Punishment (move)

Punishment
おしおき Punishment
[[File:|center]]
Type  Dark
Category  Physical
PP  5 (max. 8)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  1
Jam  0  
???
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Smart
Appeal  0  
Jamming  0  

Punishment (Japanese: おしおき Punishment) is a damage-dealing Dark-type move introduced in Generation IV.

Effect

Punishment deals variable damage depending on the positive stat stages of the foe. Its damage is calculated by the following formula: File:Punishment formula.png , with a maximum base power of 200.

For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180. Any decreases to the opponent's stats do not effect the base power.

Description

Games Description
This attack’s power increases the more the foe has powered up with stat changes.
This attack's power increases the more the target has powered up with stat changes.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
056   Mankey Fighting Fighting 45 45 '
057   Primeape Fighting Fighting 53 53 '
215   Sneasel Dark Ice     44 ''''
249   Lugia Psychic Flying 71 50 50 '
250   Ho-Oh Fire Flying 71 50 50 '
289   Slaking Normal Normal 55 61 '
302   Sableye Dark Ghost 36 36 ''''
392   Infernape Fire Fighting 33 29 '
461   Weavile Dark Ice     44 ''''
493   Arceus Normal Normal -- -- '''
570   Zorua Dark Dark   45 ''''
571   Zoroark Dark Dark   49 ''''
629   Vullaby Dark Flying   28 ''''
630   Mandibuzz Dark Flying   28 ''''
645   Landorus Ground Flying   13 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
052   Meowth Normal Normal                     
174   Igglybuff Normal Normal no  
215   Sneasel Dark Ice                     
228   Houndour Dark Fire                     
241   Miltank Normal Normal                     
303   Mawile Steel Steel                     
336   Seviper Poison Poison no                
359   Absol Dark Dark                     
434   Stunky Poison Dark                     
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

 
Vullaby


Pokémon Method
User First Used In Notes
  Vullaby's wings glow purple and it hits the opponents with its wings.
Nursery's Vullaby Unrest at the Nursery! Debut


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 懲罰 Chéngfá
  French Punition
  German Strafattacke
  Greek Τιμωρία
  Italian Punizione
  Korean 혼내기 Honnaegi
  Norwegian Straff
  Polish Kara
  Spanish Castigo


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.