special 09595 100}}100% 10
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM37 Sandstorm Rock Status 0000 —}}—% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM55 Scald Water Special 08080 100}}100% 15
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM70 Flash Normal Status 0000 100}}100% 20
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM03 Surf Water Special 09595 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Quagsire
  • Italic indicates a move that gets STAB only when used by an evolution of Quagsire
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Spray Poison Special 40 100% 20
After You Normal Status —% 15
AncientPower Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Curse Ghost Status —% 10
Double Kick Fighting Physical 30 100% 30
Encore Normal Status 100% 5
Mud Sport Ground Status —% 15
Recover Normal Status —% 10
Sleep Talk Normal Status —% 10
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Quagsire in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Quagsire in that game.
  • Bold indicates a move that gets STAB when used by Quagsire
  • Italic indicates a move that gets STAB only when used by an evolution of Quagsire
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Sleep Talk Normal Status —% 15
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Quagsire can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Quagsire cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Quagsire
  • Italic indicates a move that gets STAB only when used by an evolution of Quagsire
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Aqua TailBW Water Physical 90 90% 10
  • Bold indicates a move that gets STAB when used by Quagsire
  • Italic indicates a move that gets STAB only when used by an evolution of Quagsire
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 195.png Body size: 1
Recruit rate: Evolve
Friend Area: Peanut Swamp
Phrases
51%-100% HP I'll be careful not to bonk my head while fighting.
26%-50% HP Hmmm... Is my HP down by about half?
1%-25% HP I'm out of it... I'm about to topple over...
Level up Leveled up, yay! Will it help me avoid bonking my head?
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up, yay! Will it help me avoid bonking my head?
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: G
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Water   
( Water )
Past
 
( Normal )
 
(Soak ×3)
Past
 
(Electrify ×1)
Browser entry  
It attacks by spitting bubbles that make Pokémon Slowed.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Quagsire often play in the Iceberg Zone, on the other side of the Chairlift. Their favorite Attraction, Empoleon's Snow Slide, can be found nearby.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: ★★★★ Move: Mud Bomb
Attack: ★★★ Ability 1: Shackle
Defense: ★★★ Ability 2: Deep Sleep
Speed: Ability 3: Water Absorb
Evolves from Wooper when its HP is 94 or higher
Range: 3 Perfect Links: Chikamasa

Evolution

 
Unevolved
Wooper
 Water  Ground 
 
Level 20


 
First evolution
Quagsire
 Water  Ground 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
       
       
V Black White Black 2 White 2 Back
     
     
     
     
  For other sprites and images, please see Quagsire images on Bulbagarden Archives.

Trivia

  • Despite Quagsire's Pokédex entry from Ash's Pokédex in Once in a Blue Moon stating that Quagsire live in fresh, clean, drinkable water, Quagsire appear in the Great Marsh and Route 212, both marshy areas.

Origin

Quagsire appears to be based on Giant Salamanders, the family of that includes both the Japanese or Chinese species and the Hellbender.

Name origin

Quagsire is a combination of quagmire and the honorific sire or Siren (a genus of salamander).

Nuoh may be a combination of 沼 numa (swamp, marsh, pond, or lake) and 王 ō (king) or オオサンショウウオ ōsanshōuo (Japanese giant salamander).

In other languages

Language Title Meaning
  Japanese ヌオー Nuoh From numa, ō, and 大山椒魚 ōsanshōuo
  French Maraiste rom marais and reste
  Spanish Quagsire Same as English name
  German Morlord From Moor and Lord
  Italian Quagsire Same as English name
  Korean 누오 Nuo Transliteration of its Japanese name
  Mandarin Chinese 沼王 Zhǎowáng From zhǎo and wáng
  Cantonese Chinese


External links

  #194: Wooper
Pokémon
#196: Espeon  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.